Player Matchup

Xbalanque
Xbalanque
Krumkata69
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,121 Elo+
Party 1
Kukulkan
Kukulkan
ToshoJR
Kukulkan
Level 34
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 44L
1,121 Elo+
Party 1
Arachne
Arachne
iDxnss
Arachne
Level 126
God Stats
66W - 47L
1,719 SR
Queue Stats
545W - 551L
1,560 Elo+
Solo
Sobek
Sobek
nutty_maniac
Sobek
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 178L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
xYutaOkkotsux
Gilgamesh
Level 69
God Stats
11W - 5L
2,042 SR
Queue Stats
163W - 146L
1,530 Elo+
Solo
Team Averages
Level 73
1,652 SR
1,364 Elo+

VS

Team Averages
Level 118
1,476 SR
1,503 Elo+
Raijin
Raijin
Mazaakeen
Raijin
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,512 Elo+
Solo
Maui
Maui
MiszczuYoda
Maui
Level 129
God Stats
5W - 2L
1,382 SR
Queue Stats
37W - 28L
1,499 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tszubasa
Kumbhakarna
Level 117
God Stats
3W - 4L
1,303 SR
Queue Stats
177W - 188L
1,448 Elo+
Party 2
Thor
Thor
rotaj843
Thor
Level 89
God Stats
74W - 54L
1,695 SR
Queue Stats
366W - 355L
1,507 Elo+
Solo
Medusa
Medusa
xShizZLeRz
Medusa
Level 135
God Stats
21W - 22L
1,500 SR
Queue Stats
787W - 786L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Krumkata69
Xbalanque
11
2 / 7 / 0
6,906
460
2,888
11,285
4,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
ToshoJR
Kukulkan
10
0 / 5 / 0
6,173
412
4,323
7,718
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
iDxnss
Arachne
12
1 / 4 / 0
6,658
444
7,981
15,655
6,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hidden Dagger

Hidden Dagger

+15
Physical Power

4
0 / 1 / 0
4,932
329
1,203
2,766
1,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
xYutaOkkotsux
Gilgamesh
13
1 / 1 / 0
7,837
522
13,101
13,984
10,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Mazaakeen
Raijin
15
4 / 1 / 1
9,204
614
6,800
6,964
3,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 1 / 2
8,090
539
6,546
11,627
7,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Tszubasa
Kumbhakarna
13
1 / 0 / 10
8,187
546
4,714
13,300
10,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
15
4 / 0 / 4
8,418
561
6,509
15,184
6,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Medusa
xShizZLeRz
Medusa
15
9 / 2 / 1
9,176
612
9,255
9,084
3,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
4
Kills
18
18
Deaths
4
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Krumkata69
Xbalanque
2
7
0
0.29
W
Raijin
Mazaakeen
Raijin
4
1
1
4.5
W
0
1
2
1
L
Kukulkan
ToshoJR
Kukulkan
0
5
0
0
W
Kumbhakarna
Tszubasa
Kumbhakarna
1
0
10
6
L
Arachne
iDxnss
Arachne
1
4
0
0.25
L
0
1
0
0
W
Thor
4
0
4
6
W
Medusa
xShizZLeRz
Medusa
9
2
1
4.75
L
Gilgamesh
xYutaOkkotsux
Gilgamesh
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,496
Damage
33,824
51,408
Taken
56,159
26,435
Mitigated
32,429
12,854
Healing
16,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Krumkata69
Xbalanque
2,888
1,049
0
1,906
11,285
4,074
630
2,950
8,275
0
29,538
W
Raijin
Mazaakeen
Raijin
6,800
234
0
1,100
6,964
3,078
0
799
6,165
81,272
2,050
W
6,546
1,822
0
4,156
11,627
7,593
0
624
10,343
48,524
8,988
L
Kukulkan
ToshoJR
Kukulkan
4,323
317
0
449
7,718
2,985
0
3,345
4,179
35,075
0
W
Kumbhakarna
Tszubasa
Kumbhakarna
4,714
438
234
2,812
13,300
10,999
289
2,214
10,895
26,903
1,065
L
Arachne
iDxnss
Arachne
7,981
5,422
0
4,720
15,655
6,906
0
3,331
12,198
0
50,953
L
1,203
208
0
1,281
2,766
1,789
0
390
2,376
4,941
0
W
Thor
6,509
2,134
0
5,775
15,184
6,950
0
976
14,123
0
68,275
W
Medusa
xShizZLeRz
Medusa
9,255
3,351
0
2,913
9,084
3,809
1,624
1,573
7,416
0
71,923
L
Gilgamesh
xYutaOkkotsux
Gilgamesh
13,101
3,434
0
4,498
13,984
10,681
0
6,906
6,940
0
64,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,506
Gold Earned
43,075
304
Minions Killed
512
0
Camps Cleared
0
1,157,545
Distance Traveled
1,473,809
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,906
460
54
4
0
247,725
0
W
Raijin
9,204
614
149
10
0
281,309
0
W
Maui
8,090
539
105
7
0
265,592
2
L
Kukulkan
6,173
412
59
4
0
269,692
0
W
Kumbhakarna
8,187
546
29
2
0
298,563
0
L
Arachne
6,658
444
73
5
0
252,209
0
L
Sobek
4,932
329
5
0
0
61,574
1
W
Thor
8,418
561
111
7
0
331,842
0
W
Medusa
9,176
612
118
8
0
296,503
4
L
Gilgamesh
7,837
522
113
8
0
326,345
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role