Player Matchup

Cabrakan
Cabrakan
Bobytics
Cabrakan
Level 159
God Stats
15W - 22L
1,490 SR
Queue Stats
619W - 648L
1,451 Elo+
Party 1
Amaterasu
Amaterasu
UNNEYNEY
Amaterasu
Level 162
God Stats
51W - 19L
1,433 SR
Queue Stats
471W - 495L
1,484 Elo+
Party 1
Charybdis
Charybdis
Vestima
Charybdis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,679 Elo+
Solo
Da Ji
Da Ji
ninjackks
Da Ji
Level 171
God Stats
1W - 2L
1,720 SR
Queue Stats
706W - 732L
1,539 Elo+
Party 1
Ra
Ra
warwo796
Ra
Level 40
God Stats
0W - 1L
1,802 SR
Queue Stats
12W - 18L
1,433 Elo+
Solo
Team Averages
Level 128
1,589 SR
1,517 Elo+

VS

Team Averages
Level 126
1,531 SR
1,484 Elo+
Pele
Pele
 
Pele
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
IchHab_3Beine187
Susano
Level 122
God Stats
4W - 3L
1,501 SR
Queue Stats
195W - 193L
1,490 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Juliaris
Morgan Le Fay
Level 125
God Stats
17W - 5L
1,734 SR
Queue Stats
70W - 71L
1,432 Elo+
Solo
Nut
Nut
btw_sakus
Nut
Level 104
God Stats
1W - 3L
1,197 SR
Queue Stats
208W - 210L
1,488 Elo+
Party 2
Nemesis
Nemesis
vłukiv
Nemesis
Level 101
God Stats
5W - 3L
1,723 SR
Queue Stats
74W - 46L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bobytics
Cabrakan
10
2 / 1 / 1
6,254
569
1,822
7,929
6,472
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
UNNEYNEY
Amaterasu
12
1 / 2 / 1
7,010
637
7,053
14,254
13,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Vestima
Charybdis
10
0 / 4 / 1
5,485
499
2,379
8,418
2,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
ninjackks
Da Ji
12
1 / 2 / 3
6,190
563
6,161
10,224
4,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

1
0 / 0 / 0
3,748
341
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
1 / 3 / 0
5,872
534
7,350
11,660
5,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 0 / 4
6,172
561
4,761
6,738
2,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Juliaris
Morgan Le Fay
13
1 / 0 / 1
7,326
666
2,809
4,308
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 1 / 1
7,120
647
5,728
6,784
2,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
vłukiv
Nemesis
13
1 / 0 / 2
6,341
576
4,323
7,784
3,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
4
Kills
9
9
Deaths
4
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
3
0
0.33
L
Cabrakan
Bobytics
Cabrakan
2
1
1
2.5
W
2
0
4
4
W
Morgan Le Fay
Juliaris
Morgan Le Fay
1
0
1
1.5
L
Amaterasu
UNNEYNEY
Amaterasu
1
2
1
0.75
L
Charybdis
Vestima
Charybdis
0
4
1
0.13
W
4
1
1
4.5
L
Da Ji
ninjackks
Da Ji
1
2
3
1.25
W
Nemesis
vłukiv
Nemesis
1
0
2
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,415
Damage
24,971
40,825
Taken
37,274
26,129
Mitigated
15,632
16,003
Healing
9,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,350
2,030
0
3,374
11,660
5,472
0
8
11,652
0
37,540
L
Cabrakan
Bobytics
Cabrakan
1,822
526
0
1,850
7,929
6,472
0
1,361
6,403
15,975
0
W
4,761
443
172
1,410
6,738
2,423
360
1,039
5,699
0
26,357
W
Morgan Le Fay
Juliaris
Morgan Le Fay
2,809
73
0
370
4,308
1,814
0
89
4,219
50,476
3,054
L
Amaterasu
UNNEYNEY
Amaterasu
7,053
3,508
0
6,605
14,254
13,051
360
215
14,031
0
61,085
L
Charybdis
Vestima
Charybdis
2,379
1,109
0
2,959
8,418
2,415
0
0
8,418
0
38,811
W
5,728
3,993
0
3,010
6,784
2,666
553
516
6,268
0
63,847
L
Da Ji
ninjackks
Da Ji
6,161
1,051
0
4,589
10,224
4,191
0
727
9,390
0
51,033
W
Nemesis
vłukiv
Nemesis
4,323
1,815
0
1,349
7,784
3,257
0
170
7,614
0
54,161
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,687
Gold Earned
32,831
271
Minions Killed
425
0
Camps Cleared
0
932,524
Distance Traveled
1,164,836
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,872
534
61
6
0
228,170
0
L
Cabrakan
6,254
569
20
2
0
239,494
0
W
Susano
6,172
561
31
3
0
242,405
2
W
Morgan Le Fay
7,326
666
119
11
0
229,898
0
L
Amaterasu
7,010
637
93
8
0
207,981
0
L
Charybdis
5,485
499
69
6
0
200,295
0
W
Nut
7,120
647
116
11
0
201,811
0
L
Da Ji
6,190
563
89
8
0
284,754
0
W
Nemesis
6,341
576
98
9
0
262,552
0
L
Ra
3,748
341
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role