Player Matchup

Erlang Shen
Erlang Shen
AxonGalaxy
Erlang Shen
Level 142
God Stats
2W - 2L
1,278 SR
Queue Stats
76W - 72L
1,617 Elo+
Party 1
Ullr
Ullr
Momsketti
Ullr
Level 129
God Stats
7W - 4L
1,715 SR
Queue Stats
191W - 196L
1,555 Elo+
Party 1
Thoth
Thoth
TheBaconTank
Thoth
Level 148
God Stats
0W - 1L
1,492 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 140
1,495 SR
1,558 Elo+

VS

Team Averages
Level 127
1,409 SR
1,594 Elo+
Nut
Nut
ManlyMeows
Nut
Level 119
God Stats
2W - 1L
1,503 SR
Queue Stats
52W - 27L
1,739 Elo+
Solo
Artio
Artio
im grumpy yay
Artio
Level 144
God Stats
4W - 2L
1,297 SR
Queue Stats
92W - 89L
1,488 Elo+
Solo
Hel
Hel
xfrankei18
Hel
Level 117
God Stats
4W - 8L
1,427 SR
Queue Stats
217W - 229L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AxonGalaxy
Erlang Shen
11
2 / 4 / 1
6,666
667
7,491
11,671
8,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
10
1 / 3 / 2
6,343
634
6,550
9,121
3,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 5 / 2
7,053
705
4,999
6,765
2,061
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 4
8,907
891
13,058
7,241
3,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 3 / 8
7,547
755
7,434
14,294
10,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 1 / 8
7,244
724
4,553
8,239
4,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
12
12
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AxonGalaxy
Erlang Shen
2
4
1
0.63
W
8
0
4
10
L
Ullr
1
3
2
0.67
L
1
5
2
0.4
W
2
3
8
2
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,040
Damage
25,045
27,557
Taken
29,774
14,044
Mitigated
18,285
4,652
Healing
13,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AxonGalaxy
Erlang Shen
7,491
3,541
0
3,231
11,671
8,613
0
4,090
7,150
0
17,450
W
13,058
7,159
0
1,438
7,241
3,157
858
1,125
6,114
0
43,225
L
Ullr
6,550
3,506
0
892
9,121
3,370
0
3,428
5,151
0
20,688
L
4,999
133
0
529
6,765
2,061
0
3,019
3,496
30,929
0
W
7,434
844
556
3,095
14,294
10,199
0
1,905
12,381
19,425
3,075
W
4,553
397
3,985
4,046
8,239
4,929
0
2,025
6,202
11,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,062
Gold Earned
23,698
108
Minions Killed
123
0
Camps Cleared
0
516,611
Distance Traveled
550,373
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,666
667
15
2
0
187,294
0
W
Nut
8,907
891
76
8
0
178,916
0
L
Ullr
6,343
634
27
3
0
169,673
0
L
Thoth
7,053
705
66
7
0
159,644
0
W
Artio
7,547
755
29
3
0
182,297
0
W
Hel
7,244
724
18
2
0
189,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role