Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
AntoineXVII4
Chaac
Level 14
God Stats
16W - 10L
1,485 SR
Queue Stats
19W - 17L
1,438 Elo+
Party 1
Nemesis
Nemesis
Hypnotic29
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,583 Elo+
Party 1
Team Averages
Level 49
1,495 SR
1,507 Elo+

VS

Team Averages
Level 89
1,371 SR
1,268 Elo+
Scylla
Scylla
Kopic5
Scylla
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,252 Elo+
Solo
Chaac
Chaac
juanponte
Chaac
Level 49
God Stats
0W - 2L
1,114 SR
Queue Stats
16W - 30L
1,059 Elo+
Solo
Jormungandr
Jormungandr
oOzowieOo
Jormungandr
Level 178
God Stats
93W - 65L
1,498 SR
Queue Stats
523W - 575L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
2 / 1 / 11
8,196
820
5,432
7,251
6,447
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 9
7,736
774
5,659
5,399
2,878
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
Hypnotic29
Nemesis
14
8 / 1 / 4
8,743
874
9,530
7,785
3,745
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kopic5
Scylla
11
1 / 5 / 2
6,843
684
2,779
8,578
2,756
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
juanponte
Chaac
11
1 / 6 / 1
6,470
647
2,483
12,153
8,801
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
oOzowieOo
Jormungandr
10
1 / 2 / 0
6,537
654
4,834
5,115
4,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
13
Kills
3
3
Deaths
13
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
1
11
7.5
W
3
1
9
7.5
W
Nemesis
Hypnotic29
Nemesis
8
1
4
10
L
Scylla
Kopic5
Scylla
1
5
2
0.4
L
Chaac
juanponte
Chaac
1
6
1
0.25
L
Jormungandr
oOzowieOo
Jormungandr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,621
Damage
10,096
20,435
Taken
25,846
13,070
Mitigated
16,325
5,077
Healing
1,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
5,432
1,903
0
1,633
7,251
6,447
324
2,225
4,819
22,605
3,426
W
5,659
1,106
177
1,106
5,399
2,878
158
1,995
3,240
0
22,081
W
Nemesis
Hypnotic29
Nemesis
9,530
4,750
0
2,161
7,785
3,745
538
2,437
5,224
0
30,614
L
Scylla
Kopic5
Scylla
2,779
220
0
0
8,578
2,756
530
1,468
7,086
16,545
0
L
Chaac
juanponte
Chaac
2,483
127
0
1,020
12,153
8,801
152
2,316
9,803
0
9,638
L
Jormungandr
oOzowieOo
Jormungandr
4,834
362
0
674
5,115
4,768
0
1,138
3,963
26,096
592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,675
Gold Earned
19,850
119
Minions Killed
83
0
Camps Cleared
0
597,362
Distance Traveled
436,097
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,196
820
49
5
0
181,053
0
W
Chaac
7,736
774
33
3
0
193,033
0
W
Nemesis
8,743
874
37
4
0
223,276
0
L
Scylla
6,843
684
33
3
0
145,819
0
L
Chaac
6,470
647
12
1
0
156,907
0
L
Jormungandr
6,537
654
38
4
0
133,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role