Player Matchup

Poseidon
Poseidon
Brainsons
Poseidon
Level 124
God Stats
1W - 1L
1,690 SR
Queue Stats
96W - 83L
1,551 Elo+
Solo
Thanatos
Thanatos
EngulfedMage
Thanatos
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 157L
1,532 Elo+
Party 1
Martichoras
Martichoras
Jocheve
Martichoras
Level 149
God Stats
12W - 9L
1,807 SR
Queue Stats
63W - 56L
1,586 Elo+
Solo
Merlin
Merlin
TJHICKLAND
Merlin
Level 140
God Stats
0W - 5L
1,179 SR
Queue Stats
64W - 71L
1,491 Elo+
Party 1
Atlas
Atlas
jd1938
Atlas
Level 147
God Stats
12W - 12L
1,868 SR
Queue Stats
342W - 291L
1,581 Elo+
Solo
Team Averages
Level 143
1,609 SR
1,548 Elo+

VS

Team Averages
Level 133
1,579 SR
1,542 Elo+
Achilles
Achilles
 
Achilles
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
DR-flow1894
Thoth
Level 104
God Stats
2W - 3L
1,672 SR
Queue Stats
54W - 45L
1,572 Elo+
Solo
Nut
Nut
Danof313
Nut
Level 143
God Stats
19W - 20L
1,594 SR
Queue Stats
303W - 291L
1,532 Elo+
Solo
Mulan
Mulan
Hozpul
Mulan
Level 137
God Stats
17W - 27L
1,401 SR
Queue Stats
1,076W - 1,096L
1,530 Elo+
Solo
Kuzenbo
Kuzenbo
circlez775
Kuzenbo
Level 157
God Stats
2W - 0L
1,727 SR
Queue Stats
43W - 41L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Brainsons
Poseidon
13
2 / 2 / 1
7,577
583
7,699
9,703
3,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
EngulfedMage
Thanatos
12
2 / 2 / 1
6,440
495
4,140
10,848
4,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Martichoras
Jocheve
Martichoras
12
0 / 2 / 0
6,546
504
5,134
8,820
4,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
TJHICKLAND
Merlin
12
0 / 2 / 0
6,399
492
4,788
6,619
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
jd1938
Atlas
11
1 / 2 / 0
6,167
474
4,771
10,484
7,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
3 / 0 / 3
7,085
545
7,394
9,738
7,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 2 / 1
7,516
578
4,408
7,152
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 0 / 0
7,630
587
6,159
10,052
4,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
Hozpul
Mulan
14
2 / 0 / 2
7,160
551
4,662
9,630
5,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
circlez775
Kuzenbo
12
0 / 3 / 2
7,252
558
6,551
12,786
8,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
5
Kills
10
10
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
3
4.5
L
Poseidon
Brainsons
Poseidon
2
2
1
1.25
W
3
2
1
1.75
W
2
0
0
2
L
Thanatos
EngulfedMage
Thanatos
2
2
1
1.25
W
Mulan
Hozpul
Mulan
2
0
2
3
L
Martichoras
Jocheve
Martichoras
0
2
0
0
L
Merlin
TJHICKLAND
Merlin
0
2
0
0
W
Kuzenbo
circlez775
Kuzenbo
0
3
2
0.33
L
Atlas
jd1938
Atlas
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,532
Damage
29,174
46,474
Taken
49,358
22,556
Mitigated
28,254
17,515
Healing
19,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,394
1,217
0
4,241
9,738
7,690
0
2,546
7,192
0
28,873
L
Poseidon
Brainsons
Poseidon
7,699
1,873
0
2,745
9,703
3,537
0
5,382
3,713
52,874
1,197
W
4,408
0
0
2,517
7,152
2,473
0
3,849
3,303
47,820
0
W
6,159
3,864
0
5,388
10,052
4,511
0
1,281
8,771
0
74,062
L
Thanatos
EngulfedMage
Thanatos
4,140
329
0
8,263
10,848
4,694
0
1,142
9,566
0
62,106
W
Mulan
Hozpul
Mulan
4,662
433
0
4,224
9,630
5,117
0
1,779
7,765
0
57,352
L
Martichoras
Jocheve
Martichoras
5,134
1,710
0
1,881
8,820
4,000
377
0
8,820
0
61,260
L
Merlin
TJHICKLAND
Merlin
4,788
454
0
2,332
6,619
2,334
0
1,843
4,526
46,448
0
W
Kuzenbo
circlez775
Kuzenbo
6,551
1,700
0
3,547
12,786
8,463
0
6,500
5,670
41,573
0
L
Atlas
jd1938
Atlas
4,771
1,741
0
2,294
10,484
7,991
0
1,420
8,890
20,965
2,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,129
Gold Earned
36,643
438
Minions Killed
425
0
Camps Cleared
0
1,223,632
Distance Traveled
1,282,860
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,085
545
25
2
0
305,831
2
L
Poseidon
7,577
583
119
9
0
247,858
3
W
Thoth
7,516
578
105
8
0
194,168
0
W
Nut
7,630
587
123
9
0
227,915
6
L
Thanatos
6,440
495
89
7
0
300,713
0
W
Mulan
7,160
551
86
7
0
304,652
4
L
Martichoras
6,546
504
100
8
0
213,420
0
L
Merlin
6,399
492
89
7
0
209,121
2
W
Kuzenbo
7,252
558
86
7
0
250,294
0
L
Atlas
6,167
474
41
3
0
252,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role