Player Matchup

Hercules
Hercules
 
Hercules
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
BlankStare9
Chernobog
Level 158
God Stats
5W - 13L
1,371 SR
Queue Stats
331W - 328L
1,541 Elo+
Party 3
Serqet
Serqet
FeudalSun13
Serqet
Level 126
God Stats
3W - 4L
1,344 SR
Queue Stats
67W - 59L
1,483 Elo+
Solo
Nox
Nox
KoGPanda
Nox
Level 104
God Stats
2W - 6L
1,323 SR
Queue Stats
135W - 126L
1,588 Elo+
Party 3
Kukulkan
Kukulkan
mikion23
Kukulkan
Level 63
God Stats
1W - 1L
1,247 SR
Queue Stats
2W - 1L
1,290 Elo+
Party 1
Team Averages
Level 119
1,357 SR
1,480 Elo+

VS

Team Averages
Level 113
1,551 SR
1,509 Elo+
Artio
Artio
Bwhitzy
Artio
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,522 Elo+
Solo
Danzaburou
Danzaburou
JimLahey37
Danzaburou
Level 149
God Stats
15W - 9L
1,737 SR
Queue Stats
254W - 244L
1,575 Elo+
Party 2
Awilix
Awilix
QuickHippo19
Awilix
Level 152
God Stats
23W - 20L
1,585 SR
Queue Stats
278W - 249L
1,608 Elo+
Solo
Surtr
Surtr
Star-Byzantium
Surtr
Level 40
God Stats
16W - 13L
1,552 SR
Queue Stats
218W - 235L
1,345 Elo+
Solo
Kukulkan
Kukulkan
uupyo
Kukulkan
Level 105
God Stats
3W - 4L
1,379 SR
Queue Stats
245W - 220L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
2 / 0 / 0
4,363
727
2,360
4,500
2,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chernobog
BlankStare9
Chernobog
6
0 / 1 / 2
3,511
585
2,500
3,522
997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
8
0 / 0 / 2
3,847
641
1,083
3,687
1,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 0 / 0
3,630
605
1,778
2,447
845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
mikion23
Kukulkan
8
1 / 0 / 0
4,206
701
1,022
1,595
519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bwhitzy
Artio
6
1 / 0 / 0
3,989
665
1,915
5,124
3,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
JimLahey37
Danzaburou
6
0 / 1 / 1
3,623
604
3,072
3,481
1,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
6
0 / 3 / 0
3,727
621
1,942
4,430
1,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

2
0 / 0 / 0
2,871
479
212
1,100
433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kukulkan
uupyo
Kukulkan
7
0 / 1 / 0
3,746
624
827
2,518
723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
1
1
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
0
2
W
Chernobog
BlankStare9
Chernobog
0
1
2
1
L
Artio
Bwhitzy
Artio
1
0
0
1
W
Serqet
0
0
2
1
L
Danzaburou
JimLahey37
Danzaburou
0
1
1
0.5
W
1
0
0
1
L
Awilix
0
3
0
0
L
0
0
0
0
W
Kukulkan
mikion23
Kukulkan
1
0
0
1
L
Kukulkan
uupyo
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,743
Damage
7,968
15,751
Taken
16,653
5,808
Mitigated
7,266
6,586
Healing
5,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,360
547
0
2,198
4,500
2,233
0
0
4,249
0
23,463
W
Chernobog
BlankStare9
Chernobog
2,500
1,495
0
500
3,522
997
0
804
2,718
0
16,579
L
Artio
Bwhitzy
Artio
1,915
285
80
2,471
5,124
3,247
0
997
4,127
6,917
1,650
W
Serqet
1,083
177
0
2,628
3,687
1,214
0
158
3,489
0
20,821
L
Danzaburou
JimLahey37
Danzaburou
3,072
1,425
0
1,658
3,481
1,206
0
781
2,700
0
21,460
W
1,778
814
0
760
2,447
845
0
671
1,776
17,169
0
L
Awilix
1,942
579
0
480
4,430
1,657
0
0
4,169
0
19,606
L
212
63
0
311
1,100
433
0
239
861
156
4,944
W
Kukulkan
mikion23
Kukulkan
1,022
183
0
500
1,595
519
0
617
918
27,624
0
L
Kukulkan
uupyo
Kukulkan
827
384
0
731
2,518
723
0
783
1,610
16,289
374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,557
Gold Earned
17,956
205
Minions Killed
114
0
Camps Cleared
0
616,385
Distance Traveled
532,496
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,363
727
43
7
0
110,887
0
W
Chernobog
3,511
585
32
5
0
117,691
2
L
Artio
3,989
665
6
1
0
132,095
2
W
Serqet
3,847
641
51
9
0
158,973
0
L
Danzaburou
3,623
604
35
6
0
110,450
0
W
Nox
3,630
605
28
5
0
111,154
0
L
Awilix
3,727
621
28
5
0
119,055
0
L
Surtr
2,871
479
9
2
0
60,563
2
W
Kukulkan
4,206
701
51
9
0
117,680
0
L
Kukulkan
3,746
624
36
6
0
110,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role