Player Matchup

Hercules
Hercules
Boifita
Hercules
Level 123
God Stats
0W - 4L
1,500 SR
Queue Stats
65W - 85L
1,489 Elo+
Party 1
Athena
Athena
GugaTKOZ
Athena
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 97L
1,459 Elo+
Party 1
Thor
Thor
SkyNatsuBRx
Thor
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 181L
1,478 Elo+
Party 1
Hera
Hera
kingcristao
Hera
Level 48
God Stats
0W - 2L
1,505 SR
Queue Stats
107W - 131L
1,509 Elo+
Solo
Rama
Rama
souyag24
Rama
Level 33
God Stats
0W - 3L
1,195 SR
Queue Stats
42W - 44L
1,471 Elo+
Party 1
Team Averages
Level 89
1,440 SR
1,481 Elo+

VS

Team Averages
Level 92
1,580 SR
1,443 Elo+
Bellona
Bellona
 
Bellona
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Nemesis2917
Ix Chel
Level 105
God Stats
9W - 10L
1,655 SR
Queue Stats
143W - 153L
1,454 Elo+
Solo
Zhong Kui
Zhong Kui
ThGamerNya
Zhong Kui
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 21L
1,547 Elo+
Solo
Ravana
Ravana
WhyKTz
Ravana
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,156 Elo+
Solo
Chernobog
Chernobog
nzblln
Chernobog
Level 99
God Stats
6W - 3L
1,745 SR
Queue Stats
208W - 192L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Boifita
Hercules
10
2 / 1 / 1
5,427
543
4,435
8,136
7,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
GugaTKOZ
Athena
7
0 / 3 / 1
4,957
496
1,693
8,501
5,680
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 2 / 1
4,953
495
4,885
9,735
3,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 3 / 1
5,263
526
1,527
5,871
1,847
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
6
0 / 3 / 0
4,223
422
1,991
5,043
1,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
2 / 1 / 1
6,322
632
6,673
8,035
8,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
Nemesis2917
Ix Chel
9
2 / 1 / 5
5,825
583
3,931
5,697
2,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
ThGamerNya
Zhong Kui
11
2 / 1 / 1
5,987
599
3,074
5,186
4,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
WhyKTz
Ravana
8
1 / 0 / 1
4,824
482
2,599
4,505
1,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chernobog
nzblln
Chernobog
10
5 / 1 / 2
5,700
570
6,832
5,731
1,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
12
12
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
1
2.5
L
Hercules
Boifita
Hercules
2
1
1
2.5
L
Athena
GugaTKOZ
Athena
0
3
1
0.17
W
Ix Chel
Nemesis2917
Ix Chel
2
1
5
4.5
L
1
2
1
0.75
W
Zhong Kui
ThGamerNya
Zhong Kui
2
1
1
2.5
W
Ravana
WhyKTz
Ravana
1
0
1
1.5
L
1
3
1
0.5
W
Chernobog
nzblln
Chernobog
5
1
2
6
L
Rama
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,531
Damage
23,109
37,286
Taken
29,154
19,621
Mitigated
19,766
10,004
Healing
10,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,673
2,037
0
1,895
8,035
8,874
0
395
7,130
0
38,340
L
Hercules
Boifita
Hercules
4,435
1,368
0
3,000
8,136
7,069
0
991
6,530
0
28,892
L
Athena
GugaTKOZ
Athena
1,693
411
0
2,597
8,501
5,680
0
961
7,435
10,989
0
W
Ix Chel
Nemesis2917
Ix Chel
3,931
879
630
2,364
5,697
2,893
230
950
4,747
23,604
0
L
4,885
1,478
0
2,925
9,735
3,494
0
1,483
8,096
0
28,313
W
Zhong Kui
ThGamerNya
Zhong Kui
3,074
368
0
1,967
5,186
4,028
0
147
4,995
35,299
2,308
W
Ravana
WhyKTz
Ravana
2,599
834
0
1,217
4,505
1,997
0
737
3,768
0
26,277
L
1,527
249
0
195
5,871
1,847
0
2,125
3,587
30,321
671
W
Chernobog
nzblln
Chernobog
6,832
4,953
0
2,918
5,731
1,974
0
955
4,731
0
39,562
L
Rama
1,991
1,592
0
1,287
5,043
1,531
0
1,035
3,964
0
19,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,823
Gold Earned
28,658
202
Minions Killed
295
0
Camps Cleared
0
899,732
Distance Traveled
981,852
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,322
632
71
7
0
221,132
2
L
Hercules
5,427
543
54
5
0
195,016
0
L
Athena
4,957
496
9
1
0
162,731
0
W
Ix Chel
5,825
583
36
4
0
160,148
4
L
Thor
4,953
495
51
5
0
208,775
0
W
Zhong Kui
5,987
599
75
8
0
194,871
2
W
Ravana
4,824
482
47
5
0
236,981
0
L
Hera
5,263
526
47
5
0
176,592
0
W
Chernobog
5,700
570
66
7
0
168,720
0
L
Rama
4,223
422
41
4
0
156,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role