Player Matchup

Kukulkan
Kukulkan
Gold III
 
Kukulkan
Gold III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Bronze IV
ChupNotChop
Rama
Bronze IV
Level 160
God Stats
3W - 1L
1,848 SR
Queue Stats
173W - 171L
1,408 MMR
Party 1
Da Ji
Da Ji
Bronze IV
Xithomas
Da Ji
Bronze IV
Level 166
God Stats
2W - 1L
1,479 SR
Queue Stats
173W - 171L
1,408 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
xinamo92
Kuzenbo
Bronze III
Level 73
God Stats
3W - 3L
1,342 SR
Queue Stats
3W - 4L
1,438 MMR
Solo
Mulan
Mulan
Gold V
МARS
Mulan
Gold V
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 34L
1,425 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 138
1,534 SR
1,436 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,524 SR
1,453 MMR
Ares
Ares
Silver II
 
Ares
Silver II
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
 
Anubis
Bronze III
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Bronze III
Hadesthegod1
Sol
Bronze III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,454 MMR
Solo
Bellona
Bellona
Silver I
SimeonTumbe
Bellona
Silver I
Level 104
God Stats
9W - 7L
1,593 SR
Queue Stats
11W - 15L
1,406 MMR
Party 2
Thanatos
Thanatos
Silver I
TimotejTumbe
Thanatos
Silver I
Level 98
God Stats
1W - 3L
1,525 SR
Queue Stats
11W - 15L
1,406 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
1 / 0 / 0
9,097
606
2,760
3,249
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
5 / 2 / 2
9,738
649
11,100
11,299
4,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
Xithomas
Da Ji
17
4 / 0 / 3
9,108
607
5,636
11,271
5,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
xinamo92
Kuzenbo
10
0 / 2 / 0
6,277
418
2,094
7,891
5,418
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
МARS
Mulan
14
1 / 1 / 2
8,996
600
11,895
14,607
14,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
ThorAthenaHerculesSusano

VS

Bans
ArachneNikeAgniAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
3 / 3 / 1
7,465
498
5,442
13,335
11,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
 
Anubis
6
0 / 0 / 0
5,235
349
1,140
1,555
593
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

10
1 / 4 / 1
6,488
433
5,714
9,497
2,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
SimeonTumbe
Bellona
13
1 / 2 / 0
7,592
506
10,321
17,402
21,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
TimotejTumbe
Thanatos
12
0 / 2 / 1
6,573
438
3,178
14,479
5,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
11
Kills
5
5
Deaths
11
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
0
1
L
Ares
 
Ares
3
3
1
1.17
L
Anubis
 
Anubis
0
0
0
0
W
5
2
2
3
L
1
4
1
0.38
L
Bellona
SimeonTumbe
Bellona
1
2
0
0.5
L
Thanatos
TimotejTumbe
Thanatos
0
2
1
0.25
W
Da Ji
Xithomas
Da Ji
4
0
3
5.5
W
Kuzenbo
xinamo92
Kuzenbo
0
2
0
0
W
Mulan
МARS
Mulan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,485
Damage
25,795
48,317
Taken
56,268
31,888
Mitigated
41,663
17,463
Healing
23,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,760
44
0
824
3,249
1,550
178
481
2,768
96,038
1,594
L
Ares
 
Ares
5,442
327
0
2,067
13,335
11,536
0
1,820
11,515
35,034
0
L
Anubis
 
Anubis
1,140
176
0
1,166
1,555
593
0
228
1,327
18,555
390
W
11,100
8,598
0
3,875
11,299
4,800
2,416
7,530
3,769
0
70,038
L
5,714
2,804
0
3,332
9,497
2,519
0
300
9,197
45,711
0
L
Bellona
SimeonTumbe
Bellona
10,321
4,084
0
4,343
17,402
21,297
0
0
16,173
0
61,616
L
Thanatos
TimotejTumbe
Thanatos
3,178
688
0
12,968
14,479
5,718
0
2,234
12,114
0
48,650
W
Da Ji
Xithomas
Da Ji
5,636
1,657
0
6,292
11,271
5,460
620
687
10,495
0
82,707
W
Kuzenbo
xinamo92
Kuzenbo
2,094
888
0
560
7,891
5,418
382
3,878
4,013
15,809
1,022
W
Mulan
МARS
Mulan
11,895
2,039
0
5,912
14,607
14,660
49
0
13,466
0
67,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,216
Gold Earned
33,353
524
Minions Killed
353
0
Camps Cleared
0
1,489,460
Distance Traveled
1,126,343
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,097
606
161
11
0
292,823
2
L
Ares
7,465
498
53
4
0
275,968
2
L
Anubis
5,235
349
29
2
0
92,426
0
W
Rama
9,738
649
103
7
0
281,497
4
L
Sol
6,488
433
65
4
0
185,443
4
L
Bellona
7,592
506
114
8
0
263,508
4
L
Thanatos
6,573
438
92
6
0
308,998
0
W
Da Ji
9,108
607
126
8
0
353,283
2
W
Kuzenbo
6,277
418
15
1
0
303,664
0
W
Mulan
8,996
600
119
8
0
258,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role