Player Matchup

Ix Chel
Ix Chel
Fraya2
Ix Chel
Level 67
God Stats
3W - 1L
1,196 SR
Queue Stats
153W - 156L
1,354 Elo+
Solo
Nut
Nut
Skrayxxdd
Nut
Level 45
God Stats
10W - 10L
1,223 SR
Queue Stats
289W - 301L
1,368 Elo+
Party 2
Horus
Horus
coccmelon
Horus
Level 45
God Stats
17W - 13L
1,548 SR
Queue Stats
273W - 263L
1,393 Elo+
Party 2
Team Averages
Level 52
1,322 SR
1,372 Elo+

VS

Team Averages
Level 50
1,373 SR
1,285 Elo+
Ix Chel
Ix Chel
Saucy-Gold35
Ix Chel
Level 6
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 3L
1,038 Elo+
Party 1
Artemis
Artemis
boy2hero81
Artemis
Level 108
God Stats
1W - 3L
1,332 SR
Queue Stats
3W - 5L
1,305 Elo+
Solo
Kuzenbo
Kuzenbo
lord_twelth
Kuzenbo
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 144L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Fraya2
Ix Chel
13
4 / 1 / 5
7,910
791
7,890
5,934
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
6 / 0 / 5
8,581
858
12,194
10,079
5,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
coccmelon
Horus
13
1 / 2 / 8
7,313
731
5,228
10,947
8,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Saucy-Gold35
Ix Chel
10
1 / 5 / 2
6,289
629
2,675
9,240
3,284
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
boy2hero81
Artemis
12
2 / 3 / 1
7,188
719
7,948
8,604
3,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
lord_twelth
Kuzenbo
11
0 / 3 / 3
6,119
612
4,616
13,241
15,374
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
3
3
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Fraya2
Ix Chel
4
1
5
6.5
L
Ix Chel
Saucy-Gold35
Ix Chel
1
5
2
0.4
W
6
0
5
8.5
L
Artemis
boy2hero81
Artemis
2
3
1
0.83
W
Horus
coccmelon
Horus
1
2
8
2.5
L
Kuzenbo
lord_twelth
Kuzenbo
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,312
Damage
15,239
26,960
Taken
31,085
16,354
Mitigated
22,088
14,484
Healing
3,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Fraya2
Ix Chel
7,890
495
2,565
1,115
5,934
2,617
648
1,988
3,946
33,315
0
L
Ix Chel
Saucy-Gold35
Ix Chel
2,675
788
1,222
974
9,240
3,284
0
2,578
6,446
11,006
0
W
12,194
7,297
0
1,833
10,079
5,034
792
3,182
6,897
0
35,467
L
Artemis
boy2hero81
Artemis
7,948
3,063
640
522
8,604
3,430
0
1,500
6,799
0
28,329
W
Horus
coccmelon
Horus
5,228
1,918
4,421
4,550
10,947
8,703
190
2,170
8,777
0
14,152
L
Kuzenbo
lord_twelth
Kuzenbo
4,616
1,590
0
340
13,241
15,374
9
3,818
9,245
10,318
309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,804
Gold Earned
19,596
135
Minions Killed
59
0
Camps Cleared
0
558,374
Distance Traveled
420,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,910
791
62
6
0
185,907
0
L
Ix Chel
6,289
629
12
1
0
115,840
0
W
Nut
8,581
858
51
5
0
172,811
0
L
Artemis
7,188
719
37
4
0
135,737
0
W
Horus
7,313
731
22
2
0
199,656
0
L
Kuzenbo
6,119
612
10
1
0
169,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role