Player Matchup

Agni
Agni
LaLo_pepa
Agni
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 159L
1,479 Elo+
Solo
Kumbhakarna
Kumbhakarna
SuperAquaFish
Kumbhakarna
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 86L
1,593 Elo+
Party 1
Yemoja
Yemoja
TheVonZon
Yemoja
Level 128
God Stats
3W - 4L
1,366 SR
Queue Stats
176W - 166L
1,513 Elo+
Solo
Zeus
Zeus
XibalbaGrim
Zeus
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,582 Elo+
Solo
Medusa
Medusa
salodevochek
Medusa
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 91L
1,544 Elo+
Party 1
Team Averages
Level 126
1,473 SR
1,543 Elo+

VS

Team Averages
Level 127
1,501 SR
1,493 Elo+
Kukulkan
Kukulkan
ElDACA
Kukulkan
Level 120
God Stats
0W - 1L
1,507 SR
Queue Stats
42W - 45L
1,436 Elo+
Solo
Yemoja
Yemoja
JujitsuJedii
Yemoja
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 136L
1,452 Elo+
Solo
Nut
Nut
SmokedChuleta11
Nut
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 187L
1,561 Elo+
Solo
Awilix
Awilix
gripperthief
Awilix
Level 199
God Stats
0W - 1L
1,500 SR
Queue Stats
351W - 351L
1,476 Elo+
Solo
Hun Batz
Hun Batz
hichachu
Hun Batz
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 194L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
3 / 3 / 11
8,489
772
7,821
8,872
3,737
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
SuperAquaFish
Kumbhakarna
14
2 / 3 / 13
8,727
793
4,586
11,854
12,543
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
TheVonZon
Yemoja
14
1 / 1 / 15
8,788
799
2,930
7,860
8,620
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
3 / 2 / 14
8,887
808
15,585
8,944
4,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
16
9 / 0 / 7
9,618
874
16,117
11,247
7,259
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ElDACA
Kukulkan
14
1 / 2 / 4
7,742
704
8,959
5,315
1,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
13
0 / 4 / 6
7,350
668
5,709
16,901
13,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 2 / 4
8,486
771
8,951
7,445
3,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
14
2 / 6 / 4
8,013
728
5,601
11,679
7,928
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
hichachu
Hun Batz
13
2 / 4 / 4
7,407
673
9,176
8,638
4,544
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
30
18
Kills
8
9
Deaths
18
60
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ElDACA
Kukulkan
1
2
4
1.5
L
Yemoja
0
4
6
0.75
W
Agni
3
3
11
2.83
L
3
2
4
2.5
W
Kumbhakarna
SuperAquaFish
Kumbhakarna
2
3
13
2.83
W
Yemoja
TheVonZon
Yemoja
1
1
15
8.5
W
3
2
14
5
L
Awilix
2
6
4
0.67
L
Hun Batz
hichachu
Hun Batz
2
4
4
1
W
Medusa
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,039
Damage
38,396
48,777
Taken
49,978
36,447
Mitigated
31,698
25,078
Healing
12,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ElDACA
Kukulkan
8,959
537
1,126
811
5,315
1,999
0
4,564
751
24,450
0
L
Yemoja
5,709
688
1,739
4,806
16,901
13,821
0
11,396
5,175
13,470
0
W
Agni
7,821
564
899
357
8,872
3,737
138
1,964
6,908
23,128
0
L
8,951
4,191
531
1,237
7,445
3,406
0
4,610
2,737
0
19,196
W
Kumbhakarna
SuperAquaFish
Kumbhakarna
4,586
1,063
332
1,303
11,854
12,543
0
3,989
7,865
6,401
852
W
Yemoja
TheVonZon
Yemoja
2,930
671
13,959
3,208
7,860
8,620
839
3,549
4,311
5,177
0
W
15,585
1,515
338
467
8,944
4,288
1,173
1,980
6,964
32,683
679
L
Awilix
5,601
2,670
49
1,262
11,679
7,928
0
5,839
5,406
0
9,990
L
Hun Batz
hichachu
Hun Batz
9,176
942
171
561
8,638
4,544
0
4,057
4,364
0
18,054
W
Medusa
16,117
7,775
1,710
2,505
11,247
7,259
1,600
3,186
8,061
0
27,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,509
Gold Earned
38,998
121
Minions Killed
110
0
Camps Cleared
0
963,840
Distance Traveled
855,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,742
704
39
4
0
183,521
0
L
Yemoja
7,350
668
11
1
0
167,301
0
W
Agni
8,489
772
24
2
0
162,207
0
L
Nut
8,486
771
32
3
0
172,867
0
W
Kumbhakarna
8,727
793
7
1
0
220,412
0
W
Yemoja
8,788
799
4
0
0
163,331
0
W
Zeus
8,887
808
55
5
0
199,196
0
L
Awilix
8,013
728
10
1
0
162,109
0
L
Hun Batz
7,407
673
18
2
0
169,349
0
W
Medusa
9,618
874
31
3
0
218,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role