Player Matchup

Janus
Janus
Auiez
Janus
Level 109
God Stats
17W - 32L
1,574 SR
Queue Stats
295W - 281L
1,519 Elo+
Solo
Ishtar
Ishtar
Jabbzi
Ishtar
Level 127
God Stats
1W - 1L
1,219 SR
Queue Stats
86W - 83L
1,566 Elo+
Solo
Terra
Terra
Relax_YourDone74
Terra
Level 125
God Stats
54W - 40L
1,667 SR
Queue Stats
337W - 328L
1,522 Elo+
Solo
Bastet
Bastet
Sams0n__11
Bastet
Level 99
God Stats
25W - 19L
1,444 SR
Queue Stats
261W - 230L
1,519 Elo+
Party 1
Zhong Kui
Zhong Kui
T-Yantes7
Zhong Kui
Level 69
God Stats
2W - 4L
1,315 SR
Queue Stats
49W - 52L
1,494 Elo+
Party 1
Team Averages
Level 106
1,444 SR
1,524 Elo+

VS

Team Averages
Level 146
1,553 SR
1,501 Elo+
Nut
Nut
 
Nut
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Nexusplayman
Ganesha
Level 156
God Stats
2W - 0L
1,704 SR
Queue Stats
264W - 253L
1,438 Elo+
Solo
Arachne
Arachne
Ringwraithe
Arachne
Level 147
God Stats
33W - 30L
1,560 SR
Queue Stats
253W - 239L
1,499 Elo+
Solo
Bellona
Bellona
ashbro321
Bellona
Level 148
God Stats
7W - 5L
1,500 SR
Queue Stats
299W - 290L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Auiez
Janus
9
0 / 3 / 0
6,355
397
1,286
5,616
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
Jabbzi
Ishtar
14
1 / 2 / 1
7,790
487
8,288
9,496
3,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 5 / 1
6,790
424
3,646
17,966
13,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
Sams0n__11
Bastet
12
1 / 3 / 1
7,295
456
8,975
15,610
5,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zhong Kui
T-Yantes7
Zhong Kui
14
0 / 4 / 0
8,110
507
7,295
14,685
11,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
17
6 / 0 / 2
10,686
668
9,858
7,128
3,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
 
Zeus
16
4 / 2 / 2
9,633
602
12,564
8,938
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Nexusplayman
Ganesha
14
0 / 0 / 8
9,092
568
6,557
14,469
13,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
Ringwraithe
Arachne
15
6 / 0 / 2
9,321
583
8,263
16,050
8,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
ashbro321
Bellona
15
1 / 0 / 4
9,761
610
7,720
15,213
17,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
17
17
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
6
0
2
7
W
Zeus
 
Zeus
4
2
2
2.5
L
Janus
Auiez
Janus
0
3
0
0
L
Ishtar
Jabbzi
Ishtar
1
2
1
0.75
W
Ganesha
Nexusplayman
Ganesha
0
0
8
4
L
0
5
1
0.1
W
Arachne
Ringwraithe
Arachne
6
0
2
7
L
Bastet
Sams0n__11
Bastet
1
3
1
0.5
L
Zhong Kui
T-Yantes7
Zhong Kui
0
4
0
0
W
Bellona
ashbro321
Bellona
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,490
Damage
44,962
63,373
Taken
61,798
35,916
Mitigated
46,255
20,016
Healing
25,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
9,858
5,463
0
4,572
7,128
3,054
5,426
721
6,295
0
102,983
W
Zeus
 
Zeus
12,564
2,494
0
3,707
8,938
3,882
763
873
8,065
85,507
1,731
L
Janus
Auiez
Janus
1,286
120
0
1,600
5,616
1,856
0
199
5,417
32,253
542
L
Ishtar
Jabbzi
Ishtar
8,288
5,649
0
2,800
9,496
3,593
0
7,460
2,036
0
60,366
W
Ganesha
Nexusplayman
Ganesha
6,557
774
393
3,646
14,469
13,750
265
2,818
11,651
36,279
0
L
3,646
961
390
4,113
17,966
13,695
0
6,998
10,917
32,538
0
W
Arachne
Ringwraithe
Arachne
8,263
5,850
0
7,589
16,050
8,397
372
1,215
14,791
0
68,285
L
Bastet
Sams0n__11
Bastet
8,975
2,747
0
6,433
15,610
5,640
0
2,364
13,161
0
48,443
L
Zhong Kui
T-Yantes7
Zhong Kui
7,295
1,711
0
4,680
14,685
11,132
0
1,935
11,631
55,120
9,836
W
Bellona
ashbro321
Bellona
7,720
1,937
0
5,295
15,213
17,172
170
6,170
9,043
0
59,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,340
Gold Earned
48,493
438
Minions Killed
546
0
Camps Cleared
0
1,406,807
Distance Traveled
1,552,852
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
10,686
668
148
9
0
300,771
0
W
Zeus
9,633
602
168
11
0
279,106
2
L
Janus
6,355
397
64
4
0
206,193
0
L
Ishtar
7,790
487
118
7
0
286,115
2
W
Ganesha
9,092
568
10
1
0
324,736
5
L
Terra
6,790
424
43
3
0
270,796
4
W
Arachne
9,321
583
117
7
0
333,615
0
L
Bastet
7,295
456
93
6
0
382,660
4
L
Zhong Kui
8,110
507
120
8
0
261,043
2
W
Bellona
9,761
610
103
6
0
314,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role