Player Matchup

Heimdallr
Heimdallr
Achılles
Heimdallr
Level 157
God Stats
2W - 1L
1,285 SR
Queue Stats
238W - 217L
1,534 Elo+
Solo
Cernunnos
Cernunnos
EU Fatal
Cernunnos
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,551 Elo+
Solo
Terra
Terra
FFAKU
Terra
Level 129
God Stats
1W - 1L
1,285 SR
Queue Stats
69W - 72L
1,474 Elo+
Solo
He Bo
He Bo
FlowPIta
He Bo
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 72L
1,483 Elo+
Solo
Tiamat
Tiamat
Loutrepowa
Tiamat
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
249W - 261L
1,527 Elo+
Solo
Team Averages
Level 148
1,414 SR
1,514 Elo+

VS

Team Averages
Level 129
1,503 SR
1,595 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Alwalkeria
King Arthur
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,741 Elo+
Solo
Ix Chel
Ix Chel
Artem30
Ix Chel
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
138W - 122L
1,573 Elo+
Solo
Cabrakan
Cabrakan
TimidTom
Cabrakan
Level 156
God Stats
0W - 3L
1,298 SR
Queue Stats
457W - 459L
1,562 Elo+
Solo
Izanami
Izanami
xXLittleMindsXx
Izanami
Level 89
God Stats
1W - 1L
1,715 SR
Queue Stats
189W - 174L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Achılles
Heimdallr
15
5 / 2 / 11
8,661
866
10,958
7,465
4,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cernunnos
EU Fatal
Cernunnos
15
3 / 2 / 10
8,562
856
9,913
8,030
4,359
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
FFAKU
Terra
13
0 / 1 / 12
7,133
713
6,076
7,966
4,761
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

He Bo
FlowPIta
He Bo
15
5 / 3 / 10
8,906
891
11,655
7,754
3,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Loutrepowa
Tiamat
14
3 / 2 / 9
8,109
811
5,923
6,702
5,343
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
3 / 2 / 5
8,275
828
11,417
10,402
5,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Alwalkeria
King Arthur
8
0 / 5 / 2
5,761
576
1,377
8,929
5,771
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ix Chel
Artem30
Ix Chel
16
3 / 2 / 4
7,706
771
6,177
8,233
5,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
TimidTom
Cabrakan
12
1 / 5 / 5
7,339
734
3,816
15,650
18,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 2 / 4
6,812
681
4,884
5,491
2,464
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
16
Kills
8
10
Deaths
16
52
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
2
5
2.75
W
Heimdallr
Achılles
Heimdallr
5
2
11
5.25
L
King Arthur
Alwalkeria
King Arthur
0
5
2
0.2
L
Ix Chel
Artem30
Ix Chel
3
2
4
2.5
W
Cernunnos
EU Fatal
Cernunnos
3
2
10
4
W
Terra
FFAKU
Terra
0
1
12
6
W
He Bo
FlowPIta
He Bo
5
3
10
3.33
W
Tiamat
Loutrepowa
Tiamat
3
2
9
3.75
L
Cabrakan
TimidTom
Cabrakan
1
5
5
0.7
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,525
Damage
27,671
37,917
Taken
48,705
22,005
Mitigated
37,209
14,641
Healing
17,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
11,417
7,308
741
1,846
10,402
5,347
0
4,762
5,588
0
25,518
W
Heimdallr
Achılles
Heimdallr
10,958
3,471
1,481
799
7,465
4,182
130
1,763
5,702
0
26,321
L
King Arthur
Alwalkeria
King Arthur
1,377
324
0
620
8,929
5,771
0
4,667
4,262
0
3,488
L
Ix Chel
Artem30
Ix Chel
6,177
581
6,521
2,746
8,233
5,050
0
3,907
4,199
16,889
0
W
Cernunnos
EU Fatal
Cernunnos
9,913
3,089
430
1,576
8,030
4,359
1,033
2,105
5,925
0
23,141
W
Terra
FFAKU
Terra
6,076
205
4,957
3,584
7,966
4,761
99
2,184
5,782
9,861
0
W
He Bo
FlowPIta
He Bo
11,655
425
0
0
7,754
3,360
979
2,076
5,678
20,748
305
W
Tiamat
Loutrepowa
Tiamat
5,923
282
451
1,363
6,702
5,343
1,250
1,865
4,837
14,671
295
L
Cabrakan
TimidTom
Cabrakan
3,816
244
1,162
2,901
15,650
18,577
0
7,053
8,388
6,983
0
L
4,884
2,471
120
653
5,491
2,464
0
2,448
3,043
0
15,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,371
Gold Earned
35,893
129
Minions Killed
99
0
Camps Cleared
0
903,807
Distance Traveled
896,471
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,275
828
28
3
0
201,830
0
W
Heimdallr
8,661
866
36
4
0
207,570
0
L
King Arthur
5,761
576
8
1
0
113,458
0
L
Ix Chel
7,706
771
29
3
0
224,850
0
W
Cernunnos
8,562
856
33
3
0
169,473
0
W
Terra
7,133
713
12
1
0
193,362
0
W
He Bo
8,906
891
27
3
0
175,184
0
W
Tiamat
8,109
811
21
2
0
158,218
0
L
Cabrakan
7,339
734
5
1
0
185,161
0
L
Izanami
6,812
681
29
3
0
171,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role