Player Matchup

Xbalanque
Xbalanque
Charapa80
Xbalanque
Level 147
God Stats
8W - 6L
1,588 SR
Queue Stats
207W - 176L
1,564 Elo+
Solo
Zeus
Zeus
InvictaRelic
Zeus
Level 159
God Stats
2W - 2L
1,482 SR
Queue Stats
82W - 75L
1,522 Elo+
Party 1
Bellona
Bellona
StashMan
Bellona
Level 87
God Stats
2W - 3L
1,524 SR
Queue Stats
26W - 21L
1,553 Elo+
Solo
Sylvanus
Sylvanus
TheToxicAngel
Sylvanus
Level 129
God Stats
6W - 6L
1,492 SR
Queue Stats
189W - 181L
1,497 Elo+
Solo
Nut
Nut
ZombieSlayerJ95
Nut
Level 172
God Stats
21W - 15L
1,696 SR
Queue Stats
157W - 152L
1,548 Elo+
Party 1
Team Averages
Level 139
1,556 SR
1,537 Elo+

VS

Team Averages
Level 120
1,609 SR
1,509 Elo+
Janus
Janus
Bishmoveaside
Janus
Level 62
God Stats
4W - 1L
1,648 SR
Queue Stats
34W - 25L
1,591 Elo+
Solo
Chiron
Chiron
H3NN3SSY1515
Chiron
Level 84
God Stats
3W - 1L
1,469 SR
Queue Stats
363W - 333L
1,509 Elo+
Party 2
Maui
Maui
InGODweTRUSS
Maui
Level 149
God Stats
17W - 11L
1,575 SR
Queue Stats
68W - 50L
1,523 Elo+
Solo
Achilles
Achilles
PureTB
Achilles
Level 86
God Stats
4W - 3L
1,872 SR
Queue Stats
302W - 283L
1,459 Elo+
Party 2
Surtr
Surtr
saitro
Surtr
Level 219
God Stats
4W - 5L
1,479 SR
Queue Stats
66W - 69L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Charapa80
Xbalanque
13
0 / 2 / 4
6,976
498
7,478
10,729
4,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 3 / 0
7,075
505
7,611
7,426
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
StashMan
Bellona
11
0 / 4 / 1
6,721
480
3,376
12,089
11,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
TheToxicAngel
Sylvanus
11
1 / 3 / 3
6,731
481
5,937
14,462
9,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 2 / 2
7,565
540
6,368
9,987
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 3
8,256
590
6,421
6,939
2,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
13
2 / 1 / 2
7,441
532
6,548
11,737
4,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
0 / 3 / 6
6,898
493
4,560
9,694
5,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
PureTB
Achilles
13
4 / 2 / 4
8,131
581
8,823
13,390
13,735
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
saitro
Surtr
15
7 / 1 / 2
9,144
653
9,678
11,222
8,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
7
Kills
14
14
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Xbalanque
Charapa80
Xbalanque
0
2
4
1
W
Chiron
2
1
2
3
W
0
3
6
1
L
1
3
0
0.33
W
Achilles
PureTB
Achilles
4
2
4
3
L
Bellona
StashMan
Bellona
0
4
1
0.13
L
Sylvanus
TheToxicAngel
Sylvanus
1
3
3
0.83
L
5
2
2
3
W
Surtr
saitro
Surtr
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,770
Damage
36,030
54,693
Taken
52,982
32,334
Mitigated
34,783
18,045
Healing
15,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,421
338
0
680
6,939
2,778
0
3,081
3,858
69,120
1,197
L
Xbalanque
Charapa80
Xbalanque
7,478
2,688
0
2,280
10,729
4,431
0
1,117
9,572
0
63,903
W
Chiron
6,548
2,431
298
5,334
11,737
4,820
770
1,946
9,791
0
59,805
W
4,560
1,195
0
3,088
9,694
5,443
79
1,995
7,699
39,732
17,148
L
7,611
822
0
1,059
7,426
3,032
0
2,920
4,236
64,037
912
W
Achilles
PureTB
Achilles
8,823
1,325
0
3,637
13,390
13,735
100
4,276
9,114
0
27,387
L
Bellona
StashMan
Bellona
3,376
1,338
0
2,944
12,089
11,720
0
1,527
10,562
0
44,815
L
Sylvanus
TheToxicAngel
Sylvanus
5,937
1,481
2,816
4,106
14,462
9,095
0
3,118
11,094
23,548
1,172
L
6,368
4,034
0
4,840
9,987
4,056
0
2,005
7,948
0
47,217
W
Surtr
saitro
Surtr
9,678
4,388
0
2,364
11,222
8,007
168
1,884
9,338
1,318
63,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,068
Gold Earned
39,870
420
Minions Killed
460
0
Camps Cleared
0
1,225,401
Distance Traveled
1,469,283
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,256
590
142
10
0
287,994
0
L
Xbalanque
6,976
498
108
8
0
262,678
0
W
Chiron
7,441
532
108
8
0
257,881
0
W
Maui
6,898
493
88
6
0
302,547
0
L
Zeus
7,075
505
109
8
0
217,439
0
W
Achilles
8,131
581
21
2
0
326,732
2
L
Bellona
6,721
480
93
7
0
234,063
0
L
Sylvanus
6,731
481
30
2
0
247,161
2
L
Nut
7,565
540
80
6
0
264,060
0
W
Surtr
9,144
653
101
7
0
294,129
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role