Player Matchup

Tiamat
Tiamat
Bostwickk
Tiamat
Level 150
God Stats
0W - 1L
1,209 SR
Queue Stats
35W - 33L
1,582 Elo+
Solo
Artemis
Artemis
Dagnabbit90
Artemis
Level 113
God Stats
8W - 4L
1,712 SR
Queue Stats
158W - 145L
1,453 Elo+
Solo
Ares
Ares
ECHO198711
Ares
Level 137
God Stats
18W - 8L
1,693 SR
Queue Stats
162W - 147L
1,531 Elo+
Solo
Nemesis
Nemesis
SAR THE GOD
Nemesis
Level 154
God Stats
27W - 23L
1,616 SR
Queue Stats
140W - 140L
1,528 Elo+
Solo
Bellona
Bellona
SackroFice
Bellona
Level 106
God Stats
0W - 2L
1,318 SR
Queue Stats
49W - 47L
1,536 Elo+
Solo
Team Averages
Level 132
1,509 SR
1,526 Elo+

VS

Team Averages
Level 135
1,523 SR
1,550 Elo+
Sobek
Sobek
CcloudAtlas
Sobek
Level 108
God Stats
4W - 7L
1,617 SR
Queue Stats
97W - 88L
1,550 Elo+
Solo
Neith
Neith
Crooks7000
Neith
Level 127
God Stats
37W - 21L
1,532 SR
Queue Stats
192W - 170L
1,516 Elo+
Solo
Scylla
Scylla
Death_Jr7
Scylla
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 112L
1,540 Elo+
Solo
Da Ji
Da Ji
Fluffy_Unicorm
Da Ji
Level 174
God Stats
13W - 15L
1,577 SR
Queue Stats
513W - 518L
1,510 Elo+
Solo
Hachiman
Hachiman
NicoleLF
Hachiman
Level 115
God Stats
6W - 7L
1,391 SR
Queue Stats
36W - 17L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bostwickk
Tiamat
16
0 / 2 / 0
9,322
491
5,890
12,277
9,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Dagnabbit90
Artemis
13
0 / 5 / 3
8,062
424
12,164
13,948
5,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 6 / 2
8,062
424
9,671
21,422
20,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
SAR THE GOD
Nemesis
18
2 / 1 / 2
9,414
495
8,755
12,881
6,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
SackroFice
Bellona
12
2 / 3 / 0
8,066
425
4,659
15,354
15,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 10
9,285
489
8,620
17,996
20,499
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
17
3 / 2 / 3
10,731
565
12,293
12,444
4,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Death_Jr7
Scylla
18
2 / 0 / 4
10,745
566
8,398
7,226
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
8 / 3 / 5
9,905
521
10,396
17,916
8,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
NicoleLF
Hachiman
15
2 / 1 / 5
9,335
491
9,926
10,127
4,337
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
6
Kills
17
17
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Bostwickk
Tiamat
0
2
0
0
W
2
0
10
7
W
Neith
3
2
3
2.25
L
Artemis
Dagnabbit90
Artemis
0
5
3
0.3
W
Scylla
Death_Jr7
Scylla
2
0
4
4
L
2
6
2
0.5
W
8
3
5
3.5
W
Hachiman
NicoleLF
Hachiman
2
1
5
4.5
L
Nemesis
SAR THE GOD
Nemesis
2
1
2
3
L
Bellona
SackroFice
Bellona
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,139
Damage
49,633
75,882
Taken
65,709
57,280
Mitigated
40,642
19,635
Healing
22,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Bostwickk
Tiamat
5,890
358
0
3,627
12,277
9,097
5
3,155
9,122
85,115
1,109
W
8,620
1,216
0
5,912
17,996
20,499
64
5,014
12,877
36,387
581
W
Neith
12,293
3,142
0
4,491
12,444
4,730
0
543
11,901
0
88,332
L
Artemis
Dagnabbit90
Artemis
12,164
3,509
0
2,443
13,948
5,780
0
2,707
11,241
0
63,429
W
Scylla
Death_Jr7
Scylla
8,398
555
0
596
7,226
2,796
27
3,713
2,893
103,089
84
L
9,671
348
1,895
2,825
21,422
20,368
0
8,367
13,055
22,723
2,190
W
10,396
2,280
0
7,318
17,916
8,280
0
3,883
13,928
0
79,474
W
Hachiman
NicoleLF
Hachiman
9,926
4,318
0
4,311
10,127
4,337
0
1,768
8,359
0
85,102
L
Nemesis
SAR THE GOD
Nemesis
8,755
3,711
0
4,178
12,881
6,070
0
750
12,131
0
98,923
L
Bellona
SackroFice
Bellona
4,659
735
0
4,667
15,354
15,965
0
1,675
13,679
0
42,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,926
Gold Earned
50,001
458
Minions Killed
623
0
Camps Cleared
0
1,797,222
Distance Traveled
1,890,478
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,322
491
161
8
0
373,044
3
W
Sobek
9,285
489
38
2
0
400,342
7
W
Neith
10,731
565
155
8
0
325,131
6
L
Artemis
8,062
424
87
5
0
339,886
2
W
Scylla
10,745
566
190
10
0
392,635
0
L
Ares
8,062
424
17
1
0
371,601
0
W
Da Ji
9,905
521
108
6
0
412,491
2
W
Hachiman
9,335
491
132
7
0
359,879
6
L
Nemesis
9,414
495
139
7
0
445,036
0
L
Bellona
8,066
425
54
3
0
267,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role