Player Matchup

Bellona
Bellona
DietyofViolence
Bellona
Level 107
God Stats
6W - 7L
1,709 SR
Queue Stats
96W - 107L
1,605 Elo+
Solo
Danzaburou
Danzaburou
ElGuero130
Danzaburou
Level 114
God Stats
17W - 12L
1,326 SR
Queue Stats
62W - 43L
1,561 Elo+
Solo
Athena
Athena
HoosaBubble
Athena
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 49L
1,456 Elo+
Solo
Tiamat
Tiamat
IdioPathiik
Tiamat
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 35L
1,437 Elo+
Solo
Medusa
Medusa
InGODweTRUSS
Medusa
Level 149
God Stats
10W - 5L
1,576 SR
Queue Stats
68W - 50L
1,509 Elo+
Solo
Team Averages
Level 129
1,522 SR
1,514 Elo+

VS

Team Averages
Level 115
1,724 SR
1,562 Elo+
Sobek
Sobek
AlanMalik
Sobek
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 183L
1,583 Elo+
Solo
Mulan
Mulan
Pellegrine00
Mulan
Level 113
God Stats
26W - 30L
1,646 SR
Queue Stats
382W - 372L
1,512 Elo+
Solo
Zhong Kui
Zhong Kui
PrincepsLvdio
Zhong Kui
Level 118
God Stats
4W - 1L
1,777 SR
Queue Stats
40W - 23L
1,630 Elo+
Solo
Hera
Hera
Shakethejake
Hera
Level 126
God Stats
0W - 1L
1,705 SR
Queue Stats
72W - 68L
1,511 Elo+
Solo
Ratatoskr
Ratatoskr
StashMan
Ratatoskr
Level 87
God Stats
10W - 3L
1,994 SR
Queue Stats
26W - 21L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 1
8,906
594
8,553
11,735
14,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
ElGuero130
Danzaburou
15
7 / 0 / 2
9,286
619
8,458
8,663
4,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
12
1 / 3 / 4
7,089
473
1,918
9,935
8,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
12
1 / 1 / 4
7,569
505
4,151
8,097
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
15
2 / 1 / 3
8,784
586
5,398
8,255
3,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AlanMalik
Sobek
11
2 / 3 / 2
7,041
469
3,815
10,789
7,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 3 / 1
6,360
424
5,731
11,331
9,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
PrincepsLvdio
Zhong Kui
13
3 / 3 / 1
7,932
529
8,471
9,567
7,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 5 / 1
6,616
441
6,612
7,223
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
StashMan
Ratatoskr
14
1 / 1 / 1
7,271
485
4,559
11,268
5,125
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
14
Kills
6
6
Deaths
15
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
AlanMalik
Sobek
2
3
2
1
W
3
1
1
3.5
W
Danzaburou
ElGuero130
Danzaburou
7
0
2
8
W
Athena
1
3
4
1
W
Tiamat
1
1
4
3
W
Medusa
2
1
3
3.5
L
0
3
1
0.17
L
Zhong Kui
PrincepsLvdio
Zhong Kui
3
3
1
1.17
L
0
5
1
0.1
L
Ratatoskr
StashMan
Ratatoskr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,478
Damage
29,188
46,685
Taken
50,178
35,584
Mitigated
32,231
9,870
Healing
11,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
AlanMalik
Sobek
3,815
126
8
3,508
10,789
7,622
0
2,094
8,695
22,220
549
W
8,553
1,709
0
4,447
11,735
14,717
0
407
11,328
428
66,973
W
Danzaburou
ElGuero130
Danzaburou
8,458
3,129
0
1,274
8,663
4,129
0
1,722
6,941
0
84,017
W
Athena
1,918
562
0
1,499
9,935
8,835
0
6,091
3,844
14,868
0
W
Tiamat
4,151
192
0
1,444
8,097
4,020
42
4,773
3,324
40,246
3,812
W
Medusa
5,398
1,908
0
1,206
8,255
3,883
683
4,740
3,515
0
74,855
L
5,731
909
0
3,050
11,331
9,417
0
95
10,314
0
37,292
L
Zhong Kui
PrincepsLvdio
Zhong Kui
8,471
2,747
0
2,663
9,567
7,555
61
377
9,190
55,345
10,612
L
6,612
1,068
0
869
7,223
2,512
0
2,335
4,839
46,657
0
L
Ratatoskr
StashMan
Ratatoskr
4,559
719
0
1,164
11,268
5,125
0
1,141
9,993
0
72,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,634
Gold Earned
35,220
482
Minions Killed
388
0
Camps Cleared
0
1,499,723
Distance Traveled
1,330,985
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,041
469
28
2
0
234,332
1
W
Bellona
8,906
594
114
8
0
257,821
2
W
Danzaburou
9,286
619
125
8
0
336,369
0
W
Athena
7,089
473
18
1
0
309,608
6
W
Tiamat
7,569
505
89
6
0
295,999
0
W
Medusa
8,784
586
136
9
0
299,926
0
L
Mulan
6,360
424
67
4
0
198,969
0
L
Zhong Kui
7,932
529
102
7
0
274,549
3
L
Hera
6,616
441
72
5
0
259,839
4
L
Ratatoskr
7,271
485
119
8
0
363,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role