Player Matchup

Hel
Hel
El_Koala_Feliz
Hel
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 51L
1,485 Elo+
Solo
Tsukuyomi
Tsukuyomi
Funotron10
Tsukuyomi
Level 69
God Stats
5W - 2L
1,820 SR
Queue Stats
210W - 195L
1,513 Elo+
Solo
Fafnir
Fafnir
Just_Bored_Wbu
Fafnir
Level 36
God Stats
11W - 18L
1,619 SR
Queue Stats
534W - 509L
1,363 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KARMA TGF
Morgan Le Fay
Level 128
God Stats
2W - 3L
1,772 SR
Queue Stats
179W - 183L
1,501 Elo+
Party 1
Izanami
Izanami
Robo High
Izanami
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,551 Elo+
Party 1
Team Averages
Level 107
1,642 SR
1,483 Elo+

VS

Team Averages
Level 107
1,408 SR
1,522 Elo+
Jormungandr
Jormungandr
DarkKnight3303
Jormungandr
Level 98
God Stats
3W - 2L
1,500 SR
Queue Stats
115W - 117L
1,415 Elo+
Solo
Ymir
Ymir
IsmailMozip
Ymir
Level 134
God Stats
93W - 111L
1,520 SR
Queue Stats
339W - 333L
1,477 Elo+
Solo
Ullr
Ullr
Sheletredshark
Ullr
Level 108
God Stats
2W - 0L
1,575 SR
Queue Stats
8W - 4L
1,589 Elo+
Solo
Set
Set
piojosandey
Set
Level 124
God Stats
4W - 3L
1,268 SR
Queue Stats
204W - 189L
1,647 Elo+
Solo
Hachiman
Hachiman
xxKush_Blitzzxx
Hachiman
Level 69
God Stats
4W - 11L
1,178 SR
Queue Stats
127W - 136L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,805
447
1,893
8,505
2,911
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Funotron10
Tsukuyomi
12
1 / 2 / 2
6,394
492
7,292
11,829
4,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 1
5,850
450
3,883
9,266
7,290
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Morgan Le Fay
KARMA TGF
Morgan Le Fay
12
1 / 1 / 0
6,815
524
5,095
5,442
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Robo High
Izanami
12
2 / 1 / 2
6,900
531
9,482
8,401
3,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarkKnight3303
Jormungandr
11
0 / 0 / 0
5,830
448
5,635
10,646
7,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 1 / 2
7,663
589
5,056
5,658
2,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 1 / 1
6,284
483
4,435
8,838
3,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 0 / 0
7,088
545
4,496
10,404
4,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
10
1 / 4 / 0
6,090
468
5,542
10,723
3,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
6
Kills
8
8
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DarkKnight3303
Jormungandr
0
0
0
0
L
0
4
1
0.13
L
Tsukuyomi
Funotron10
Tsukuyomi
1
2
2
1
W
2
1
2
3
L
2
0
1
2.5
L
Morgan Le Fay
KARMA TGF
Morgan Le Fay
1
1
0
1
L
Izanami
Robo High
Izanami
2
1
2
3
W
1
1
1
1.5
W
4
0
0
4
W
Hachiman
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,645
Damage
25,164
43,443
Taken
46,269
19,865
Mitigated
21,600
18,696
Healing
10,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DarkKnight3303
Jormungandr
5,635
1,292
0
449
10,646
7,858
0
2,050
8,596
38,799
0
L
1,893
32
0
3,714
8,505
2,911
0
4,218
4,287
35,900
848
L
Tsukuyomi
Funotron10
Tsukuyomi
7,292
1,807
0
6,074
11,829
4,292
0
1,162
10,667
0
56,087
W
5,056
2,074
0
1,956
5,658
2,681
185
1,883
3,775
45,863
8,041
L
3,883
1,082
195
3,019
9,266
7,290
195
2,342
6,924
16,229
0
L
Morgan Le Fay
KARMA TGF
Morgan Le Fay
5,095
233
0
1,921
5,442
2,042
494
61
5,381
45,301
1,503
L
Izanami
Robo High
Izanami
9,482
7,010
0
3,773
8,401
3,330
24
2,670
5,731
0
74,217
W
4,435
396
0
609
8,838
3,012
0
3,931
4,417
0
40,278
W
4,496
1,066
0
4,675
10,404
4,875
0
401
9,941
0
58,194
W
Hachiman
5,542
2,861
0
2,745
10,723
3,174
0
1,971
8,712
0
43,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,764
Gold Earned
32,955
371
Minions Killed
379
0
Camps Cleared
0
1,143,919
Distance Traveled
1,197,439
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,830
448
64
5
0
234,965
0
L
Hel
5,805
447
59
5
0
157,746
0
L
Tsukuyomi
6,394
492
88
7
0
269,829
0
W
Ymir
7,663
589
98
8
0
178,408
0
L
Fafnir
5,850
450
20
2
0
255,861
0
L
Morgan Le Fay
6,815
524
80
6
0
241,446
4
L
Izanami
6,900
531
124
10
0
219,037
1
W
Ullr
6,284
483
63
5
0
258,329
0
W
Set
7,088
545
89
7
0
301,490
0
W
Hachiman
6,090
468
65
5
0
224,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role