Player Matchup

Sun Wukong
Sun Wukong
DarK x KleTt
Sun Wukong
Level 106
God Stats
3W - 2L
1,526 SR
Queue Stats
157W - 152L
1,537 Elo+
Party 3
Horus
Horus
Dinonugget235
Horus
Level 69
God Stats
8W - 3L
1,301 SR
Queue Stats
338W - 321L
1,517 Elo+
Party 3
Bastet
Bastet
Mimolin
Bastet
Level 45
God Stats
77W - 70L
1,510 SR
Queue Stats
121W - 139L
1,454 Elo+
Solo
Ullr
Ullr
Phenix1717
Ullr
Level 106
God Stats
3W - 5L
1,498 SR
Queue Stats
468W - 460L
1,563 Elo+
Party 3
Thoth
Thoth
chazdeano
Thoth
Level 118
God Stats
10W - 5L
1,682 SR
Queue Stats
40W - 40L
1,455 Elo+
Solo
Team Averages
Level 89
1,503 SR
1,505 Elo+

VS

Team Averages
Level 102
1,600 SR
1,505 Elo+
Loki
Loki
AstraFr
Loki
Level 80
God Stats
1W - 2L
1,719 SR
Queue Stats
20W - 27L
1,457 Elo+
Party 1
Thoth
Thoth
EriStuff
Thoth
Level 36
God Stats
2W - 8L
1,433 SR
Queue Stats
26W - 45L
1,430 Elo+
Party 1
Maui
Maui
Izsaak
Maui
Level 127
God Stats
2W - 2L
1,640 SR
Queue Stats
5W - 6L
1,531 Elo+
Party 1
Hachiman
Hachiman
Vortex Sail
Hachiman
Level 127
God Stats
7W - 9L
1,683 SR
Queue Stats
286W - 283L
1,552 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Vortex Vain
Tsukuyomi
Level 139
God Stats
10W - 14L
1,526 SR
Queue Stats
456W - 436L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarK x KleTt
Sun Wukong
18
5 / 1 / 2
10,807
636
15,671
19,694
18,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
1 / 2 / 3
8,554
503
5,786
15,244
13,663
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
Mimolin
Bastet
13
2 / 3 / 4
7,602
447
9,986
13,511
4,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 1 / 3
9,469
557
7,418
10,832
5,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thoth
chazdeano
Thoth
16
4 / 2 / 2
9,139
538
7,229
7,782
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AstraFr
Loki
11
1 / 6 / 1
7,195
423
5,579
14,548
4,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
EriStuff
Thoth
15
1 / 1 / 3
8,511
501
11,780
6,011
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Maui
Izsaak
Maui
12
3 / 1 / 3
7,820
460
4,819
14,481
13,314
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Vortex Sail
Hachiman
14
1 / 4 / 2
7,684
452
8,878
11,709
4,279
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Vortex Vain
Tsukuyomi
15
2 / 4 / 0
9,033
531
11,194
15,736
12,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
16
Kills
8
9
Deaths
16
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Loki
AstraFr
Loki
1
6
1
0.25
W
Sun Wukong
DarK x KleTt
Sun Wukong
5
1
2
6
W
1
2
3
1.25
L
Thoth
EriStuff
Thoth
1
1
3
2.5
L
Maui
Izsaak
Maui
3
1
3
4.5
W
Bastet
Mimolin
Bastet
2
3
4
1.33
W
4
1
3
5.5
L
Hachiman
Vortex Sail
Hachiman
1
4
2
0.5
L
Tsukuyomi
Vortex Vain
Tsukuyomi
2
4
0
0.5
W
Thoth
chazdeano
Thoth
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,090
Damage
42,250
67,063
Taken
62,485
44,690
Mitigated
36,180
23,128
Healing
13,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
AstraFr
Loki
5,579
1,104
0
3,680
14,548
4,604
0
2,105
12,443
0
46,306
W
Sun Wukong
DarK x KleTt
Sun Wukong
15,671
4,491
0
7,901
19,694
18,154
67
1,748
16,855
0
102,574
W
5,786
2,670
1,508
5,470
15,244
13,663
9
7,186
7,482
0
24,161
L
Thoth
EriStuff
Thoth
11,780
352
0
0
6,011
1,784
0
2,388
3,511
69,488
213
L
Maui
Izsaak
Maui
4,819
1,226
0
1,723
14,481
13,314
0
2,177
12,192
25,026
0
W
Bastet
Mimolin
Bastet
9,986
1,940
0
5,811
13,511
4,954
29
2,657
10,617
0
50,029
W
7,418
2,686
0
2,078
10,832
5,312
396
897
9,935
0
93,836
L
Hachiman
Vortex Sail
Hachiman
8,878
3,842
0
3,977
11,709
4,279
0
379
11,274
0
68,382
L
Tsukuyomi
Vortex Vain
Tsukuyomi
11,194
2,333
0
4,175
15,736
12,199
0
0
14,710
576
81,197
W
Thoth
chazdeano
Thoth
7,229
45
0
360
7,782
2,607
0
3,490
3,886
82,489
2,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,571
Gold Earned
40,243
561
Minions Killed
496
0
Camps Cleared
0
1,712,458
Distance Traveled
1,601,627
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,195
423
85
5
0
330,041
0
W
Sun Wukong
10,807
636
177
10
0
316,068
2
W
Horus
8,554
503
39
2
0
361,615
3
L
Thoth
8,511
501
139
8
0
339,072
0
L
Maui
7,820
460
39
2
0
327,763
0
W
Bastet
7,602
447
64
4
0
353,130
0
W
Ullr
9,469
557
142
8
0
338,695
0
L
Hachiman
7,684
452
101
6
0
295,966
0
L
Tsukuyomi
9,033
531
132
8
0
308,785
3
W
Thoth
9,139
538
139
8
0
342,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role