Player Matchup

Sol
Sol
Gold V
 
Sol
Gold V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver II
 
Xbalanque
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold V
 
Thor
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver II
Kadam
Horus
Silver II
Level 156
God Stats
36W - 32L
1,547 SR
Queue Stats
178W - 194L
1,171 MMR
Solo
Janus
Janus
Gold III
PIGBR
Janus
Gold III
Level 84
God Stats
15W - 14L
1,554 SR
Queue Stats
360W - 364L
1,511 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,520 SR
1,436 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 155
1,490 SR
1,321 MMR
Baba Yaga
Baba Yaga
Gold II
 
Baba Yaga
Gold II
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Silver II
Erwan356
Nike
Silver II
Level 127
God Stats
3W - 6L
1,427 SR
Queue Stats
42W - 55L
1,148 MMR
Solo
Bakasura
Bakasura
Gold III
MatrizHessiana
Bakasura
Gold III
Level 171
God Stats
22W - 23L
1,522 SR
Queue Stats
213W - 212L
1,539 MMR
Solo
Loki
Loki
Silver I
Obamaelnegro
Loki
Silver I
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 44L
1,309 MMR
Solo
Rama
Rama
Silver III
steeloooo
Rama
Silver III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,109 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
1 / 0 / 0
3,783
757
1,296
1,531
312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Xbalanque
 
Xbalanque
6
0 / 0 / 1
3,719
744
695
1,762
480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thor
 
Thor
6
0 / 0 / 0
3,360
672
346
3,111
981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Kadam
Horus
6
0 / 1 / 0
3,356
671
1,569
3,154
1,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Janus
PIGBR
Janus
7
0 / 0 / 0
3,661
732
161
1,727
458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ThothAo KuangSusano

VS

Bans
VamanaAresBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
7
0 / 0 / 0
3,603
721
334
1,147
280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nike
2
0 / 1 / 0
2,591
518
51
1,592
614
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
7
1 / 0 / 0
3,634
727
835
3,529
1,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 0 / 1
3,407
681
1,403
3,059
825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
7
0 / 0 / 0
3,328
666
262
1,841
545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
0
1
W
Xbalanque
 
Xbalanque
0
0
1
0.5
W
Thor
 
Thor
0
0
0
0
L
Baba Yaga
 
Baba Yaga
0
0
0
0
L
Nike
0
1
0
0
W
Horus
Kadam
Horus
0
1
0
0
L
Bakasura
1
0
0
1
L
0
0
1
0.5
W
Janus
PIGBR
Janus
0
0
0
0
L
Rama
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,067
Damage
2,885
11,285
Taken
11,168
3,694
Mitigated
4,150
6,006
Healing
6,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,296
722
0
719
1,531
312
1,071
0
1,531
17,978
5,430
W
Xbalanque
 
Xbalanque
695
323
0
1,077
1,762
480
135
0
1,762
0
16,905
W
Thor
 
Thor
346
0
0
1,782
3,111
981
0
0
3,111
0
14,619
L
Baba Yaga
 
Baba Yaga
334
40
0
308
1,147
280
0
108
999
21,967
222
L
Nike
51
0
0
236
1,592
614
0
466
1,126
0
2,161
W
Horus
Kadam
Horus
1,569
911
70
1,510
3,154
1,463
37
0
2,895
0
13,684
L
Bakasura
835
447
0
2,118
3,529
1,886
2
0
3,529
0
9,708
L
1,403
228
0
1,983
3,059
825
0
0
3,059
0
18,102
W
Janus
PIGBR
Janus
161
0
0
848
1,727
458
0
334
1,393
18,729
344
L
Rama
262
244
0
1,431
1,841
545
0
728
1,113
0
21,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,879
Gold Earned
16,563
174
Minions Killed
153
0
Camps Cleared
0
542,741
Distance Traveled
423,791
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,783
757
43
9
0
102,737
0
W
Xbalanque
3,719
744
32
6
0
96,594
0
W
Thor
3,360
672
30
6
0
112,929
0
L
Baba Yaga
3,603
721
39
8
0
95,041
0
L
Nike
2,591
518
2
0
0
25,984
0
W
Horus
3,356
671
25
5
0
113,397
0
L
Bakasura
3,634
727
34
7
0
89,323
0
L
Loki
3,407
681
39
8
0
127,580
1
W
Janus
3,661
732
44
9
0
117,084
0
L
Rama
3,328
666
39
8
0
85,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role