Player Matchup

Amaterasu
Amaterasu
FaTaL Viiz
Amaterasu
Level 104
God Stats
22W - 20L
1,499 SR
Queue Stats
221W - 211L
1,532 Elo+
Solo
Izanami
Izanami
Minato6_9Flash
Izanami
Level 39
God Stats
46W - 46L
1,637 SR
Queue Stats
47W - 48L
1,669 Elo+
Solo
Merlin
Merlin
Mr Kid2114
Merlin
Level 155
God Stats
20W - 12L
1,583 SR
Queue Stats
391W - 366L
1,500 Elo+
Solo
Khepri
Khepri
Obsideean
Khepri
Level 149
God Stats
6W - 5L
1,711 SR
Queue Stats
134W - 134L
1,612 Elo+
Solo
Zeus
Zeus
TheBaconTank
Zeus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,754 Elo+
Solo
Team Averages
Level 119
1,586 SR
1,613 Elo+

VS

Team Averages
Level 120
1,591 SR
1,549 Elo+
Osiris
Osiris
Bunklerr
Osiris
Level 143
God Stats
2W - 1L
1,790 SR
Queue Stats
156W - 156L
1,529 Elo+
Party 1
Anhur
Anhur
CPTLoveboat
Anhur
Level 158
God Stats
12W - 6L
1,591 SR
Queue Stats
120W - 98L
1,535 Elo+
Solo
Pele
Pele
Noodood
Pele
Level 63
God Stats
32W - 30L
1,481 SR
Queue Stats
98W - 87L
1,556 Elo+
Party 1
Nut
Nut
Ramen Empire
Nut
Level 126
God Stats
3W - 3L
1,530 SR
Queue Stats
376W - 352L
1,536 Elo+
Solo
Sobek
Sobek
piwi1255
Sobek
Level 110
God Stats
21W - 24L
1,562 SR
Queue Stats
178W - 167L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FaTaL Viiz
Amaterasu
13
1 / 0 / 1
7,482
576
6,077
16,927
19,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
1 / 2 / 0
5,193
399
2,402
4,646
1,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Mr Kid2114
Merlin
12
0 / 1 / 1
6,348
488
9,851
7,538
3,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
Obsideean
Khepri
11
0 / 1 / 1
5,848
450
3,215
9,560
9,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 3 / 2
6,799
523
8,832
12,156
5,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bunklerr
Osiris
14
0 / 0 / 1
8,113
624
12,378
8,507
9,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

16
3 / 0 / 1
8,714
670
7,469
8,217
3,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
Noodood
Pele
12
1 / 1 / 0
6,723
517
3,200
10,688
4,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 1 / 0
7,211
555
6,466
10,134
4,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sobek
piwi1255
Sobek
11
2 / 1 / 2
7,536
580
6,361
14,753
13,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
3
Kills
7
7
Deaths
3
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
Bunklerr
Osiris
0
0
1
0.5
W
3
0
1
3.5
L
Amaterasu
FaTaL Viiz
Amaterasu
1
0
1
1.5
L
1
2
0
0.5
L
Merlin
Mr Kid2114
Merlin
0
1
1
0.5
W
Pele
Noodood
Pele
1
1
0
1
L
Khepri
Obsideean
Khepri
0
1
1
0.5
W
1
1
0
1
L
1
3
2
0.67
W
Sobek
piwi1255
Sobek
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,377
Damage
35,874
50,827
Taken
52,299
39,527
Mitigated
35,704
18,319
Healing
19,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Bunklerr
Osiris
12,378
5,871
0
4,464
8,507
9,627
0
373
8,134
0
68,869
W
7,469
4,591
0
5,767
8,217
3,402
2,837
2,347
5,870
0
92,434
L
Amaterasu
FaTaL Viiz
Amaterasu
6,077
3,372
0
9,577
16,927
19,955
0
355
16,572
0
58,064
L
2,402
1,642
0
939
4,646
1,382
0
1,388
3,258
0
23,954
L
Merlin
Mr Kid2114
Merlin
9,851
487
0
1,630
7,538
3,534
0
1,828
5,710
52,665
1,521
W
Pele
Noodood
Pele
3,200
837
0
2,729
10,688
4,731
0
3,300
7,238
0
60,747
L
Khepri
Obsideean
Khepri
3,215
338
231
2,957
9,560
9,078
0
1,888
7,672
12,405
0
W
6,466
3,948
0
1,506
10,134
4,271
0
6,536
2,922
0
52,386
L
8,832
2,278
0
2,985
12,156
5,578
0
677
11,479
71,822
3,161
W
Sobek
piwi1255
Sobek
6,361
299
0
4,640
14,753
13,673
0
7,660
6,653
20,717
1,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,670
Gold Earned
38,297
381
Minions Killed
496
0
Camps Cleared
0
1,169,415
Distance Traveled
1,275,702
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,113
624
127
10
0
248,894
0
W
Anhur
8,714
670
154
12
0
221,805
3
L
Amaterasu
7,482
576
121
9
0
226,510
0
L
Izanami
5,193
399
45
3
0
131,349
0
L
Merlin
6,348
488
94
7
0
261,846
2
W
Pele
6,723
517
92
7
0
287,418
1
L
Khepri
5,848
450
13
1
0
286,882
2
W
Nut
7,211
555
97
7
0
232,567
1
L
Zeus
6,799
523
108
8
0
262,828
3
W
Sobek
7,536
580
26
2
0
285,018
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role