Player Matchup

Chernobog
Chernobog
Silver II
 
Chernobog
Silver II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Silver III
PrimodoPlay
King Arthur
Silver III
Level 183
God Stats
6W - 7L
1,512 SR
Queue Stats
995W - 959L
930 MMR
Party 2
Baron Samedi
Baron Samedi
Silver IV
kevingarza99
Baron Samedi
Silver IV
Level 61
God Stats
4W - 16L
1,758 SR
Queue Stats
10W - 36L
1,282 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,590 SR
1,237 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,602 SR
1,432 MMR
Zhong Kui
Zhong Kui
Gold V
AngeloDeGiule
Zhong Kui
Gold V
Level 149
God Stats
5W - 3L
1,335 SR
Queue Stats
44W - 51L
1,616 MMR
Party 1
Nike
Nike
Silver IV
PoisonHand1989
Nike
Silver IV
Level 118
God Stats
5W - 4L
1,732 SR
Queue Stats
68W - 100L
934 MMR
Solo
Danzaburou
Danzaburou
Gold III
iMissAuto
Danzaburou
Gold III
Level 134
God Stats
10W - 6L
1,738 SR
Queue Stats
38W - 42L
1,747 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
2 / 2 / 1
8,922
686
10,203
12,486
4,960
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
PrimodoPlay
King Arthur
12
1 / 4 / 1
8,413
647
5,194
17,331
12,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
kevingarza99
Baron Samedi
13
0 / 4 / 2
8,215
632
6,536
8,999
5,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
Bake KujiraHeraAphroditeBastetAchilles

VS

Bans
ThothBacchusMulanCharonKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AngeloDeGiule
Zhong Kui
16
2 / 1 / 6
10,013
770
12,018
10,868
10,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 2 / 7
9,343
719
9,458
12,270
11,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
iMissAuto
Danzaburou
17
6 / 0 / 3
10,928
841
11,165
7,760
4,020
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
10
10
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
2
1
1.25
W
Zhong Kui
AngeloDeGiule
Zhong Kui
2
1
6
5
W
2
2
7
2.75
L
King Arthur
PrimodoPlay
King Arthur
1
4
1
0.38
W
Danzaburou
iMissAuto
Danzaburou
6
0
3
7.5
L
Baron Samedi
kevingarza99
Baron Samedi
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,933
Damage
32,641
38,816
Taken
30,898
23,235
Mitigated
26,563
4,791
Healing
6,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
10,203
4,212
0
1,584
12,486
4,960
145
3,771
8,305
0
39,855
W
Zhong Kui
AngeloDeGiule
Zhong Kui
12,018
768
0
3,904
10,868
10,979
436
2,395
8,473
54,431
2,243
W
9,458
542
0
1,198
12,270
11,564
213
2,432
9,838
0
29,580
L
King Arthur
PrimodoPlay
King Arthur
5,194
164
0
1,142
17,331
12,638
0
4,300
12,263
0
25,129
W
Danzaburou
iMissAuto
Danzaburou
11,165
4,886
0
1,700
7,760
4,020
1,588
1,604
6,156
0
51,686
L
Baron Samedi
kevingarza99
Baron Samedi
6,536
641
1,000
1,065
8,999
5,637
0
3,168
5,567
28,445
186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,550
Gold Earned
30,284
167
Minions Killed
203
0
Camps Cleared
0
656,267
Distance Traveled
736,031
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,922
686
79
6
0
230,972
2
W
Zhong Kui
10,013
770
103
8
0
233,868
0
W
Nike
9,343
719
26
2
0
258,130
0
L
King Arthur
8,413
647
47
4
0
243,826
2
W
Danzaburou
10,928
841
74
6
0
244,033
0
L
Baron Samedi
8,215
632
41
3
0
181,469
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role