Player Matchup

Cerberus
Cerberus
DannyLannyOwo
Cerberus
Level 117
God Stats
1W - 0L
1,301 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
HưKhôngĐạiĐế
Xing Tian
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Discordia
Discordia
Leoflying
Discordia
Level 143
God Stats
5W - 2L
1,500 SR
Queue Stats
138W - 132L
1,574 Elo+
Party 1
Thanatos
Thanatos
LibraNguyen
Thanatos
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Pcie
Guan Yu
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
845W - 240L
1,721 Elo+
Solo
Team Averages
Level 115
1,460 SR
1,559 Elo+

VS

Team Averages
Level 130
1,586 SR
1,524 Elo+
Horus
Horus
 
Horus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
DamoSkatezX3
Maui
Level 145
God Stats
2W - 2L
1,544 SR
Queue Stats
212W - 218L
1,610 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FadedOnDaGas
Ah Muzen Cab
Level 122
God Stats
11W - 8L
1,889 SR
Queue Stats
502W - 527L
1,432 Elo+
Solo
Nut
Nut
Swámp
Nut
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 150L
1,515 Elo+
Solo
Vulcan
Vulcan
jarocho
Vulcan
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 74L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DannyLannyOwo
Cerberus
14
1 / 2 / 5
8,664
788
3,550
11,290
10,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 2 / 8
8,496
772
3,043
10,988
11,070
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Leoflying
Discordia
17
3 / 1 / 4
9,893
899
9,830
8,725
4,036
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
LibraNguyen
Thanatos
16
6 / 2 / 2
9,486
862
5,306
10,192
5,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Guan Yu
Pcie
Guan Yu
12
0 / 3 / 6
7,305
664
2,788
12,527
7,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
5
0 / 0 / 0
5,644
513
0
0
0
15
1 / 1 / 5
7,947
722
4,546
6,914
6,058
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
FadedOnDaGas
Ah Muzen Cab
18
6 / 2 / 3
9,248
841
11,169
6,794
3,571
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nut
Swámp
Nut
11
0 / 2 / 3
6,615
601
5,045
5,241
2,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
jarocho
Vulcan
14
2 / 5 / 4
7,856
714
11,237
7,505
2,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
10
Kills
9
10
Deaths
10
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
0
0
L
1
1
5
3.5
W
Cerberus
DannyLannyOwo
Cerberus
1
2
5
1.75
L
Ah Muzen Cab
FadedOnDaGas
Ah Muzen Cab
6
2
3
3.75
W
0
2
8
2
W
Discordia
Leoflying
Discordia
3
1
4
5
W
Thanatos
LibraNguyen
Thanatos
6
2
2
3.5
W
Guan Yu
Pcie
Guan Yu
0
3
6
1
L
Nut
Swámp
Nut
0
2
3
0.75
L
Vulcan
jarocho
Vulcan
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,517
Damage
31,997
53,722
Taken
26,454
38,292
Mitigated
14,350
23,277
Healing
5,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
0
0
0
0
0
0
0
0
0
0
0
L
4,546
166
634
2,163
6,914
6,058
0
4,375
2,539
6,428
0
W
Cerberus
DannyLannyOwo
Cerberus
3,550
106
1,729
3,020
11,290
10,563
194
2,783
8,507
8,243
642
L
Ah Muzen Cab
FadedOnDaGas
Ah Muzen Cab
11,169
2,424
42
100
6,794
3,571
0
4,868
1,926
0
30,215
W
3,043
76
852
1,468
10,988
11,070
434
2,233
8,755
11,936
423
W
Discordia
Leoflying
Discordia
9,830
54
1,756
1,357
8,725
4,036
1,559
2,155
6,570
34,892
0
W
Thanatos
LibraNguyen
Thanatos
5,306
630
543
5,248
10,192
5,233
491
4,392
5,800
0
14,079
W
Guan Yu
Pcie
Guan Yu
2,788
322
4,475
2,829
12,527
7,390
366
4,204
8,323
0
7,836
L
Nut
Swámp
Nut
5,045
2,741
736
1,411
5,241
2,209
0
2,144
3,097
0
13,059
L
Vulcan
jarocho
Vulcan
11,237
2,875
444
363
7,505
2,512
0
4,932
2,573
24,382
159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,844
Gold Earned
37,310
162
Minions Killed
94
0
Camps Cleared
0
1,136,797
Distance Traveled
898,162
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,644
513
0
0
0
181,837
0
L
Maui
7,947
722
4
0
0
211,261
0
W
Cerberus
8,664
788
26
2
0
224,405
0
L
Ah Muzen Cab
9,248
841
41
4
0
180,142
0
W
Xing Tian
8,496
772
18
2
0
233,847
0
W
Discordia
9,893
899
75
7
0
228,684
0
W
Thanatos
9,486
862
28
3
0
227,611
0
W
Guan Yu
7,305
664
15
1
0
222,250
0
L
Nut
6,615
601
22
2
0
114,431
0
L
Vulcan
7,856
714
27
2
0
210,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role