Player Matchup

The Morrigan
The Morrigan
ADAPTTING
The Morrigan
Level 164
God Stats
2W - 3L
1,715 SR
Queue Stats
296W - 270L
1,508 Elo+
Party 1
Susano
Susano
GaladrielXx
Susano
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
123W - 159L
1,272 Elo+
Solo
Ullr
Ullr
ImInevitablee
Ullr
Level 128
God Stats
13W - 10L
1,722 SR
Queue Stats
334W - 323L
1,523 Elo+
Party 1
Serqet
Serqet
JoeyDeacon
Serqet
Level 114
God Stats
3W - 2L
1,500 SR
Queue Stats
674W - 697L
1,499 Elo+
Solo
Chang'e
Chang'e
SaiKirito
Chang'e
Level 84
God Stats
3W - 3L
1,500 SR
Queue Stats
399W - 378L
1,757 Elo+
Party 1
Team Averages
Level 103
1,587 SR
1,512 Elo+

VS

Team Averages
Level 98
1,423 SR
1,405 Elo+
Sylvanus
Sylvanus
GuraitoJokeru
Sylvanus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 234L
1,414 Elo+
Solo
Ymir
Ymir
Spy759
Ymir
Level 108
God Stats
4W - 1L
1,457 SR
Queue Stats
133W - 140L
1,438 Elo+
Solo
Vulcan
Vulcan
SteelRatchet
Vulcan
Level 143
God Stats
2W - 1L
1,285 SR
Queue Stats
123W - 131L
1,438 Elo+
Solo
Gilgamesh
Gilgamesh
lurionnnn
Gilgamesh
Level 26
God Stats
10W - 6L
1,372 SR
Queue Stats
432W - 408L
1,489 Elo+
Solo
Cerberus
Cerberus
nograna
Cerberus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ADAPTTING
The Morrigan
20
6 / 6 / 3
11,497
766
11,900
13,768
5,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Susano
17
2 / 11 / 3
9,992
666
9,805
19,569
8,019
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 8 / 2
8,388
559
6,527
16,278
7,062
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
JoeyDeacon
Serqet
11
1 / 7 / 0
8,072
538
4,383
10,807
6,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
SaiKirito
Chang'e
17
1 / 9 / 6
9,484
632
8,329
20,915
12,957
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GuraitoJokeru
Sylvanus
18
4 / 2 / 27
11,011
734
7,046
14,017
10,589
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
Spy759
Ymir
20
10 / 2 / 26
12,500
833
13,511
19,340
12,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
20
15 / 1 / 19
13,808
921
25,839
16,121
9,003
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
lurionnnn
Gilgamesh
18
8 / 3 / 27
11,751
783
20,663
24,654
29,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
nograna
Cerberus
18
4 / 3 / 29
11,124
742
10,054
17,464
21,739
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
169
11
Kills
41
41
Deaths
11
14
Assists
128
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ADAPTTING
The Morrigan
6
6
3
1.25
L
Susano
2
11
3
0.32
W
Sylvanus
GuraitoJokeru
Sylvanus
4
2
27
8.75
L
1
8
2
0.25
L
Serqet
JoeyDeacon
Serqet
1
7
0
0.14
L
Chang'e
SaiKirito
Chang'e
1
9
6
0.44
W
Ymir
Spy759
Ymir
10
2
26
11.5
W
Vulcan
15
1
19
24.5
W
Gilgamesh
lurionnnn
Gilgamesh
8
3
27
7.17
W
Cerberus
nograna
Cerberus
4
3
29
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,944
Damage
77,113
81,337
Taken
91,596
39,730
Mitigated
83,188
10,120
Healing
46,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ADAPTTING
The Morrigan
11,900
1,398
212
1,784
13,768
5,518
0
10,073
3,552
42,092
648
L
Susano
9,805
1,687
0
937
19,569
8,019
0
14,592
4,689
0
24,311
W
Sylvanus
GuraitoJokeru
Sylvanus
7,046
2,281
20,099
6,032
14,017
10,589
1,427
3,789
10,228
21,495
0
L
6,527
2,451
53
619
16,278
7,062
0
11,051
4,990
0
14,382
L
Serqet
JoeyDeacon
Serqet
4,383
951
0
103
10,807
6,174
0
6,398
4,155
0
5,086
L
Chang'e
SaiKirito
Chang'e
8,329
875
3,332
3,080
20,915
12,957
0
13,340
7,281
21,160
302
W
Ymir
Spy759
Ymir
13,511
2,200
2,312
4,759
19,340
12,719
2,244
3,857
15,261
22,194
0
W
Vulcan
25,839
8,852
2,563
2,701
16,121
9,003
2,695
4,755
10,990
64,893
2,301
W
Gilgamesh
lurionnnn
Gilgamesh
20,663
4,958
171
1,978
24,654
29,138
1,126
4,038
20,194
0
42,268
W
Cerberus
nograna
Cerberus
10,054
305
1,860
3,738
17,464
21,739
637
4,364
12,924
24,320
237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,433
Gold Earned
60,194
151
Minions Killed
203
0
Camps Cleared
0
953,574
Distance Traveled
1,368,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,497
766
80
5
0
205,535
0
L
Susano
9,992
666
23
2
0
167,305
0
W
Sylvanus
11,011
734
16
1
0
241,907
0
L
Ullr
8,388
559
15
1
0
231,836
0
L
Serqet
8,072
538
3
0
0
141,245
0
L
Chang'e
9,484
632
30
2
0
207,653
0
W
Ymir
12,500
833
22
1
0
264,866
0
W
Vulcan
13,808
921
87
6
0
316,940
0
W
Gilgamesh
11,751
783
40
3
0
282,061
0
W
Cerberus
11,124
742
38
3
0
262,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role