Player Matchup

Atlas
Atlas
Drmust47YT
Atlas
Level 60
God Stats
3W - 0L
1,734 SR
Queue Stats
400W - 417L
1,438 Elo+
Party 1
Zeus
Zeus
Huba Hun
Zeus
Level 183
God Stats
25W - 14L
1,612 SR
Queue Stats
894W - 1,001L
1,522 Elo+
Solo
Sylvanus
Sylvanus
KIKYN CHIKYN
Sylvanus
Level 154
God Stats
5W - 2L
1,528 SR
Queue Stats
308W - 340L
1,404 Elo+
Solo
Mercury
Mercury
VerbalDIRD
Mercury
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 180L
1,420 Elo+
Solo
Medusa
Medusa
lahided
Medusa
Level 85
God Stats
3W - 0L
1,287 SR
Queue Stats
152W - 126L
1,596 Elo+
Party 1
Team Averages
Level 128
1,532 SR
1,476 Elo+

VS

Team Averages
Level 97
1,517 SR
1,414 Elo+
Horus
Horus
Baudcois007
Horus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,113 Elo+
Solo
Da Ji
Da Ji
Jwhartman14
Da Ji
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 150L
1,477 Elo+
Solo
Agni
Agni
PHG_Muffin_man
Agni
Level 83
God Stats
1W - 2L
1,584 SR
Queue Stats
58W - 52L
1,504 Elo+
Solo
Camazotz
Camazotz
thehighlife788
Camazotz
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
177W - 167L
1,504 Elo+
Solo
Maui
Maui
xBadJuJu--
Maui
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 219L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
1 / 1 / 10
7,631
954
5,366
7,570
7,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zeus
17
7 / 0 / 5
9,343
1,168
14,035
2,714
1,647
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
KIKYN CHIKYN
Sylvanus
12
0 / 2 / 7
6,848
856
5,544
10,507
8,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mercury
VerbalDIRD
Mercury
11
3 / 5 / 2
7,215
902
1,726
7,584
3,554
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Medusa
lahided
Medusa
14
1 / 0 / 8
7,556
945
6,536
8,107
4,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
5,347
668
158
1,634
1,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

11
2 / 3 / 2
6,027
753
3,540
7,081
8,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 4 / 4
6,500
813
6,546
7,583
3,657
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Camazotz
14
2 / 2 / 4
6,580
823
4,731
10,648
8,808
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 2 / 6
7,003
875
4,150
9,967
10,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
12
Kills
7
8
Deaths
12
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Atlas
1
1
10
6
W
Zeus
7
0
5
9.5
L
2
3
2
1
W
Sylvanus
KIKYN CHIKYN
Sylvanus
0
2
7
1.75
L
2
4
4
1
W
Mercury
VerbalDIRD
Mercury
3
5
2
0.8
W
Medusa
lahided
Medusa
1
0
8
5
L
Camazotz
2
2
4
2
L
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,207
Damage
19,125
36,482
Taken
36,913
25,738
Mitigated
32,916
15,731
Healing
13,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
158
158
40
136
1,634
1,214
0
824
810
0
555
W
Atlas
5,366
1,776
1,005
905
7,570
7,520
185
2,226
5,344
12,915
254
W
Zeus
14,035
1,182
781
304
2,714
1,647
407
927
1,787
30,089
1,340
L
3,540
449
95
907
7,081
8,669
0
3,590
3,491
0
4,543
W
Sylvanus
KIKYN CHIKYN
Sylvanus
5,544
913
4,697
4,383
10,507
8,774
136
2,673
7,834
9,248
384
L
6,546
343
790
2,093
7,583
3,657
0
6,313
1,270
17,494
0
W
Mercury
VerbalDIRD
Mercury
1,726
1,011
740
641
7,584
3,554
236
2,041
5,543
0
4,581
W
Medusa
lahided
Medusa
6,536
2,418
1,379
896
8,107
4,243
635
2,829
5,278
0
13,484
L
Camazotz
4,731
595
382
4,012
10,648
8,808
0
6,818
3,830
0
16,370
L
4,150
299
1,074
3,763
9,967
10,568
0
6,861
3,106
7,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,593
Gold Earned
31,457
102
Minions Killed
59
0
Camps Cleared
0
810,477
Distance Traveled
620,668
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,347
668
1
0
0
24,739
0
W
Atlas
7,631
954
24
3
0
149,042
0
W
Zeus
9,343
1,168
38
5
0
162,460
0
L
Da Ji
6,027
753
1
0
0
126,689
0
W
Sylvanus
6,848
856
9
1
0
160,594
0
L
Agni
6,500
813
21
3
0
141,952
0
W
Mercury
7,215
902
8
1
0
151,432
0
W
Medusa
7,556
945
23
3
0
186,949
0
L
Camazotz
6,580
823
27
3
0
159,692
0
L
Maui
7,003
875
9
1
0
167,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role