Player Matchup

Jormungandr
Jormungandr
BetoRamone1910
Jormungandr
Level 108
God Stats
10W - 13L
1,595 SR
Queue Stats
566W - 583L
1,528 Elo+
Solo
Cthulhu
Cthulhu
GojoDuhGoat
Cthulhu
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,518 Elo+
Party 1
Izanami
Izanami
IanAyala
Izanami
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,545 Elo+
Solo
Yemoja
Yemoja
PhiiLaBoNg
Yemoja
Level 154
God Stats
1W - 1L
1,285 SR
Queue Stats
121W - 106L
1,481 Elo+
Party 1
King Arthur
King Arthur
Tubz8155623
King Arthur
Level 107
God Stats
3W - 2L
1,852 SR
Queue Stats
129W - 126L
1,490 Elo+
Party 1
Team Averages
Level 119
1,546 SR
1,512 Elo+

VS

Team Averages
Level 127
1,644 SR
1,441 Elo+
He Bo
He Bo
 
He Bo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Chelhell
Hel
Level 157
God Stats
5W - 5L
1,635 SR
Queue Stats
1,242W - 1,286L
1,495 Elo+
Solo
Kukulkan
Kukulkan
Joesus88
Kukulkan
Level 126
God Stats
4W - 4L
1,872 SR
Queue Stats
320W - 329L
1,499 Elo+
Solo
Medusa
Medusa
TaCmgPORRA
Medusa
Level 117
God Stats
1W - 1L
1,715 SR
Queue Stats
8W - 11L
1,337 Elo+
Solo
Freya
Freya
theimmortalsoul
Freya
Level 88
God Stats
1W - 5L
1,500 SR
Queue Stats
255W - 266L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BetoRamone1910
Jormungandr
14
0 / 1 / 7
7,581
758
9,456
9,160
5,828
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
GojoDuhGoat
Cthulhu
16
3 / 1 / 6
8,555
856
12,797
12,604
12,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
IanAyala
Izanami
14
2 / 2 / 4
7,885
789
6,208
9,380
4,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
PhiiLaBoNg
Yemoja
12
0 / 1 / 6
7,124
712
1,541
4,348
2,528
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

King Arthur
Tubz8155623
King Arthur
14
5 / 2 / 4
8,767
877
8,083
13,911
13,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
4 / 1 / 3
7,908
791
10,788
9,576
4,675
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

15
1 / 1 / 5
7,288
729
5,735
8,755
4,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
Joesus88
Kukulkan
1
0 / 0 / 0
2,448
245
0
0
0
Medusa
TaCmgPORRA
Medusa
15
2 / 5 / 2
7,256
726
10,303
14,476
6,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 3 / 4
6,632
663
5,470
9,279
4,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
10
Kills
7
7
Deaths
10
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
1
3
5.5
W
Jormungandr
BetoRamone1910
Jormungandr
0
1
7
3.5
L
1
1
5
3.5
W
Cthulhu
GojoDuhGoat
Cthulhu
3
1
6
6
W
Izanami
IanAyala
Izanami
2
2
4
2
L
Kukulkan
Joesus88
Kukulkan
0
0
0
0
W
Yemoja
PhiiLaBoNg
Yemoja
0
1
6
3
L
Medusa
TaCmgPORRA
Medusa
2
5
2
0.6
W
King Arthur
Tubz8155623
King Arthur
5
2
4
3.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,085
Damage
32,296
49,403
Taken
42,086
39,094
Mitigated
20,245
27,205
Healing
20,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
10,788
1,136
1,214
3,425
9,576
4,675
0
5,323
4,253
25,672
0
W
Jormungandr
BetoRamone1910
Jormungandr
9,456
287
1,419
2,155
9,160
5,828
218
4,657
4,503
20,571
466
L
5,735
565
7,195
5,490
8,755
4,444
0
5,553
3,202
11,461
341
W
Cthulhu
GojoDuhGoat
Cthulhu
12,797
43
1,694
2,402
12,604
12,380
0
5,110
7,494
24,985
1,282
W
Izanami
IanAyala
Izanami
6,208
2,594
443
815
9,380
4,803
851
4,518
4,862
0
16,874
L
Kukulkan
Joesus88
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
PhiiLaBoNg
Yemoja
1,541
293
14,136
1,058
4,348
2,528
296
2,672
1,676
3,608
0
L
Medusa
TaCmgPORRA
Medusa
10,303
2,755
0
1,919
14,476
6,766
0
7,444
7,032
0
21,187
W
King Arthur
Tubz8155623
King Arthur
8,083
114
1,486
1,597
13,911
13,555
50
4,794
9,117
0
18,786
L
5,470
1,895
112
1,313
9,279
4,360
0
4,547
4,732
9,733
291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,912
Gold Earned
31,532
120
Minions Killed
82
0
Camps Cleared
0
965,331
Distance Traveled
733,225
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,908
791
34
3
0
196,648
0
W
Jormungandr
7,581
758
23
2
0
206,966
0
L
Hel
7,288
729
19
2
0
171,425
0
W
Cthulhu
8,555
856
34
3
0
220,696
0
W
Izanami
7,885
789
30
3
0
175,902
0
L
Kukulkan
2,448
245
0
0
0
0
0
W
Yemoja
7,124
712
4
0
0
163,254
0
L
Medusa
7,256
726
21
2
0
191,099
0
W
King Arthur
8,767
877
29
3
0
198,513
0
L
Freya
6,632
663
8
1
0
174,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role