Player Matchup

Xing Tian
Xing Tian
CKxSkull12x
Xing Tian
Level 140
God Stats
3W - 3L
1,720 SR
Queue Stats
161W - 165L
1,490 Elo+
Solo
Nu Wa
Nu Wa
ClausC
Nu Wa
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,167 Elo+
Solo
Khepri
Khepri
Oavatoc
Khepri
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 131L
1,417 Elo+
Solo
Ne Zha
Ne Zha
Prvt SnowBall92
Ne Zha
Level 156
God Stats
5W - 5L
1,728 SR
Queue Stats
451W - 464L
1,523 Elo+
Solo
Cerberus
Cerberus
Repents
Cerberus
Level 86
God Stats
4W - 2L
1,500 SR
Queue Stats
235W - 209L
1,539 Elo+
Solo
Team Averages
Level 126
1,590 SR
1,427 Elo+

VS

Team Averages
Level 100
1,502 SR
1,456 Elo+
Charon
Charon
 
Charon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BrothaSteel
Shiva
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 85L
1,301 Elo+
Party 1
Xing Tian
Xing Tian
Ic3Guardian
Xing Tian
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,463 Elo+
Party 1
Sun Wukong
Sun Wukong
Tita248
Sun Wukong
Level 83
God Stats
1W - 2L
1,298 SR
Queue Stats
104W - 103L
1,486 Elo+
Solo
Ares
Ares
VersatileTree7
Ares
Level 129
God Stats
4W - 3L
1,712 SR
Queue Stats
238W - 253L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CKxSkull12x
Xing Tian
10
0 / 3 / 7
6,983
635
2,527
9,216
6,223
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
ClausC
Nu Wa
16
1 / 3 / 9
8,866
806
10,231
9,629
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
Oavatoc
Khepri
9
1 / 3 / 1
7,004
637
2,664
7,343
4,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
6 / 6 / 7
9,141
831
14,930
12,030
5,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Repents
Cerberus
17
8 / 4 / 7
10,054
914
13,675
18,798
23,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
17
2 / 4 / 10
9,267
842
7,892
12,851
10,402
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 2 / 13
9,702
882
13,876
10,994
10,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Ic3Guardian
Xing Tian
16
6 / 5 / 11
9,968
906
16,459
12,912
6,903
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Tita248
Sun Wukong
14
1 / 1 / 6
8,588
781
3,627
5,909
5,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
6 / 5 / 6
8,945
813
7,112
11,992
9,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
64
16
Kills
18
19
Deaths
17
31
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
4
10
1.75
W
3
2
13
4.75
L
Xing Tian
CKxSkull12x
Xing Tian
0
3
7
1.17
L
Nu Wa
ClausC
Nu Wa
1
3
9
1.83
W
Xing Tian
Ic3Guardian
Xing Tian
6
5
11
2.3
L
Khepri
Oavatoc
Khepri
1
3
1
0.5
L
6
6
7
1.58
L
Cerberus
Repents
Cerberus
8
4
7
2.88
W
Sun Wukong
Tita248
Sun Wukong
1
1
6
4
W
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,027
Damage
48,966
57,016
Taken
54,658
43,011
Mitigated
43,344
15,060
Healing
12,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
7,892
615
1,363
3,046
12,851
10,402
1,224
5,890
6,961
28,996
0
W
13,876
2,051
1,002
2,197
10,994
10,539
1,135
7,055
3,939
0
28,688
L
Xing Tian
CKxSkull12x
Xing Tian
2,527
366
282
2,274
9,216
6,223
406
4,486
4,437
4,321
0
L
Nu Wa
ClausC
Nu Wa
10,231
3,062
448
2,320
9,629
3,749
693
7,976
1,612
25,558
115
W
Xing Tian
Ic3Guardian
Xing Tian
16,459
1,099
534
780
12,912
6,903
104
6,160
6,752
26,158
240
L
Khepri
Oavatoc
Khepri
2,664
395
514
664
7,343
4,248
0
4,208
2,929
5,587
1,560
L
14,930
2,496
218
1,297
12,030
5,577
342
7,145
4,688
0
25,216
L
Cerberus
Repents
Cerberus
13,675
1,087
575
6,468
18,798
23,214
86
7,255
10,808
29,407
0
W
Sun Wukong
Tita248
Sun Wukong
3,627
591
680
890
5,909
5,682
843
2,487
3,422
477
7,343
W
7,112
527
479
1,567
11,992
9,818
0
6,852
5,140
9,865
1,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,048
Gold Earned
46,470
129
Minions Killed
115
0
Camps Cleared
0
720,231
Distance Traveled
856,353
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,267
842
37
3
0
185,131
0
W
Shiva
9,702
882
28
3
0
219,830
0
L
Xing Tian
6,983
635
2
0
0
100,825
0
L
Nu Wa
8,866
806
36
3
0
193,449
0
W
Xing Tian
9,968
906
26
2
0
170,335
0
L
Khepri
7,004
637
14
1
0
78,382
0
L
Ne Zha
9,141
831
28
3
0
161,370
0
L
Cerberus
10,054
914
49
4
0
186,205
0
W
Sun Wukong
8,588
781
13
1
0
122,725
0
W
Ares
8,945
813
11
1
0
158,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role