Player Matchup

Arachne
Arachne
 
Arachne
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Goruji
Vamana
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 132L
1,468 Elo+
Party 1
Nut
Nut
Kaosuke
Nut
Level 158
God Stats
0W - 2L
1,288 SR
Queue Stats
145W - 135L
1,468 Elo+
Party 1
Agni
Agni
Sr_Destroyer24
Agni
Level 143
God Stats
6W - 9L
1,295 SR
Queue Stats
139W - 124L
1,525 Elo+
Party 3
Thanatos
Thanatos
Sr_Huesosko24
Thanatos
Level 126
God Stats
31W - 33L
1,444 SR
Queue Stats
139W - 126L
1,517 Elo+
Party 3
Team Averages
Level 137
1,405 SR
1,495 Elo+

VS

Team Averages
Level 95
1,525 SR
1,487 Elo+
Fenrir
Fenrir
El1teZ
Fenrir
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 8L
1,422 Elo+
Party 2
Anubis
Anubis
Unschlauer
Anubis
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 12L
1,422 Elo+
Party 2
Ymir
Ymir
Zazminek
Ymir
Level 100
God Stats
2W - 5L
1,257 SR
Queue Stats
71W - 67L
1,556 Elo+
Solo
Chaac
Chaac
aidancom
Chaac
Level 125
God Stats
10W - 3L
1,792 SR
Queue Stats
175W - 168L
1,574 Elo+
Solo
Neith
Neith
mikryx
Neith
Level 138
God Stats
23W - 25L
1,579 SR
Queue Stats
105W - 125L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
0 / 1 / 0
4,876
488
2,238
9,941
3,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
Goruji
Vamana
10
2 / 1 / 1
5,301
530
3,762
6,134
5,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nut
10
1 / 1 / 2
5,752
575
4,636
5,001
2,466
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 0
5,423
542
4,141
4,205
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Sr_Huesosko24
Thanatos
10
0 / 3 / 0
4,744
474
1,003
9,235
3,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
El1teZ
Fenrir
9
2 / 0 / 3
5,392
539
2,369
5,786
2,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Unschlauer
Anubis
11
3 / 0 / 1
6,472
647
3,929
5,074
2,615
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ymir
9
2 / 1 / 0
5,443
544
2,411
7,920
5,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
aidancom
Chaac
11
0 / 0 / 1
6,077
608
5,934
4,865
3,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
mikryx
Neith
8
0 / 2 / 4
4,675
468
4,171
5,364
1,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
7
7
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
1
0
0
W
Fenrir
El1teZ
Fenrir
2
0
3
3.5
L
Vamana
Goruji
Vamana
2
1
1
2.5
L
Nut
1
1
2
2
L
0
1
0
0
L
Thanatos
Sr_Huesosko24
Thanatos
0
3
0
0
W
Anubis
Unschlauer
Anubis
3
0
1
3.5
W
Ymir
2
1
0
2
W
Chaac
aidancom
Chaac
0
0
1
0.5
W
Neith
mikryx
Neith
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,780
Damage
18,814
34,516
Taken
29,009
16,034
Mitigated
15,607
14,789
Healing
9,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,238
1,885
0
4,469
9,941
3,542
0
0
9,941
0
25,609
W
Fenrir
El1teZ
Fenrir
2,369
357
0
996
5,786
2,526
0
1,038
4,748
0
26,652
L
Vamana
Goruji
Vamana
3,762
2,079
0
1,770
6,134
5,353
201
1,303
4,831
0
30,655
L
Nut
4,636
3,287
157
1,903
5,001
2,466
0
1,108
3,893
0
34,248
L
4,141
130
0
828
4,205
1,095
0
1,738
2,467
45,652
897
L
Thanatos
Sr_Huesosko24
Thanatos
1,003
324
0
5,662
9,235
3,578
0
2,070
7,165
0
44,232
W
Anubis
Unschlauer
Anubis
3,929
335
0
2,972
5,074
2,615
0
2,816
2,258
46,029
2,975
W
Ymir
2,411
352
67
2,498
7,920
5,587
0
0
7,729
18,341
0
W
Chaac
aidancom
Chaac
5,934
447
0
2,364
4,865
3,295
0
0
4,865
0
44,066
W
Neith
mikryx
Neith
4,171
1,212
0
840
5,364
1,584
0
167
4,974
0
22,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,096
Gold Earned
28,059
324
Minions Killed
298
0
Camps Cleared
0
978,574
Distance Traveled
985,415
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,876
488
54
5
0
184,490
0
W
Fenrir
5,392
539
47
5
0
216,843
1
L
Vamana
5,301
530
58
6
0
173,489
0
L
Nut
5,752
575
61
6
0
163,369
2
L
Agni
5,423
542
86
9
0
213,279
2
L
Thanatos
4,744
474
65
7
0
243,947
0
W
Anubis
6,472
647
89
9
0
177,153
0
W
Ymir
5,443
544
26
3
0
178,473
1
W
Chaac
6,077
608
94
9
0
201,821
5
W
Neith
4,675
468
42
4
0
211,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role