Player Matchup

Chang'e
Chang'e
Gold II
 
Chang'e
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold II
 
Bellona
Gold II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold I
Gamer200012001
Anhur
Gold I
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 93L
1,646 MMR
Solo
Ne Zha
Ne Zha
Gold I
Orderedmess
Ne Zha
Gold I
Level 158
God Stats
0W - 2L
1,305 SR
Queue Stats
57W - 47L
1,652 MMR
Solo
Achilles
Achilles
Gold II
junsilis9
Achilles
Gold II
Level 114
God Stats
5W - 6L
1,618 SR
Queue Stats
261W - 255L
1,640 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,485 SR
1,588 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 152
1,565 SR
1,654 MMR
Neith
Neith
Gold V
GreatEmil
Neith
Gold V
Level 228
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 9L
1,638 MMR
Solo
Maui
Maui
Gold II
MarcoIIX
Maui
Gold II
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 101L
1,560 MMR
Party 2
Janus
Janus
Platinum III
cachurro699
Janus
Platinum III
Level 159
God Stats
7W - 6L
1,789 SR
Queue Stats
136W - 129L
1,709 MMR
Party 1
Awilix
Awilix
Platinum II
nmc777
Awilix
Platinum II
Level 133
God Stats
22W - 14L
1,719 SR
Queue Stats
106W - 98L
1,794 MMR
Party 2
Nike
Nike
Gold III
thelarg
Nike
Gold III
Level 151
God Stats
1W - 1L
1,315 SR
Queue Stats
57W - 60L
1,571 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
0 / 2 / 2
3,818
764
1,591
3,505
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bellona
 
Bellona
7
1 / 0 / 0
3,748
750
4,072
5,166
4,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

5
0 / 1 / 1
2,986
597
1,203
3,266
936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Ne Zha
7
2 / 1 / 0
3,789
758
1,699
4,988
1,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
junsilis9
Achilles
3
1 / 1 / 0
3,031
606
1,338
2,564
1,346
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ThanatosSusanoAphrodite

VS

Bans
ThorAthenaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GreatEmil
Neith
6
0 / 0 / 2
3,422
684
2,122
1,543
380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
6
0 / 1 / 2
3,604
721
803
3,703
2,054
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
2 / 1 / 1
4,569
914
1,663
2,221
632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
nmc777
Awilix
6
3 / 1 / 2
4,052
810
2,734
3,549
1,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
thelarg
Nike
6
0 / 1 / 0
3,629
726
2,260
5,505
2,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
4
Kills
5
5
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
2
0.5
L
Bellona
 
Bellona
1
0
0
1
L
0
1
1
0.5
W
Neith
GreatEmil
Neith
0
0
2
1
W
Maui
0
1
2
1
L
Ne Zha
2
1
0
2
W
2
1
1
2.5
L
Achilles
junsilis9
Achilles
1
1
0
1
W
Awilix
nmc777
Awilix
3
1
2
4
W
Nike
thelarg
Nike
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,903
Damage
9,582
19,489
Taken
16,521
9,808
Mitigated
6,998
8,483
Healing
3,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,591
82
102
1,032
3,505
1,065
0
1,238
2,133
17,883
0
L
Bellona
 
Bellona
4,072
1,466
0
2,426
5,166
4,846
0
0
5,166
0
24,004
L
1,203
917
0
849
3,266
936
0
654
2,612
0
14,075
W
Neith
GreatEmil
Neith
2,122
958
0
707
1,543
380
0
0
1,543
0
23,737
W
Maui
803
249
0
1,034
3,703
2,054
0
0
3,703
8,217
2,202
L
Ne Zha
1,699
652
0
2,997
4,988
1,615
0
251
4,697
0
20,362
W
1,663
264
0
190
2,221
632
0
1,273
724
25,678
0
L
Achilles
junsilis9
Achilles
1,338
358
0
1,077
2,564
1,346
0
142
2,422
0
5,010
W
Awilix
nmc777
Awilix
2,734
1,635
0
348
3,549
1,254
0
84
3,455
0
14,140
W
Nike
thelarg
Nike
2,260
322
0
1,499
5,505
2,678
0
0
4,918
0
22,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,372
Gold Earned
19,276
149
Minions Killed
180
0
Camps Cleared
0
491,681
Distance Traveled
566,589
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,818
764
43
9
0
122,408
0
L
Bellona
3,748
750
39
8
0
114,933
0
L
Anhur
2,986
597
18
4
0
82,696
0
W
Neith
3,422
684
37
7
0
93,526
0
W
Maui
3,604
721
20
4
0
110,202
2
L
Ne Zha
3,789
758
43
9
0
121,503
0
W
Janus
4,569
914
60
12
0
117,747
0
L
Achilles
3,031
606
6
1
0
50,141
0
W
Awilix
4,052
810
19
4
0
140,821
0
W
Nike
3,629
726
44
9
0
104,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role