Player Matchup

Horus
Horus
Silver I
Chris_Gack
Horus
Silver I
Level 203
God Stats
3W - 2L
1,500 SR
Queue Stats
138W - 138L
1,083 MMR
Solo
Kukulkan
Kukulkan
Silver I
DarkF3r
Kukulkan
Silver I
Level 159
God Stats
2W - 3L
1,420 SR
Queue Stats
76W - 96L
1,221 MMR
Solo
Mulan
Mulan
Silver III
Tru_Visionz
Mulan
Silver III
Level 156
God Stats
10W - 19L
1,407 SR
Queue Stats
187W - 218L
1,085 MMR
Solo
Cupid
Cupid
Silver IV
WimpySumo403848
Cupid
Silver IV
Level 155
God Stats
0W - 2L
1,479 SR
Queue Stats
21W - 24L
1,161 MMR
Solo
Ravana
Ravana
Bronze III
xflexx1
Ravana
Bronze III
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 15L
1,217 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 148
1,461 SR
1,154 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,521 SR
1,152 MMR
Zeus
Zeus
Gold IV
BabyMyl0
Zeus
Gold IV
Level 147
God Stats
2W - 0L
1,787 SR
Queue Stats
262W - 262L
1,232 MMR
Solo
Awilix
Awilix
Gold V
MidOrTroIl
Awilix
Gold V
Level 131
God Stats
15W - 13L
1,293 SR
Queue Stats
432W - 448L
1,278 MMR
Solo
King Arthur
King Arthur
Silver I
PROABGHUNTR
King Arthur
Silver I
Level 66
God Stats
302W - 182L
1,625 SR
Queue Stats
676W - 709L
1,130 MMR
Solo
Hachiman
Hachiman
Silver II
Real_Big_Moose
Hachiman
Silver II
Level 105
God Stats
20W - 19L
1,544 SR
Queue Stats
72W - 81L
957 MMR
Party 1
Bacchus
Bacchus
Gold V
SQUIDZONFIRE
Bacchus
Gold V
Level 151
God Stats
13W - 10L
1,357 SR
Queue Stats
105W - 117L
1,163 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
10
0 / 1 / 2
5,801
527
3,351
9,184
7,137
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
DarkF3r
Kukulkan
8
0 / 2 / 0
4,894
445
1,434
5,239
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 1 / 0
5,885
535
2,992
9,182
5,908
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 2 / 1
5,388
490
3,176
6,043
2,082
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
xflexx1
Ravana
11
2 / 1 / 0
5,731
521
4,283
6,167
2,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
ThanatosSun WukongGilgameshThoth

VS

Bans
ThorAo KuangAresBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
1 / 0 / 1
6,875
625
4,267
3,862
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
MidOrTroIl
Awilix
12
4 / 0 / 1
6,360
578
5,168
7,676
3,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
PROABGHUNTR
King Arthur
13
1 / 1 / 0
7,049
641
6,375
7,019
6,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
12
1 / 0 / 3
6,757
614
4,285
4,690
1,651
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
SQUIDZONFIRE
Bacchus
10
0 / 2 / 3
5,654
514
3,547
8,083
6,796
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
7
7
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
1
0
1
1.5
L
Horus
0
1
2
1
L
Kukulkan
DarkF3r
Kukulkan
0
2
0
0
W
Awilix
MidOrTroIl
Awilix
4
0
1
4.5
W
King Arthur
PROABGHUNTR
King Arthur
1
1
0
1
W
Hachiman
1
0
3
2.5
W
Bacchus
SQUIDZONFIRE
Bacchus
0
2
3
0.75
L
1
1
0
1
L
0
2
1
0.25
L
Ravana
xflexx1
Ravana
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,236
Damage
23,642
35,815
Taken
31,330
19,626
Mitigated
18,837
13,845
Healing
10,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
4,267
487
0
1,044
3,862
1,240
0
888
2,974
51,140
2,097
L
Horus
3,351
1,298
386
3,039
9,184
7,137
0
3,311
5,873
0
23,904
L
Kukulkan
DarkF3r
Kukulkan
1,434
89
0
1,148
5,239
1,952
0
2,004
3,235
25,992
0
W
Awilix
MidOrTroIl
Awilix
5,168
2,005
0
1,749
7,676
3,112
0
546
7,130
0
48,050
W
King Arthur
PROABGHUNTR
King Arthur
6,375
577
0
1,675
7,019
6,038
0
0
7,019
7,698
54,255
W
Hachiman
4,285
1,930
0
3,227
4,690
1,651
1,100
0
4,690
0
58,682
W
Bacchus
SQUIDZONFIRE
Bacchus
3,547
341
0
2,602
8,083
6,796
0
0
8,083
18,681
0
L
2,992
688
0
3,026
9,182
5,908
0
676
8,506
0
44,125
L
3,176
1,777
97
2,266
6,043
2,082
0
1,006
5,037
0
37,125
L
Ravana
xflexx1
Ravana
4,283
1,226
0
3,883
6,167
2,547
0
1,173
4,994
0
39,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,699
Gold Earned
32,695
293
Minions Killed
406
0
Camps Cleared
0
990,051
Distance Traveled
1,134,121
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,875
625
102
9
0
206,080
1
L
Horus
5,801
527
35
3
0
228,777
5
L
Kukulkan
4,894
445
46
4
0
144,320
2
W
Awilix
6,360
578
71
6
0
262,538
2
W
King Arthur
7,049
641
105
10
0
241,985
0
W
Hachiman
6,757
614
90
8
0
191,772
0
W
Bacchus
5,654
514
38
3
0
231,746
4
L
Mulan
5,885
535
75
7
0
186,221
5
L
Cupid
5,388
490
74
7
0
203,148
2
L
Ravana
5,731
521
63
6
0
227,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role