Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Alex_o_lotl
Nike
Level 121
God Stats
11W - 6L
1,641 SR
Queue Stats
389W - 401L
1,423 Elo+
Solo
Skadi
Skadi
EKSGLOPLEMUR
Skadi
Level 119
God Stats
1W - 3L
1,715 SR
Queue Stats
40W - 33L
1,568 Elo+
Solo
Sylvanus
Sylvanus
Guizma
Sylvanus
Level 184
God Stats
9W - 9L
1,521 SR
Queue Stats
413W - 414L
1,427 Elo+
Solo
Zhong Kui
Zhong Kui
superpavan007
Zhong Kui
Level 127
God Stats
6W - 4L
1,582 SR
Queue Stats
60W - 61L
1,450 Elo+
Party 2
Team Averages
Level 135
1,592 SR
1,473 Elo+

VS

Team Averages
Level 41
1,577 SR
1,323 Elo+
Erlang Shen
Erlang Shen
ICant11
Erlang Shen
Level 86
God Stats
177W - 150L
1,628 SR
Queue Stats
315W - 283L
1,454 Elo+
Solo
Thanatos
Thanatos
Luayais
Thanatos
Level 16
God Stats
7W - 12L
1,500 SR
Queue Stats
137W - 123L
1,306 Elo+
Party 1
Ah Puch
Ah Puch
Sir_Ray23
Ah Puch
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 170L
1,315 Elo+
Party 1
Nut
Nut
Xx-RoberO7-xX
Nut
Level 44
God Stats
5W - 2L
1,756 SR
Queue Stats
26W - 32L
1,408 Elo+
Solo
Bacchus
Bacchus
deltamain117
Bacchus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,130 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 0 / 4
6,202
620
5,416
7,211
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 2 / 2
5,096
510
4,455
7,035
2,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 0 / 4
5,742
574
5,297
5,830
2,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Guizma
Sylvanus
10
2 / 0 / 3
5,775
578
4,178
5,305
3,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
superpavan007
Zhong Kui
12
3 / 0 / 1
6,860
686
3,134
3,868
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ICant11
Erlang Shen
11
0 / 1 / 1
5,998
600
2,925
8,143
6,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Luayais
Thanatos
6
1 / 4 / 0
4,316
432
2,713
9,158
3,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Sir_Ray23
Ah Puch
10
0 / 2 / 0
4,787
479
1,780
5,345
1,708
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 3 / 0
4,705
471
4,097
7,631
2,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
deltamain117
Bacchus
6
0 / 2 / 0
3,975
398
1,379
5,985
4,387
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
12
Kills
1
2
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
0
4
5
W
1
2
2
1
W
3
0
4
5
W
Sylvanus
Guizma
Sylvanus
2
0
3
3.5
L
Erlang Shen
ICant11
Erlang Shen
0
1
1
0.5
L
Thanatos
Luayais
Thanatos
1
4
0
0.25
L
Ah Puch
Sir_Ray23
Ah Puch
0
2
0
0
L
0
3
0
0
L
Bacchus
deltamain117
Bacchus
0
2
0
0
W
Zhong Kui
superpavan007
Zhong Kui
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,480
Damage
12,894
29,249
Taken
36,262
14,857
Mitigated
17,916
14,499
Healing
7,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,416
1,791
0
5,294
7,211
2,951
0
40
7,171
0
45,967
W
4,455
343
0
1,371
7,035
2,802
0
0
6,552
0
23,514
W
5,297
2,109
0
2,538
5,830
2,470
633
457
5,373
0
27,810
W
Sylvanus
Guizma
Sylvanus
4,178
1,844
400
1,865
5,305
3,532
508
1,083
4,222
29,692
9,578
L
Erlang Shen
ICant11
Erlang Shen
2,925
1,169
0
2,942
8,143
6,492
0
0
7,782
0
39,910
L
Thanatos
Luayais
Thanatos
2,713
983
0
2,448
9,158
3,142
0
1,144
7,862
0
17,107
L
Ah Puch
Sir_Ray23
Ah Puch
1,780
77
0
1,322
5,345
1,708
0
2,764
2,581
24,268
0
L
4,097
1,359
0
1,106
7,631
2,187
0
1,606
5,689
0
32,331
L
Bacchus
deltamain117
Bacchus
1,379
133
0
88
5,985
4,387
0
1,263
4,495
5,685
906
W
Zhong Kui
superpavan007
Zhong Kui
3,134
217
0
3,031
3,868
3,102
81
1,346
2,522
46,540
2,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,675
Gold Earned
23,781
343
Minions Killed
186
0
Camps Cleared
0
1,012,930
Distance Traveled
923,194
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,202
620
84
8
0
260,420
0
W
Nike
5,096
510
33
3
0
185,732
1
W
Skadi
5,742
574
30
3
0
189,552
0
W
Sylvanus
5,775
578
72
7
0
157,803
2
L
Erlang Shen
5,998
600
63
6
0
158,884
0
L
Thanatos
4,316
432
24
2
0
216,002
0
L
Ah Puch
4,787
479
40
4
0
147,996
2
L
Nut
4,705
471
48
5
0
177,361
0
L
Bacchus
3,975
398
11
1
0
222,951
0
W
Zhong Kui
6,860
686
124
12
0
219,423
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role