Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
CrïtYmïr
Hades
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 21L
1,691 Elo+
Party 1
He Bo
He Bo
Fransker
He Bo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 30L
1,621 Elo+
Party 1
Medusa
Medusa
Malcohm
Medusa
Level 155
God Stats
9W - 9L
1,571 SR
Queue Stats
206W - 139L
1,613 Elo+
Solo
Osiris
Osiris
indemnification
Osiris
Level 145
God Stats
9W - 5L
1,709 SR
Queue Stats
99W - 85L
1,571 Elo+
Solo
Team Averages
Level 103
1,556 SR
1,599 Elo+

VS

Team Averages
Level 163
1,646 SR
1,579 Elo+
Scylla
Scylla
ChibiVashSama
Scylla
Level 185
God Stats
1W - 3L
1,736 SR
Queue Stats
298W - 267L
1,520 Elo+
Solo
Athena
Athena
Hiraghim
Athena
Level 146
God Stats
8W - 5L
1,486 SR
Queue Stats
190W - 175L
1,552 Elo+
Solo
Danzaburou
Danzaburou
SinisterAres
Danzaburou
Level 208
God Stats
6W - 6L
1,655 SR
Queue Stats
675W - 620L
1,588 Elo+
Solo
Thanatos
Thanatos
UltraUmbreon
Thanatos
Level 119
God Stats
4W - 9L
1,508 SR
Queue Stats
158W - 123L
1,613 Elo+
Solo
Gilgamesh
Gilgamesh
lMrNobodyl
Gilgamesh
Level 157
God Stats
7W - 4L
1,842 SR
Queue Stats
96W - 66L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
0 / 0 / 2
3,756
751
1,688
3,326
2,842
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
7
0 / 0 / 1
4,035
807
569
2,561
819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

He Bo
Fransker
He Bo
7
2 / 0 / 0
3,906
781
2,427
2,173
501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Malcohm
Medusa
7
2 / 1 / 0
4,032
806
3,233
3,781
1,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 0 / 1
3,853
771
2,794
6,500
5,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,058
812
1,420
2,016
610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Athena
Hiraghim
Athena
7
1 / 0 / 0
3,946
789
1,782
3,796
2,352
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
SinisterAres
Danzaburou
4
0 / 2 / 0
2,967
593
1,384
3,315
1,079
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
UltraUmbreon
Thanatos
6
0 / 1 / 1
3,456
691
1,214
5,124
1,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
lMrNobodyl
Gilgamesh
7
0 / 1 / 0
4,118
824
4,068
6,611
3,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
1
1
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
2
1
L
0
0
0
0
W
Hades
0
0
1
0.5
W
He Bo
Fransker
He Bo
2
0
0
2
L
Athena
Hiraghim
Athena
1
0
0
1
W
Medusa
Malcohm
Medusa
2
1
0
2
L
Danzaburou
SinisterAres
Danzaburou
0
2
0
0
L
Thanatos
UltraUmbreon
Thanatos
0
1
1
0.5
W
0
0
1
0.5
L
Gilgamesh
lMrNobodyl
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,711
Damage
9,868
18,341
Taken
20,862
10,526
Mitigated
9,397
9,312
Healing
9,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
1,688
1,160
0
1,633
3,326
2,842
0
551
2,775
11,965
0
L
1,420
204
0
681
2,016
610
0
1,067
949
22,585
0
W
Hades
569
198
115
2,168
2,561
819
0
959
1,434
20,091
507
W
He Bo
Fransker
He Bo
2,427
466
0
1,594
2,173
501
0
253
1,880
16,047
458
L
Athena
Hiraghim
Athena
1,782
970
0
1,384
3,796
2,352
0
368
3,428
11,453
1,640
W
Medusa
Malcohm
Medusa
3,233
1,687
0
1,131
3,781
1,306
0
883
2,898
0
27,295
L
Danzaburou
SinisterAres
Danzaburou
1,384
424
0
1,232
3,315
1,079
0
751
2,564
0
11,042
L
Thanatos
UltraUmbreon
Thanatos
1,214
632
0
4,300
5,124
1,531
0
1,795
3,329
0
15,944
W
2,794
1,463
0
2,671
6,500
5,058
0
0
6,500
0
21,945
L
Gilgamesh
lMrNobodyl
Gilgamesh
4,068
1,574
0
1,919
6,611
3,825
0
496
6,115
0
25,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,582
Gold Earned
18,545
199
Minions Killed
181
0
Camps Cleared
0
588,049
Distance Traveled
558,990
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
3,756
751
18
4
0
120,966
1
L
Scylla
4,058
812
51
10
0
124,880
1
W
Hades
4,035
807
57
11
0
121,548
0
W
He Bo
3,906
781
31
6
0
124,157
2
L
Athena
3,946
789
21
4
0
125,298
2
W
Medusa
4,032
806
49
10
0
99,799
0
L
Danzaburou
2,967
593
21
4
0
61,829
0
L
Thanatos
3,456
691
37
7
0
123,135
0
W
Osiris
3,853
771
44
9
0
121,579
1
L
Gilgamesh
4,118
824
51
10
0
123,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role