Player Matchup

Ra
Ra
CheesyChedda
Ra
Level 48
God Stats
15W - 20L
1,461 SR
Queue Stats
150W - 140L
1,518 Elo+
Solo
Ao Kuang
Ao Kuang
GsKshadow
Ao Kuang
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 168L
1,427 Elo+
Party 1
Martichoras
Martichoras
Jocheve
Martichoras
Level 149
God Stats
12W - 9L
1,790 SR
Queue Stats
63W - 56L
1,558 Elo+
Solo
Bellona
Bellona
Manjaro
Bellona
Level 163
God Stats
7W - 19L
1,150 SR
Queue Stats
174W - 165L
1,529 Elo+
Solo
Sobek
Sobek
chuckyiscool
Sobek
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 133L
1,420 Elo+
Party 1
Team Averages
Level 100
1,480 SR
1,490 Elo+

VS

Team Averages
Level 117
1,452 SR
1,525 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GMamba999
Kukulkan
Level 59
God Stats
4W - 4L
1,500 SR
Queue Stats
67W - 55L
1,523 Elo+
Solo
Nut
Nut
Jdog0620
Nut
Level 128
God Stats
17W - 14L
1,421 SR
Queue Stats
224W - 216L
1,446 Elo+
Solo
Hercules
Hercules
MrBarat
Hercules
Level 138
God Stats
0W - 2L
1,225 SR
Queue Stats
92W - 66L
1,574 Elo+
Solo
Sun Wukong
Sun Wukong
MrrrMonkeyman
Sun Wukong
Level 114
God Stats
47W - 29L
1,615 SR
Queue Stats
48W - 30L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,332
524
2,807
6,623
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
GsKshadow
Ao Kuang
12
3 / 1 / 2
7,167
512
6,692
12,023
4,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Martichoras
Jocheve
Martichoras
12
4 / 2 / 2
7,860
561
8,164
10,354
4,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Manjaro
Bellona
13
4 / 3 / 3
8,054
575
10,701
13,679
14,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 8
7,714
551
5,703
12,379
12,005
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 3 / 4
6,798
486
3,213
8,942
5,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
GMamba999
Kukulkan
13
2 / 1 / 2
7,589
542
12,738
6,530
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 3 / 0
4,705
336
2,346
4,232
1,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
MrBarat
Hercules
12
4 / 5 / 1
7,527
538
9,420
16,716
13,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
MrrrMonkeyman
Sun Wukong
12
3 / 1 / 2
6,637
474
7,527
14,981
8,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
13
Kills
9
9
Deaths
13
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
4
0.67
W
1
2
1
0.75
L
Kukulkan
GMamba999
Kukulkan
2
1
2
3
W
Ao Kuang
GsKshadow
Ao Kuang
3
1
2
4
L
0
3
0
0
W
Martichoras
Jocheve
Martichoras
4
2
2
2.5
W
Bellona
Manjaro
Bellona
4
3
3
1.83
L
Hercules
MrBarat
Hercules
4
5
1
0.9
L
Sun Wukong
MrrrMonkeyman
Sun Wukong
3
1
2
4
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,067
Damage
35,244
55,058
Taken
51,401
38,900
Mitigated
31,708
20,147
Healing
14,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,213
388
838
1,589
8,942
5,459
0
2,721
6,195
34,474
0
W
2,807
511
600
1,503
6,623
2,842
329
1,886
4,737
53,462
956
L
Kukulkan
GMamba999
Kukulkan
12,738
1,322
0
555
6,530
2,829
0
2,188
4,211
64,112
345
W
Ao Kuang
GsKshadow
Ao Kuang
6,692
1,556
0
7,602
12,023
4,742
0
1,903
10,120
40,438
2,361
L
2,346
1,660
0
521
4,232
1,318
0
1,253
2,979
0
16,346
W
Martichoras
Jocheve
Martichoras
8,164
3,162
0
2,698
10,354
4,645
1,740
3,870
6,484
0
64,017
W
Bellona
Manjaro
Bellona
10,701
3,766
0
3,431
13,679
14,666
354
2,495
11,184
0
44,369
L
Hercules
MrBarat
Hercules
9,420
2,865
0
4,919
16,716
13,330
0
2,879
12,781
0
45,138
L
Sun Wukong
MrrrMonkeyman
Sun Wukong
7,527
1,172
0
6,085
14,981
8,772
0
5,578
9,102
0
44,653
W
5,703
645
0
4,313
12,379
12,005
568
5,587
6,792
18,108
636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,127
Gold Earned
33,256
394
Minions Killed
337
0
Camps Cleared
0
1,396,812
Distance Traveled
1,217,855
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,798
486
56
4
0
290,826
4
W
Ra
7,332
524
111
8
0
273,455
1
L
Kukulkan
7,589
542
112
8
0
283,064
4
W
Ao Kuang
7,167
512
85
6
0
316,559
0
L
Nut
4,705
336
22
2
0
100,444
0
W
Martichoras
7,860
561
105
8
0
247,564
0
W
Bellona
8,054
575
67
5
0
275,190
2
L
Hercules
7,527
538
78
6
0
240,483
1
L
Sun Wukong
6,637
474
69
5
0
303,038
1
W
Sobek
7,714
551
26
2
0
284,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role