Player Matchup

Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Every Mepor
Khepri
Level 143
God Stats
5W - 6L
1,500 SR
Queue Stats
58W - 89L
1,397 Elo+
Party 2
Sun Wukong
Sun Wukong
Lunkelii
Sun Wukong
Level 35
God Stats
5W - 2L
1,500 SR
Queue Stats
304W - 331L
1,399 Elo+
Party 2
Danzaburou
Danzaburou
XitoFloow
Danzaburou
Level 17
God Stats
4W - 4L
1,716 SR
Queue Stats
35W - 36L
1,399 Elo+
Party 2
Ravana
Ravana
the wolfman2005
Ravana
Level 29
God Stats
6W - 1L
1,861 SR
Queue Stats
172W - 171L
1,461 Elo+
Party 2
Team Averages
Level 70
1,615 SR
1,431 Elo+

VS

Team Averages
Level 64
1,491 SR
1,472 Elo+
Anubis
Anubis
Eternal Stealth
Anubis
Level 68
God Stats
9W - 16L
1,433 SR
Queue Stats
252W - 300L
1,526 Elo+
Party 1
Izanami
Izanami
Eternal ViiPeR
Izanami
Level 95
God Stats
2W - 4L
1,592 SR
Queue Stats
226W - 282L
1,508 Elo+
Party 1
Hades
Hades
Evici Rocky
Hades
Level 34
God Stats
21W - 24L
1,517 SR
Queue Stats
275W - 305L
1,488 Elo+
Party 1
Bastet
Bastet
OscphysicsALT
Bastet
Level 58
God Stats
18W - 16L
1,452 SR
Queue Stats
117W - 126L
1,404 Elo+
Solo
Charybdis
Charybdis
Yukio_U-irumusu
Charybdis
Level 64
God Stats
19W - 20L
1,460 SR
Queue Stats
195W - 217L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 3 / 2
6,623
552
4,691
6,166
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
11
1 / 0 / 5
6,917
576
3,144
7,781
6,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Lunkelii
Sun Wukong
13
3 / 1 / 2
7,862
655
7,960
10,964
8,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
XitoFloow
Danzaburou
14
4 / 0 / 3
8,665
722
5,189
5,243
2,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 0 / 6
6,771
564
4,784
5,857
2,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
6,658
555
7,115
8,973
4,342
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 2 / 1
5,883
490
4,550
9,366
3,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 2 / 0
5,891
491
5,381
11,538
8,844
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

5
0 / 1 / 0
4,414
368
921
3,526
862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charybdis
Yukio_U-irumusu
Charybdis
11
0 / 3 / 0
5,884
490
2,071
8,308
2,822
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
10
Kills
4
4
Deaths
10
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
3
2
1
L
3
2
0
1.5
L
0
2
1
0.25
W
Khepri
1
0
5
3.5
L
1
2
0
0.5
W
Sun Wukong
Lunkelii
Sun Wukong
3
1
2
4
L
0
1
0
0
W
Danzaburou
XitoFloow
Danzaburou
4
0
3
5.5
L
Charybdis
Yukio_U-irumusu
Charybdis
0
3
0
0
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,768
Damage
20,038
36,011
Taken
41,711
21,317
Mitigated
20,440
12,631
Healing
16,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,691
175
0
600
6,166
1,612
306
3,034
3,132
33,730
0
L
7,115
225
0
4,321
8,973
4,342
0
3,990
4,545
52,461
0
L
4,550
3,118
0
1,339
9,366
3,570
0
2,387
6,919
0
53,370
W
Khepri
3,144
389
0
2,117
7,781
6,798
0
1,446
6,335
23,696
1,357
L
5,381
1,169
560
6,340
11,538
8,844
0
0
10,766
34,204
1,295
W
Sun Wukong
Lunkelii
Sun Wukong
7,960
2,353
0
4,111
10,964
8,215
154
5,614
5,350
0
51,187
L
921
278
0
1,456
3,526
862
0
367
3,039
0
7,924
W
Danzaburou
XitoFloow
Danzaburou
5,189
2,824
0
2,956
5,243
2,175
2,816
0
5,243
0
71,434
L
Charybdis
Yukio_U-irumusu
Charybdis
2,071
1,037
0
2,682
8,308
2,822
0
489
7,819
0
40,340
W
4,784
1,029
0
2,847
5,857
2,517
100
2,158
3,699
0
58,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,838
Gold Earned
28,730
433
Minions Killed
327
0
Camps Cleared
0
1,264,352
Distance Traveled
1,014,071
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,623
552
69
6
0
219,768
0
L
Anubis
6,658
555
80
7
0
216,564
1
L
Izanami
5,883
490
86
7
0
233,609
2
W
Khepri
6,917
576
42
4
0
269,334
2
L
Hades
5,891
491
52
4
0
215,224
0
W
Sun Wukong
7,862
655
91
8
0
250,301
2
L
Bastet
4,414
368
19
2
0
98,186
0
W
Danzaburou
8,665
722
124
10
0
231,076
0
L
Charybdis
5,884
490
90
8
0
250,488
1
W
Ravana
6,771
564
107
9
0
293,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role