Player Matchup

Artemis
Artemis
Gold I
 
Artemis
Gold I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Gold III
BarbaMoruna
He Bo
Gold III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 102L
1,569 MMR
Solo
Fenrir
Fenrir
Bronze III
Carry6
Fenrir
Bronze III
Level 82
God Stats
2W - 5L
1,710 SR
Queue Stats
30W - 30L
1,592 MMR
Solo
Terra
Terra
Bronze III
Ghandileo
Terra
Bronze III
Level 156
God Stats
0W - 3L
1,401 SR
Queue Stats
29W - 25L
1,565 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
Ssrommero
Cu Chulainn
Silver II
Level 101
God Stats
0W - 2L
1,853 SR
Queue Stats
41W - 47L
1,547 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,593 SR
1,554 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,552 SR
1,570 MMR
Neith
Neith
Bronze III
AIcremie
Neith
Bronze III
Level 164
God Stats
15W - 11L
1,635 SR
Queue Stats
70W - 73L
1,546 MMR
Party 2
Bake Kujira
Bake Kujira
Gold II
CrimsonDeath99
Bake Kujira
Gold II
Level 142
God Stats
1W - 2L
1,511 SR
Queue Stats
91W - 92L
1,536 MMR
Party 1
Loki
Loki
Platinum V
FeelmyKarmA
Loki
Platinum V
Level 119
God Stats
14W - 9L
1,613 SR
Queue Stats
72W - 71L
1,542 MMR
Solo
Artio
Artio
Bronze III
Kanda2
Artio
Bronze III
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 73L
1,546 MMR
Party 2
Ix Chel
Ix Chel
Gold I
TheIronToad
Ix Chel
Gold I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 100L
1,678 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 2 / 0
5,600
431
6,437
6,831
2,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
0 / 4 / 1
6,422
494
3,482
9,522
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Carry6
Fenrir
12
0 / 2 / 0
6,268
482
4,144
12,516
5,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
Ghandileo
Terra
12
1 / 1 / 1
7,283
560
3,210
11,863
10,221
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
Ssrommero
Cu Chulainn
12
1 / 5 / 1
6,753
519
6,852
14,319
10,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ThothAthenaTsukuyomiAres

VS

Bans
AchillesSusanoMaman BrigitteBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AIcremie
Neith
15
2 / 0 / 2
7,862
605
6,587
8,790
3,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bake Kujira
CrimsonDeath99
Bake Kujira
14
3 / 1 / 3
9,106
700
6,695
12,291
13,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
3 / 1 / 4
8,068
621
6,876
11,234
4,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
Kanda2
Artio
13
2 / 0 / 3
7,724
594
8,413
10,254
10,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
TheIronToad
Ix Chel
14
4 / 0 / 4
8,648
665
9,578
5,827
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
14
14
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
0
0
W
Neith
AIcremie
Neith
2
0
2
3
L
0
4
1
0.13
L
Fenrir
Carry6
Fenrir
0
2
0
0
W
Bake Kujira
CrimsonDeath99
Bake Kujira
3
1
3
4.5
W
3
1
4
5
L
Terra
Ghandileo
Terra
1
1
1
1.5
W
Artio
Kanda2
Artio
2
0
3
3.5
L
Cu Chulainn
Ssrommero
Cu Chulainn
1
5
1
0.3
W
Ix Chel
TheIronToad
Ix Chel
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,125
Damage
38,149
55,051
Taken
48,396
32,131
Mitigated
34,881
12,161
Healing
20,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,437
2,344
0
875
6,831
2,449
0
1,770
5,061
0
41,264
W
Neith
AIcremie
Neith
6,587
2,755
0
3,775
8,790
3,573
680
1,034
7,756
0
78,290
L
3,482
87
0
835
9,522
3,764
0
5,464
3,641
45,434
606
L
Fenrir
Carry6
Fenrir
4,144
1,734
0
5,399
12,516
5,158
0
3,299
9,127
0
46,734
W
Bake Kujira
CrimsonDeath99
Bake Kujira
6,695
3,413
0
1,904
12,291
13,658
199
1,659
10,632
62,055
3,514
W
6,876
2,408
0
5,204
11,234
4,615
451
797
10,437
0
71,397
L
Terra
Ghandileo
Terra
3,210
572
592
4,121
11,863
10,221
0
5,729
5,951
26,369
0
W
Artio
Kanda2
Artio
8,413
752
1,126
4,487
10,254
10,147
0
1,643
8,611
29,941
1,546
L
Cu Chulainn
Ssrommero
Cu Chulainn
6,852
1,162
0
339
14,319
10,539
0
7,013
7,184
0
44,357
W
Ix Chel
TheIronToad
Ix Chel
9,578
1,541
1,355
2,728
5,827
2,888
254
1,474
4,353
72,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,326
Gold Earned
41,408
361
Minions Killed
533
0
Camps Cleared
0
1,277,293
Distance Traveled
1,405,060
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,600
431
65
5
0
197,351
1
W
Neith
7,862
605
128
10
0
251,306
1
L
He Bo
6,422
494
95
7
0
261,258
4
L
Fenrir
6,268
482
90
7
0
305,513
0
W
Bake Kujira
9,106
700
120
9
0
253,141
0
W
Loki
8,068
621
105
8
0
328,143
4
L
Terra
7,283
560
51
4
0
263,147
4
W
Artio
7,724
594
34
3
0
286,859
0
L
Cu Chulainn
6,753
519
60
5
0
250,024
1
W
Ix Chel
8,648
665
146
11
0
285,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role