Player Matchup

Freya
Freya
 
Freya
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Dieguiinh0_
Hou Yi
Level 124
God Stats
1W - 3L
1,655 SR
Queue Stats
19W - 18L
1,479 Elo+
Solo
Cu Chulainn
Cu Chulainn
HailSmite
Cu Chulainn
Level 124
God Stats
4W - 6L
1,500 SR
Queue Stats
70W - 74L
1,440 Elo+
Solo
Pele
Pele
colombogamersho
Pele
Level 84
God Stats
0W - 2L
1,264 SR
Queue Stats
94W - 92L
1,506 Elo+
Solo
Gilgamesh
Gilgamesh
empomador
Gilgamesh
Level 145
God Stats
2W - 6L
1,500 SR
Queue Stats
74W - 78L
1,441 Elo+
Solo
Team Averages
Level 127
1,484 SR
1,473 Elo+

VS

Team Averages
Level 109
1,636 SR
1,484 Elo+
Hachiman
Hachiman
 
Hachiman
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LeaLean
Tsukuyomi
Level 146
God Stats
6W - 3L
1,557 SR
Queue Stats
183W - 189L
1,472 Elo+
Solo
Anubis
Anubis
Nerddy22
Anubis
Level 141
God Stats
61W - 42L
1,712 SR
Queue Stats
96W - 103L
1,537 Elo+
Party 1
Chaac
Chaac
Talau
Chaac
Level 67
God Stats
3W - 0L
1,912 SR
Queue Stats
119W - 133L
1,412 Elo+
Solo
Hades
Hades
nicobarta15
Hades
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
1 / 4 / 2
6,791
522
5,371
10,986
3,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hou Yi
9
0 / 1 / 3
5,759
443
3,079
5,454
1,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Cu Chulainn
HailSmite
Cu Chulainn
12
1 / 4 / 0
7,028
541
10,914
14,274
14,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 6 / 1
6,183
476
4,288
12,857
4,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gilgamesh
empomador
Gilgamesh
7
2 / 4 / 0
5,058
389
4,044
12,000
5,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 2 / 6
6,759
520
7,520
8,928
2,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Tsukuyomi
LeaLean
Tsukuyomi
16
6 / 0 / 6
8,498
654
8,666
9,504
3,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Nerddy22
Anubis
13
6 / 2 / 4
8,234
633
10,472
8,107
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Talau
Chaac
13
3 / 1 / 3
7,679
591
8,998
13,289
9,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
2 / 1 / 9
6,901
531
3,637
6,595
2,659
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
6
Kills
19
19
Deaths
6
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
4
2
0.5
W
Hachiman
 
Hachiman
2
2
6
2.5
L
Hou Yi
0
1
3
1.5
L
Cu Chulainn
HailSmite
Cu Chulainn
1
4
0
0.25
W
Tsukuyomi
LeaLean
Tsukuyomi
6
0
6
9
W
Anubis
Nerddy22
Anubis
6
2
4
4
W
Chaac
Talau
Chaac
3
1
3
4.5
L
2
6
1
0.42
L
Gilgamesh
empomador
Gilgamesh
2
4
0
0.5
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,696
Damage
39,293
55,571
Taken
46,423
29,200
Mitigated
22,238
9,649
Healing
18,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
5,371
1,069
0
4,147
10,986
3,369
0
5,219
5,767
38,130
4,054
W
Hachiman
 
Hachiman
7,520
4,287
0
2,472
8,928
2,640
1,794
104
8,568
0
44,268
L
Hou Yi
3,079
1,276
0
1,045
5,454
1,636
0
1,326
4,128
0
30,325
L
Cu Chulainn
HailSmite
Cu Chulainn
10,914
2,995
0
1,143
14,274
14,279
0
1,090
13,184
505
56,528
W
Tsukuyomi
LeaLean
Tsukuyomi
8,666
2,417
0
4,949
9,504
3,890
734
404
8,916
0
74,504
W
Anubis
Nerddy22
Anubis
10,472
525
0
2,969
8,107
3,936
0
3,743
3,930
55,364
0
W
Chaac
Talau
Chaac
8,998
3,469
0
4,767
13,289
9,113
0
35
13,254
0
52,081
L
4,288
428
0
1,604
12,857
4,469
0
2,999
9,858
0
46,683
L
Gilgamesh
empomador
Gilgamesh
4,044
953
0
1,710
12,000
5,447
0
3,459
8,541
0
12,467
W
3,637
1,201
631
2,843
6,595
2,659
550
526
5,925
23,037
1,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,819
Gold Earned
38,071
324
Minions Killed
417
0
Camps Cleared
0
1,095,515
Distance Traveled
1,324,322
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,791
522
86
7
0
241,905
0
W
Hachiman
6,759
520
61
5
0
265,075
4
L
Hou Yi
5,759
443
57
4
0
176,365
1
L
Cu Chulainn
7,028
541
96
7
0
219,197
0
W
Tsukuyomi
8,498
654
118
9
0
319,302
0
W
Anubis
8,234
633
96
7
0
237,438
4
W
Chaac
7,679
591
95
7
0
275,742
0
L
Pele
6,183
476
67
5
0
253,517
2
L
Gilgamesh
5,058
389
18
1
0
204,531
0
W
Hades
6,901
531
47
4
0
226,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role