Player Matchup

Poseidon
Poseidon
EddwardElriCK
Poseidon
Level 78
God Stats
15W - 16L
1,691 SR
Queue Stats
361W - 352L
1,497 Elo+
Party 2
Cliodhna
Cliodhna
TROYnick
Cliodhna
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
556W - 542L
1,477 Elo+
Party 2
Chiron
Chiron
Valvaris
Chiron
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 95L
1,500 Elo+
Solo
Osiris
Osiris
arenosky
Osiris
Level 125
God Stats
2W - 1L
1,468 SR
Queue Stats
104W - 68L
1,611 Elo+
Solo
Maui
Maui
l4zer
Maui
Level 168
God Stats
8W - 8L
1,484 SR
Queue Stats
70W - 82L
1,534 Elo+
Solo
Team Averages
Level 102
1,529 SR
1,524 Elo+

VS

Team Averages
Level 122
1,487 SR
1,539 Elo+
Chronos
Chronos
DominikPolner
Chronos
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 32L
1,568 Elo+
Solo
Hun Batz
Hun Batz
EresMalísimo
Hun Batz
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 38L
1,563 Elo+
Solo
Agni
Agni
MSmesroyale9
Agni
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,539 Elo+
Party 1
Horus
Horus
RobLucciCP0
Horus
Level 158
God Stats
2W - 2L
1,606 SR
Queue Stats
76W - 56L
1,564 Elo+
Solo
Cerberus
Cerberus
TMSpector
Cerberus
Level 129
God Stats
3W - 1L
1,327 SR
Queue Stats
22W - 34L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
EddwardElriCK
Poseidon
14
1 / 9 / 0
8,565
428
8,919
18,353
6,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
TROYnick
Cliodhna
13
1 / 9 / 0
7,694
385
10,279
25,391
8,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
Valvaris
Chiron
13
0 / 3 / 0
7,430
372
8,839
16,564
5,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
arenosky
Osiris
16
0 / 3 / 1
9,177
459
11,002
26,190
19,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Maui
l4zer
Maui
8
0 / 5 / 0
6,933
347
3,115
16,471
10,368

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
18
2 / 0 / 5
11,286
564
13,584
13,191
6,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
EresMalísimo
Hun Batz
19
12 / 0 / 6
11,952
598
16,289
16,992
9,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 1 / 4
12,292
615
20,719
13,235
6,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 0 / 7
11,016
551
7,490
20,522
21,696
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
TMSpector
Cerberus
19
3 / 1 / 7
12,063
603
15,502
19,888
25,495
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
58
2
Kills
29
29
Deaths
2
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chronos
2
0
5
4.5
L
Poseidon
EddwardElriCK
Poseidon
1
9
0
0.11
W
Hun Batz
EresMalísimo
Hun Batz
12
0
6
15
W
7
1
4
9
W
5
0
7
8.5
W
Cerberus
TMSpector
Cerberus
3
1
7
6.5
L
Cliodhna
TROYnick
Cliodhna
1
9
0
0.11
L
Chiron
Valvaris
Chiron
0
3
0
0
L
Osiris
arenosky
Osiris
0
3
1
0.17
L
Maui
l4zer
Maui
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,154
Damage
73,584
102,969
Taken
83,828
50,570
Mitigated
69,200
24,216
Healing
33,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
13,584
7,220
0
5,885
13,191
6,040
3,622
2,184
11,007
87,602
6,715
L
Poseidon
EddwardElriCK
Poseidon
8,919
1,534
0
1,031
18,353
6,461
0
10,966
5,978
70,649
0
W
Hun Batz
EresMalísimo
Hun Batz
16,289
4,743
0
3,072
16,992
9,657
1,553
1,475
15,517
0
129,551
W
20,719
928
0
1,970
13,235
6,312
2,018
4,756
8,479
105,529
887
W
7,490
2,910
3,987
9,588
20,522
21,696
86
3,510
17,012
0
26,138
W
Cerberus
TMSpector
Cerberus
15,502
583
0
9,007
19,888
25,495
184
1,393
18,495
93,634
3,475
L
Cliodhna
TROYnick
Cliodhna
10,279
1,822
0
6,584
25,391
8,479
0
8,069
16,462
0
58,148
L
Chiron
Valvaris
Chiron
8,839
3,519
572
4,282
16,564
5,562
0
5,378
10,773
0
44,126
L
Osiris
arenosky
Osiris
11,002
3,210
0
9,547
26,190
19,700
0
11,719
12,788
0
78,815
L
Maui
l4zer
Maui
3,115
698
0
2,200
16,471
10,368
0
6,795
8,937
20,522
2,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,799
Gold Earned
58,609
419
Minions Killed
694
0
Camps Cleared
0
1,722,774
Distance Traveled
2,101,451
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,286
564
149
7
0
372,391
5
L
Poseidon
8,565
428
121
6
0
325,439
5
W
Hun Batz
11,952
598
160
8
0
499,572
3
W
Agni
12,292
615
169
8
0
427,963
5
W
Horus
11,016
551
25
1
0
429,863
6
W
Cerberus
12,063
603
191
10
0
371,662
1
L
Cliodhna
7,694
385
84
4
0
376,156
0
L
Chiron
7,430
372
73
4
0
356,048
1
L
Osiris
9,177
459
113
6
0
401,459
4
L
Maui
6,933
347
28
1
0
263,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role