Player Matchup

Freya
Freya
Acareless
Freya
Level 144
God Stats
15W - 1L
1,795 SR
Queue Stats
2,189W - 126L
2,075 Elo+
Party 1
Xbalanque
Xbalanque
CCTV13
Xbalanque
Level 198
God Stats
25W - 1L
2,009 SR
Queue Stats
76W - 9L
1,957 Elo+
Party 1
Ra
Ra
不求人丶
Ra
Level 159
God Stats
4W - 0L
1,634 SR
Queue Stats
633W - 82L
1,886 Elo+
Party 1
Surtr
Surtr
白白胖胖充满希望
Surtr
Level 127
God Stats
7W - 1L
1,859 SR
Queue Stats
755W - 54L
2,102 Elo+
Party 1
Geb
Geb
萝莉控大叔
Geb
Level 154
God Stats
4W - 2L
1,500 SR
Queue Stats
666W - 145L
1,720 Elo+
Party 1
Team Averages
Level 156
1,760 SR
1,948 Elo+

VS

Team Averages
Level 128
1,450 SR
1,420 Elo+
Merlin
Merlin
CORONAS13
Merlin
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,404 Elo+
Solo
Nut
Nut
HiㅤRez
Nut
Level 149
God Stats
0W - 5L
1,187 SR
Queue Stats
0W - 6L
1,154 Elo+
Solo
Kukulkan
Kukulkan
Legendz0fslayer
Kukulkan
Level 88
God Stats
138W - 128L
1,573 SR
Queue Stats
191W - 176L
1,584 Elo+
Solo
Vamana
Vamana
MOs FINEST
Vamana
Level 137
God Stats
0W - 2L
1,434 SR
Queue Stats
83W - 111L
1,452 Elo+
Solo
Hou Yi
Hou Yi
baathyboy
Hou Yi
Level 125
God Stats
1W - 1L
1,556 SR
Queue Stats
15W - 13L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Acareless
Freya
11
3 / 0 / 3
6,955
1,391
6,864
3,223
1,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
CCTV13
Xbalanque
12
5 / 0 / 3
7,249
1,450
9,519
3,936
1,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

9
0 / 0 / 0
5,108
1,022
0
0
0
10
0 / 0 / 3
5,781
1,156
2,389
4,256
3,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
0 / 0 / 6
6,670
1,334
4,273
4,255
3,637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

398

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CORONAS13
Merlin
10
0 / 3 / 0
5,659
1,132
4,343
6,755
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 0
5,398
1,080
1,199
1,977
707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kukulkan
10
0 / 1 / 0
5,389
1,078
39
1,228
462
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
MOs FINEST
Vamana
10
0 / 4 / 0
5,592
1,118
3,552
9,089
6,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
baathyboy
Hou Yi
10
0 / 0 / 0
5,597
1,119
3,496
5,025
1,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Freya
Acareless
Freya
3
0
3
4.5
W
Xbalanque
CCTV13
Xbalanque
5
0
3
6.5
L
Merlin
CORONAS13
Merlin
0
3
0
0
L
0
0
0
0
L
Kukulkan
0
1
0
0
L
Vamana
MOs FINEST
Vamana
0
4
0
0
L
Hou Yi
baathyboy
Hou Yi
0
0
0
0
W
0
0
0
0
W
0
0
3
1.5
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,045
Damage
12,629
15,670
Taken
24,074
10,574
Mitigated
11,618
4,246
Healing
1,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Acareless
Freya
6,864
3,362
0
1,990
3,223
1,358
0
58
2,956
16,655
2,331
W
Xbalanque
CCTV13
Xbalanque
9,519
1,730
0
160
3,936
1,753
0
1,203
2,649
0
26,168
L
Merlin
CORONAS13
Merlin
4,343
204
0
160
6,755
2,337
0
2,295
4,460
13,405
0
L
1,199
329
0
127
1,977
707
0
542
1,435
0
6,788
L
Kukulkan
39
0
0
132
1,228
462
0
688
540
6,185
0
L
Vamana
MOs FINEST
Vamana
3,552
1,472
0
491
9,089
6,190
0
4,375
4,714
0
11,608
L
Hou Yi
baathyboy
Hou Yi
3,496
1,929
0
344
5,025
1,922
0
3,036
1,989
0
12,094
W
0
0
0
0
0
0
0
0
0
0
0
W
2,389
884
0
1,659
4,256
3,826
0
1,695
2,366
209
7,621
W
4,273
472
0
437
4,255
3,637
0
1,426
2,788
8,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,763
Gold Earned
27,635
83
Minions Killed
99
6
Camps Cleared
4
435,517
Distance Traveled
345,453
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,955
1,391
30
6
2
82,733
0
W
Xbalanque
7,249
1,450
35
7
1
111,031
0
L
Merlin
5,659
1,132
31
6
1
86,244
0
L
Nut
5,398
1,080
14
3
0
48,693
0
L
Kukulkan
5,389
1,078
15
3
1
24,558
0
L
Vamana
5,592
1,118
18
4
2
90,830
0
L
Hou Yi
5,597
1,119
21
4
0
95,128
0
W
Ra
5,108
1,022
0
0
0
0
0
W
Surtr
5,781
1,156
12
2
3
105,183
0
W
Geb
6,670
1,334
6
1
0
136,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role