Player Matchup

Shiva
Shiva
Gold II
IKingDingalingI
Shiva
Gold II
Level 48
God Stats
3W - 5L
1,406 SR
Queue Stats
62W - 62L
1,627 MMR
Party 1
Chaac
Chaac
Gold II
Kiwi6902
Chaac
Gold II
Level 116
God Stats
5W - 5L
1,182 SR
Queue Stats
64W - 72L
1,710 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold II
Kyuv
Morgan Le Fay
Gold II
Level 61
God Stats
104W - 93L
1,614 SR
Queue Stats
209W - 210L
1,484 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 75
1,401 SR
1,607 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 150
1,618 SR
1,480 MMR
Horus
Horus
Bronze III
 
Horus
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
TRINIs BADDMAN
Kuzenbo
Gold IV
Level 153
God Stats
64W - 47L
1,679 SR
Queue Stats
352W - 381L
1,436 MMR
Solo
Chronos
Chronos
Bronze IV
tunas202
Chronos
Bronze IV
Level 169
God Stats
0W - 1L
1,675 SR
Queue Stats
8W - 5L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 7
7,930
721
9,037
11,010
9,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Kiwi6902
Chaac
14
3 / 1 / 4
8,243
749
11,949
12,037
12,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Kyuv
Morgan Le Fay
13
4 / 1 / 4
8,664
788
11,801
6,722
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
BacchusAresAchillesBake KujiraNe Zha

VS

Bans
HeraCharonHou YiCerberusArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 1 / 2
7,170
652
6,271
11,626
11,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 3 / 0
7,071
643
5,569
16,218
15,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Chronos
tunas202
Chronos
12
1 / 5 / 1
7,661
696
7,179
13,348
5,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
9
Kills
2
3
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
2
1
W
2
1
7
5.5
W
Chaac
Kiwi6902
Chaac
3
1
4
5
W
Morgan Le Fay
Kyuv
Morgan Le Fay
4
1
4
6
L
1
3
0
0.33
L
Chronos
tunas202
Chronos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,787
Damage
19,019
29,769
Taken
41,192
24,332
Mitigated
31,590
12,409
Healing
9,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,271
2,524
1,601
4,731
11,626
11,352
0
2,683
7,940
324
16,908
W
9,037
1,469
861
3,410
11,010
9,256
1,109
4,377
6,309
0
20,337
W
Chaac
Kiwi6902
Chaac
11,949
2,191
0
6,044
12,037
12,031
316
3,815
7,856
0
32,264
W
Morgan Le Fay
Kyuv
Morgan Le Fay
11,801
1,619
0
2,094
6,722
3,045
810
2,897
3,727
46,918
423
L
5,569
1,525
0
1,290
16,218
15,014
0
5,262
10,354
15,943
1,298
L
Chronos
tunas202
Chronos
7,179
3,170
0
1,634
13,348
5,224
956
3,654
9,011
30,412
6,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,837
Gold Earned
21,902
125
Minions Killed
122
0
Camps Cleared
0
615,311
Distance Traveled
565,535
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,170
652
27
2
0
206,157
0
W
Shiva
7,930
721
27
2
0
202,117
2
W
Chaac
8,243
749
36
3
0
217,437
1
W
Morgan Le Fay
8,664
788
62
6
0
195,757
0
L
Kuzenbo
7,071
643
23
2
0
181,390
0
L
Chronos
7,661
696
72
7
0
177,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role