Player Matchup

Geb
Geb
 
Geb
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Ciqrus
Thanatos
Level 125
God Stats
3W - 2L
1,538 SR
Queue Stats
33W - 30L
1,500 Elo+
Solo
Neith
Neith
LoKi34080
Neith
Level 64
God Stats
4W - 2L
1,321 SR
Queue Stats
10W - 6L
1,405 Elo+
Party 2
Sol
Sol
Nyto-games-YTB
Sol
Level 67
God Stats
27W - 21L
1,438 SR
Queue Stats
42W - 33L
1,323 Elo+
Party 2
Sun Wukong
Sun Wukong
SmilesMcFart
Sun Wukong
Level 86
God Stats
16W - 7L
1,572 SR
Queue Stats
74W - 54L
1,581 Elo+
Solo
Team Averages
Level 97
1,474 SR
1,462 Elo+

VS

Team Averages
Level 74
1,569 SR
1,503 Elo+
Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
E-b-o-b-o-l-a
Set
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,499 Elo+
Party 1
Amaterasu
Amaterasu
Kernostru
Amaterasu
Level 63
God Stats
2W - 1L
1,843 SR
Queue Stats
26W - 23L
1,514 Elo+
Party 1
Jormungandr
Jormungandr
senia_sibu_iny
Jormungandr
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 0 / 3
6,543
545
4,597
10,403
8,052
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Ciqrus
Thanatos
13
6 / 2 / 1
7,421
618
5,242
10,553
4,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
LoKi34080
Neith
11
1 / 2 / 0
5,827
486
4,763
6,962
3,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 2 / 4
6,896
575
4,734
5,812
1,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
SmilesMcFart
Sun Wukong
12
3 / 0 / 2
7,294
608
7,480
7,295
5,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 3 / 1
6,362
530
8,331
9,160
4,332
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nut
 
Nut
12
2 / 2 / 0
6,087
507
5,599
8,934
3,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 5 / 1
5,609
467
3,495
10,882
4,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Amaterasu
Kernostru
Amaterasu
10
0 / 2 / 0
5,218
435
1,471
8,655
6,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
senia_sibu_iny
Jormungandr
10
0 / 2 / 1
5,843
487
2,640
5,808
4,197
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
14
Kills
6
6
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
3
2.5
L
Anubis
 
Anubis
3
3
1
1.17
L
Nut
 
Nut
2
2
0
1
W
Thanatos
Ciqrus
Thanatos
6
2
1
3.25
L
1
5
1
0.3
L
Amaterasu
Kernostru
Amaterasu
0
2
0
0
W
Neith
LoKi34080
Neith
1
2
0
0.5
W
3
2
4
2.5
W
Sun Wukong
SmilesMcFart
Sun Wukong
3
0
2
4
L
Jormungandr
senia_sibu_iny
Jormungandr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,816
Damage
21,536
41,025
Taken
43,439
22,260
Mitigated
23,204
15,854
Healing
11,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,597
484
0
3,436
10,403
8,052
112
2,427
7,976
24,480
3,441
L
Anubis
 
Anubis
8,331
655
0
3,921
9,160
4,332
0
2,579
6,581
53,105
888
L
Nut
 
Nut
5,599
2,492
0
2,115
8,934
3,284
0
967
7,967
0
50,510
W
Thanatos
Ciqrus
Thanatos
5,242
1,460
0
7,259
10,553
4,410
0
2,807
7,746
0
61,151
L
3,495
1,555
0
1,089
10,882
4,898
0
2,262
8,620
0
37,958
L
Amaterasu
Kernostru
Amaterasu
1,471
661
0
3,078
8,655
6,493
0
804
7,851
0
23,213
W
Neith
LoKi34080
Neith
4,763
2,044
0
1,488
6,962
3,093
0
963
5,999
0
39,995
W
4,734
2,176
0
2,128
5,812
1,665
183
3,474
2,338
39,468
1,210
W
Sun Wukong
SmilesMcFart
Sun Wukong
7,480
2,495
0
1,543
7,295
5,040
154
1,105
6,190
0
48,565
L
Jormungandr
senia_sibu_iny
Jormungandr
2,640
724
0
1,031
5,808
4,197
0
2,636
3,172
21,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,981
Gold Earned
29,119
358
Minions Killed
306
0
Camps Cleared
0
1,182,870
Distance Traveled
1,163,412
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,543
545
34
3
0
254,253
0
L
Anubis
6,362
530
89
7
0
222,884
2
L
Nut
6,087
507
89
7
0
222,911
0
W
Thanatos
7,421
618
84
7
0
271,589
0
L
Set
5,609
467
60
5
0
242,909
0
L
Amaterasu
5,218
435
40
3
0
228,106
0
W
Neith
5,827
486
78
7
0
196,230
0
W
Sol
6,896
575
83
7
0
221,478
0
W
Sun Wukong
7,294
608
79
7
0
239,320
0
L
Jormungandr
5,843
487
28
2
0
246,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role