Player Matchup

Lancelot
Lancelot
SOZ_Carnage
Lancelot
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,434 Elo+
Party 2
Nut
Nut
SOZ_Impasta478
Nut
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
241W - 225L
1,532 Elo+
Party 2
King Arthur
King Arthur
SOZ_ShadowDemon
King Arthur
Level 144
God Stats
17W - 24L
1,300 SR
Queue Stats
332W - 322L
1,475 Elo+
Party 2
Awilix
Awilix
SOZ_UzziNinja
Awilix
Level 121
God Stats
6W - 7L
1,402 SR
Queue Stats
60W - 61L
1,430 Elo+
Party 2
Vulcan
Vulcan
TheFatR4t
Vulcan
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
322W - 321L
1,385 Elo+
Solo
Team Averages
Level 140
1,441 SR
1,451 Elo+

VS

Team Averages
Level 70
1,547 SR
1,510 Elo+
Poseidon
Poseidon
DeKoHcTpyKTop
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Atlas
Atlas
MaXDjOArM
Atlas
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Loki
Loki
TaJlaHT
Loki
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Martichoras
Martichoras
WackySeal
Martichoras
Level 149
God Stats
12W - 9L
1,584 SR
Queue Stats
290W - 279L
1,498 Elo+
Solo
Vamana
Vamana
fratturaossa
Vamana
Level 116
God Stats
7W - 8L
1,650 SR
Queue Stats
174W - 131L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
SOZ_Carnage
Lancelot
10
2 / 0 / 3
6,022
602
3,953
6,244
4,168
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
4 / 0 / 1
6,903
690
4,585
8,194
3,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
SOZ_ShadowDemon
King Arthur
11
1 / 0 / 0
6,373
637
4,989
8,394
7,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 0 / 4
5,980
598
3,145
5,438
2,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
TheFatR4t
Vulcan
12
5 / 0 / 3
6,938
694
6,216
5,151
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DeKoHcTpyKTop
Poseidon
7
0 / 9 / 0
4,664
466
3,054
8,095
1,991
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Atlas
MaXDjOArM
Atlas
8
0 / 2 / 0
4,989
499
2,690
7,206
4,494
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
TaJlaHT
Loki
8
0 / 3 / 0
4,582
458
1,620
6,874
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Martichoras
WackySeal
Martichoras
10
0 / 1 / 0
5,059
506
3,049
5,136
2,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Vamana
10
0 / 1 / 0
5,817
582
4,231
9,057
7,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
15
Kills
0
0
Deaths
16
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Poseidon
DeKoHcTpyKTop
Poseidon
0
9
0
0
L
Atlas
MaXDjOArM
Atlas
0
2
0
0
W
Lancelot
SOZ_Carnage
Lancelot
2
0
3
3.5
W
4
0
1
4.5
W
King Arthur
SOZ_ShadowDemon
King Arthur
1
0
0
1
W
3
0
4
5
L
Loki
TaJlaHT
Loki
0
3
0
0
W
Vulcan
TheFatR4t
Vulcan
5
0
3
6.5
L
Martichoras
WackySeal
Martichoras
0
1
0
0
L
Vamana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,888
Damage
14,644
33,421
Taken
36,368
18,850
Mitigated
17,596
9,589
Healing
7,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
DeKoHcTpyKTop
Poseidon
3,054
1,256
0
0
8,095
1,991
0
4,503
3,592
20,875
0
L
Atlas
MaXDjOArM
Atlas
2,690
1,287
0
1,939
7,206
4,494
0
1,226
5,980
16,013
0
W
Lancelot
SOZ_Carnage
Lancelot
3,953
521
0
1,448
6,244
4,168
0
752
5,492
0
16,565
W
4,585
3,141
0
5,212
8,194
3,297
0
1,214
6,980
0
63,720
W
King Arthur
SOZ_ShadowDemon
King Arthur
4,989
419
0
1,820
8,394
7,010
0
0
7,687
0
41,607
W
3,145
727
0
484
5,438
2,282
0
257
5,181
0
47,605
L
Loki
TaJlaHT
Loki
1,620
295
0
2,672
6,874
2,003
0
347
6,527
0
23,646
W
Vulcan
TheFatR4t
Vulcan
6,216
2,844
0
625
5,151
2,093
120
3,521
1,630
41,855
1,025
L
Martichoras
WackySeal
Martichoras
3,049
455
0
1,207
5,136
2,024
0
0
5,136
0
44,725
L
Vamana
4,231
1,207
0
1,604
9,057
7,084
0
0
8,189
0
39,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,216
Gold Earned
25,111
363
Minions Killed
251
0
Camps Cleared
0
1,093,888
Distance Traveled
996,427
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,664
466
36
4
0
191,467
0
L
Atlas
4,989
499
17
2
0
199,144
3
W
Lancelot
6,022
602
25
3
0
249,012
0
W
Nut
6,903
690
101
10
0
171,930
0
W
King Arthur
6,373
637
76
8
0
206,593
1
W
Awilix
5,980
598
72
7
0
265,104
0
L
Loki
4,582
458
54
5
0
244,178
0
W
Vulcan
6,938
694
89
9
0
201,249
0
L
Martichoras
5,059
506
74
7
0
189,435
0
L
Vamana
5,817
582
70
7
0
172,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role