Player Matchup

Osiris
Osiris
A1fi38556
Osiris
Level 35
God Stats
3W - 2L
1,814 SR
Queue Stats
111W - 137L
1,401 Elo+
Party 1
Serqet
Serqet
CurseTheMoon379
Serqet
Level 27
God Stats
3W - 0L
1,926 SR
Queue Stats
23W - 47L
1,205 Elo+
Party 1
Janus
Janus
jandriyo466
Janus
Level 84
God Stats
144W - 193L
1,457 SR
Queue Stats
541W - 608L
1,376 Elo+
Solo
Team Averages
Level 49
1,732 SR
1,328 Elo+

VS

Team Averages
Level 62
1,508 SR
1,376 Elo+
Jing Wei
Jing Wei
BuBaGuN007
Jing Wei
Level 59
God Stats
5W - 5L
1,338 SR
Queue Stats
305W - 316L
1,462 Elo+
Solo
Chang'e
Chang'e
Oz_Skoll
Chang'e
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,307 Elo+
Solo
Chaac
Chaac
erik-jano1999
Chaac
Level 42
God Stats
5W - 2L
1,686 SR
Queue Stats
147W - 150L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
A1fi38556
Osiris
16
3 / 0 / 4
10,078
720
15,664
13,749
14,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 3
9,611
687
5,662
7,889
4,461
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 4
10,022
716
13,413
6,266
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BuBaGuN007
Jing Wei
14
0 / 0 / 1
8,445
603
4,857
8,957
3,268
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Oz_Skoll
Chang'e
13
1 / 3 / 0
8,522
609
9,145
12,171
4,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 5 / 0
8,107
579
7,253
19,580
15,914
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
8
Kills
1
1
Deaths
8
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
A1fi38556
Osiris
3
0
4
5
L
Jing Wei
BuBaGuN007
Jing Wei
0
0
1
0.5
W
3
0
3
4.5
L
Chang'e
Oz_Skoll
Chang'e
1
3
0
0.33
L
0
5
0
0
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,739
Damage
21,255
27,904
Taken
40,708
21,786
Mitigated
23,247
8,191
Healing
8,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
A1fi38556
Osiris
15,664
5,345
0
3,360
13,749
14,798
300
3,936
9,813
0
49,317
L
Jing Wei
BuBaGuN007
Jing Wei
4,857
3,536
0
606
8,957
3,268
0
2,171
6,205
0
24,992
W
5,662
1,209
0
3,439
7,889
4,461
310
3,033
4,856
0
17,329
L
Chang'e
Oz_Skoll
Chang'e
9,145
634
2,897
3,408
12,171
4,065
0
3,616
7,600
23,287
0
L
7,253
1,120
0
1,957
19,580
15,914
0
6,408
11,168
0
30,276
W
13,413
276
590
802
6,266
2,527
443
2,234
4,032
46,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,711
Gold Earned
25,074
191
Minions Killed
121
0
Camps Cleared
0
863,550
Distance Traveled
783,257
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,078
720
54
4
0
296,660
0
L
Jing Wei
8,445
603
46
3
0
295,345
0
W
Serqet
9,611
687
22
2
0
298,231
4
L
Chang'e
8,522
609
41
3
0
255,010
0
L
Chaac
8,107
579
34
2
0
232,902
0
W
Janus
10,022
716
115
8
0
268,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role