Player Matchup

Vamana
Vamana
OscphysicsALT
Vamana
Level 58
God Stats
5W - 13L
1,374 SR
Queue Stats
117W - 126L
1,424 Elo+
Solo
Cernunnos
Cernunnos
SkrePiPiKoKo
Cernunnos
Level 93
God Stats
5W - 9L
1,300 SR
Queue Stats
228W - 227L
1,466 Elo+
Party 2
Ratatoskr
Ratatoskr
dekanos
Ratatoskr
Level 94
God Stats
7W - 7L
1,768 SR
Queue Stats
185W - 171L
1,580 Elo+
Party 2
Ymir
Ymir
ofekPL
Ymir
Level 149
God Stats
7W - 6L
1,729 SR
Queue Stats
417W - 421L
1,496 Elo+
Solo
Janus
Janus
sparko97
Janus
Level 88
God Stats
3W - 9L
1,276 SR
Queue Stats
106W - 109L
1,393 Elo+
Solo
Team Averages
Level 96
1,489 SR
1,472 Elo+

VS

Team Averages
Level 69
1,491 SR
1,439 Elo+
Neith
Neith
ELLIE-58-_-
Neith
Level 67
God Stats
10W - 9L
1,500 SR
Queue Stats
70W - 67L
1,481 Elo+
Solo
Geb
Geb
HirowoTheOrange
Geb
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,380 Elo+
Party 1
Sun Wukong
Sun Wukong
Verkco
Sun Wukong
Level 109
God Stats
4W - 3L
1,281 SR
Queue Stats
116W - 106L
1,461 Elo+
Solo
Chronos
Chronos
oneBOOM5189
Chronos
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 170L
1,447 Elo+
Solo
Eset
Eset
sнαđøω
Eset
Level 79
God Stats
2W - 0L
1,672 SR
Queue Stats
53W - 57L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
5,549
292
1,195
3,140
1,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
SkrePiPiKoKo
Cernunnos
15
2 / 6 / 0
9,369
493
8,845
15,374
6,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
dekanos
Ratatoskr
13
2 / 4 / 3
7,785
410
6,669
15,197
7,152
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
ofekPL
Ymir
13
0 / 2 / 4
8,700
458
5,416
19,253
24,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
sparko97
Janus
13
2 / 4 / 3
8,277
436
11,275
15,646
6,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 1
11,144
587
10,973
8,380
3,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 1 / 8
8,471
446
6,343
15,985
13,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
Verkco
Sun Wukong
16
3 / 1 / 8
10,504
553
12,576
15,571
17,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
oneBOOM5189
Chronos
14
0 / 3 / 6
8,368
440
6,635
13,123
5,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 2 / 5
10,680
562
13,623
13,040
5,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
6
Kills
17
17
Deaths
7
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
8
0
1
8.5
W
0
1
8
4
L
0
1
0
0
L
Cernunnos
SkrePiPiKoKo
Cernunnos
2
6
0
0.33
W
Sun Wukong
Verkco
Sun Wukong
3
1
8
7
L
Ratatoskr
dekanos
Ratatoskr
2
4
3
0.88
L
Ymir
ofekPL
Ymir
0
2
4
1
W
Chronos
oneBOOM5189
Chronos
0
3
6
1
L
Janus
sparko97
Janus
2
4
3
0.88
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,400
Damage
50,150
68,610
Taken
66,099
46,085
Mitigated
45,127
12,191
Healing
18,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,973
2,864
0
3,556
8,380
3,615
566
378
8,002
0
90,758
W
6,343
622
0
4,139
15,985
13,109
0
5,693
9,688
17,502
0
L
1,195
348
0
1,034
3,140
1,656
0
0
2,928
0
5,783
L
Cernunnos
SkrePiPiKoKo
Cernunnos
8,845
3,068
0
1,994
15,374
6,823
132
3,936
11,286
0
71,054
W
Sun Wukong
Verkco
Sun Wukong
12,576
2,061
0
3,352
15,571
17,198
1,275
2,356
12,831
0
74,872
L
Ratatoskr
dekanos
Ratatoskr
6,669
2,224
0
919
15,197
7,152
0
4,353
10,634
0
52,397
L
Ymir
ofekPL
Ymir
5,416
478
0
4,270
19,253
24,377
150
11,349
7,713
28,257
2,506
W
Chronos
oneBOOM5189
Chronos
6,635
961
0
994
13,123
5,476
1,564
5,033
7,748
46,301
0
L
Janus
sparko97
Janus
11,275
427
0
3,974
15,646
6,077
371
6,963
8,390
70,164
0
W
13,623
1,956
0
6,038
13,040
5,729
42
2,394
10,444
110,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,680
Gold Earned
49,167
336
Minions Killed
478
0
Camps Cleared
0
1,413,986
Distance Traveled
1,775,384
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,144
587
142
7
0
323,721
1
W
Geb
8,471
446
12
1
0
388,800
0
L
Vamana
5,549
292
10
1
0
66,114
0
L
Cernunnos
9,369
493
106
6
0
267,663
0
W
Sun Wukong
10,504
553
111
6
0
326,758
0
L
Ratatoskr
7,785
410
71
4
0
369,869
0
L
Ymir
8,700
458
39
2
0
359,534
5
W
Chronos
8,368
440
73
4
0
341,434
6
L
Janus
8,277
436
110
6
0
350,806
0
W
Eset
10,680
562
140
7
0
394,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role