Player Matchup

Artemis
Artemis
JayBabyyZ
Artemis
Level 29
God Stats
3W - 2L
1,636 SR
Queue Stats
3W - 4L
1,542 Elo+
Party 1
Aphrodite
Aphrodite
Nicky Dooty
Aphrodite
Level 101
God Stats
7W - 8L
1,597 SR
Queue Stats
29W - 36L
1,473 Elo+
Party 1
Achilles
Achilles
SpareKaoss
Achilles
Level 55
God Stats
2W - 4L
1,766 SR
Queue Stats
13W - 10L
1,744 Elo+
Party 1
Team Averages
Level 62
1,667 SR
1,586 Elo+

VS

Team Averages
Level 117
1,581 SR
1,500 Elo+
Charybdis
Charybdis
DaBeanieWeenie
Charybdis
Level 97
God Stats
50W - 56L
1,563 SR
Queue Stats
97W - 99L
1,591 Elo+
Solo
Poseidon
Poseidon
KELVINgrabiasBR
Poseidon
Level 184
God Stats
14W - 9L
1,475 SR
Queue Stats
229W - 240L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
UnTioBlancoHeter
Sun Wukong
Level 69
God Stats
19W - 4L
1,706 SR
Queue Stats
114W - 100L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JayBabyyZ
Artemis
14
0 / 6 / 2
9,186
574
14,163
12,748
5,499
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Nicky Dooty
Aphrodite
16
0 / 4 / 2
9,888
618
7,077
16,636
9,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Achilles
SpareKaoss
Achilles
15
3 / 1 / 0
9,898
619
11,459
16,318
21,430
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DaBeanieWeenie
Charybdis
17
1 / 1 / 4
11,095
693
16,042
13,969
7,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
17
3 / 1 / 3
11,550
722
7,590
9,487
5,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
UnTioBlancoHeter
Sun Wukong
17
7 / 1 / 2
12,004
750
16,059
19,836
24,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
11
11
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DaBeanieWeenie
Charybdis
1
1
4
3
L
Artemis
JayBabyyZ
Artemis
0
6
2
0.17
W
Poseidon
3
1
3
4.5
L
Aphrodite
Nicky Dooty
Aphrodite
0
4
2
0.25
L
Achilles
SpareKaoss
Achilles
3
1
0
3
W
Sun Wukong
UnTioBlancoHeter
Sun Wukong
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,699
Damage
39,691
45,702
Taken
43,292
36,714
Mitigated
36,905
14,840
Healing
14,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DaBeanieWeenie
Charybdis
16,042
9,552
0
7,525
13,969
7,426
2,279
2,056
11,899
0
71,708
L
Artemis
JayBabyyZ
Artemis
14,163
6,080
0
240
12,748
5,499
0
2,164
10,398
0
33,242
W
Poseidon
7,590
762
0
3,610
9,487
5,245
219
1,360
8,127
63,047
1,270
L
Aphrodite
Nicky Dooty
Aphrodite
7,077
186
4,910
8,430
16,636
9,785
0
2,680
13,770
56,470
0
L
Achilles
SpareKaoss
Achilles
11,459
2,671
0
1,260
16,318
21,430
0
2,020
14,085
0
23,546
W
Sun Wukong
UnTioBlancoHeter
Sun Wukong
16,059
2,374
0
3,842
19,836
24,234
0
3,718
16,118
0
41,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,972
Gold Earned
34,649
157
Minions Killed
240
0
Camps Cleared
0
852,192
Distance Traveled
851,391
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,095
693
94
6
0
254,681
0
L
Artemis
9,186
574
46
3
0
246,336
0
W
Poseidon
11,550
722
109
7
0
288,815
3
L
Aphrodite
9,888
618
89
6
0
295,674
0
L
Achilles
9,898
619
22
1
0
310,182
0
W
Sun Wukong
12,004
750
37
2
0
307,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role