Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
BryceIsRight
Janus
Level 159
God Stats
4W - 0L
1,760 SR
Queue Stats
35W - 25L
1,583 Elo+
Party 1
Hou Yi
Hou Yi
Dallas69
Hou Yi
Level 64
God Stats
31W - 14L
1,676 SR
Queue Stats
35W - 25L
1,583 Elo+
Party 1
Team Averages
Level 91
1,645 SR
1,556 Elo+

VS

Team Averages
Level 146
1,428 SR
1,544 Elo+
Nut
Nut
 
Nut
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
LORD PUTMAN
Fafnir
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 186L
1,566 Elo+
Solo
Baba Yaga
Baba Yaga
sebastianaron300
Baba Yaga
Level 107
God Stats
0W - 2L
1,285 SR
Queue Stats
51W - 61L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
1 / 1 / 3
6,707
671
6,963
6,667
4,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 0 / 2
7,522
752
8,256
5,851
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Dallas69
Hou Yi
13
2 / 0 / 3
7,556
756
5,021
4,241
1,600
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
0 / 1 / 1
6,867
687
4,810
6,456
2,263
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fafnir
10
0 / 1 / 0
6,101
610
4,630
11,209
10,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
11
1 / 3 / 0
6,579
658
3,750
7,446
2,936
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
5
Kills
1
1
Deaths
5
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
1
1
3
2.5
L
Nut
 
Nut
0
1
1
0.5
W
2
0
2
3
W
Hou Yi
Dallas69
Hou Yi
2
0
3
3.5
L
Fafnir
0
1
0
0
L
Baba Yaga
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,240
Damage
13,190
16,759
Taken
25,111
7,733
Mitigated
16,178
4,683
Healing
4,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
6,963
744
0
2,092
6,667
4,035
0
2,347
4,235
0
25,168
L
Nut
 
Nut
4,810
2,799
0
1,319
6,456
2,263
0
1,287
4,656
0
34,085
W
8,256
773
0
1,000
5,851
2,098
0
2,744
2,756
35,942
721
W
Hou Yi
Dallas69
Hou Yi
5,021
1,856
0
1,591
4,241
1,600
0
2,097
1,983
0
19,778
L
Fafnir
4,630
688
0
1,904
11,209
10,979
0
3,531
6,900
9,415
2,216
L
Baba Yaga
3,750
70
0
912
7,446
2,936
0
2,255
4,626
16,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,785
Gold Earned
19,547
148
Minions Killed
113
0
Camps Cleared
0
631,812
Distance Traveled
525,820
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,707
671
27
3
0
220,977
0
L
Nut
6,867
687
71
7
0
179,105
0
W
Janus
7,522
752
83
8
0
209,256
0
W
Hou Yi
7,556
756
38
4
0
201,579
2
L
Fafnir
6,101
610
10
1
0
173,185
2
L
Baba Yaga
6,579
658
32
3
0
173,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role