Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ChigiVaro
Hachiman
Level 157
God Stats
3W - 3L
1,604 SR
Queue Stats
193W - 202L
1,472 Elo+
Party 1
Awilix
Awilix
Hey Tisumi
Awilix
Level 66
God Stats
375W - 280L
1,591 SR
Queue Stats
534W - 513L
1,494 Elo+
Solo
Kukulkan
Kukulkan
Hxtemyself8hd
Kukulkan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,547 Elo+
Party 1
Ravana
Ravana
TheDesertedFire
Ravana
Level 67
God Stats
10W - 5L
1,671 SR
Queue Stats
77W - 83L
1,495 Elo+
Solo
Team Averages
Level 78
1,573 SR
1,501 Elo+

VS

Team Averages
Level 107
1,437 SR
1,503 Elo+
Heimdallr
Heimdallr
AlexColesy
Heimdallr
Level 157
God Stats
2W - 3L
1,268 SR
Queue Stats
184W - 176L
1,501 Elo+
Solo
Raijin
Raijin
DavidDominic2020
Raijin
Level 129
God Stats
18W - 20L
1,390 SR
Queue Stats
150W - 160L
1,459 Elo+
Solo
Thor
Thor
Ory4
Thor
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 73L
1,527 Elo+
Solo
Chaac
Chaac
startkill
Chaac
Level 123
God Stats
10W - 15L
1,525 SR
Queue Stats
64W - 59L
1,526 Elo+
Solo
Bacchus
Bacchus
tifudi
Bacchus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
0 / 1 / 10
7,665
548
4,264
10,857
7,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
ChigiVaro
Hachiman
14
3 / 1 / 1
8,085
578
6,263
7,115
2,870
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Hey Tisumi
Awilix
14
5 / 0 / 7
8,401
600
7,785
8,847
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Hxtemyself8hd
Kukulkan
13
2 / 0 / 6
7,661
547
6,411
6,238
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
8 / 0 / 3
9,324
666
8,892
5,718
4,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlexColesy
Heimdallr
13
0 / 2 / 2
7,422
530
4,533
8,520
3,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 4 / 0
6,291
449
3,397
8,475
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Ory4
Thor
13
1 / 2 / 0
6,591
471
2,659
10,377
4,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
startkill
Chaac
12
0 / 5 / 0
6,948
496
4,458
10,416
7,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
tifudi
Bacchus
11
1 / 5 / 0
6,431
459
4,999
15,043
13,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
18
Kills
2
2
Deaths
18
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
10
5
L
Heimdallr
AlexColesy
Heimdallr
0
2
2
0.5
W
Hachiman
ChigiVaro
Hachiman
3
1
1
3.5
L
0
4
0
0
W
Awilix
Hey Tisumi
Awilix
5
0
7
8.5
W
Kukulkan
Hxtemyself8hd
Kukulkan
2
0
6
5
L
Thor
Ory4
Thor
1
2
0
0.5
W
8
0
3
9.5
L
Chaac
startkill
Chaac
0
5
0
0
L
Bacchus
tifudi
Bacchus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,615
Damage
20,046
38,775
Taken
52,831
20,947
Mitigated
31,864
20,486
Healing
8,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,264
1,170
4,422
5,013
10,857
7,321
31
3,096
7,761
31,270
2,860
L
Heimdallr
AlexColesy
Heimdallr
4,533
2,756
0
2,142
8,520
3,418
109
604
7,867
0
66,891
W
Hachiman
ChigiVaro
Hachiman
6,263
3,751
0
2,847
7,115
2,870
0
1,712
5,403
0
64,427
L
3,397
134
0
1,730
8,475
2,929
0
3,550
4,820
43,671
0
W
Awilix
Hey Tisumi
Awilix
7,785
3,161
0
4,057
8,847
3,914
3
359
8,488
0
69,240
W
Kukulkan
Hxtemyself8hd
Kukulkan
6,411
549
0
988
6,238
2,789
129
3,537
2,701
54,125
2,325
L
Thor
Ory4
Thor
2,659
582
0
750
10,377
4,635
0
1,699
8,588
0
67,372
W
8,892
2,541
0
3,159
5,718
4,053
0
0
5,718
140
60,950
L
Chaac
startkill
Chaac
4,458
619
0
1,068
10,416
7,141
0
140
9,657
0
53,904
L
Bacchus
tifudi
Bacchus
4,999
822
127
2,976
15,043
13,741
0
4,283
10,715
15,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,136
Gold Earned
33,683
468
Minions Killed
415
0
Camps Cleared
0
1,442,470
Distance Traveled
1,329,094
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,665
548
36
3
0
259,687
5
L
Heimdallr
7,422
530
116
8
0
256,538
4
W
Hachiman
8,085
578
115
8
0
248,986
0
L
Raijin
6,291
449
81
6
0
226,490
5
W
Awilix
8,401
600
107
8
0
374,224
1
W
Kukulkan
7,661
547
109
8
0
276,441
0
L
Thor
6,591
471
111
8
0
301,613
0
W
Ravana
9,324
666
101
7
0
283,132
2
L
Chaac
6,948
496
89
6
0
273,854
4
L
Bacchus
6,431
459
18
1
0
270,599
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role