Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
BigTazz66
Eset
Level 182
God Stats
3W - 2L
1,737 SR
Queue Stats
700W - 734L
1,486 Elo+
Solo
Hou Yi
Hou Yi
MRZ PortCoronet
Hou Yi
Level 119
God Stats
5W - 0L
1,886 SR
Queue Stats
130W - 147L
1,515 Elo+
Solo
Athena
Athena
MisterWizard543
Athena
Level 288
God Stats
12W - 15L
1,729 SR
Queue Stats
1,038W - 1,131L
1,406 Elo+
Solo
Lancelot
Lancelot
yell0wcray0n
Lancelot
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 95L
1,531 Elo+
Solo
Team Averages
Level 169
1,670 SR
1,488 Elo+

VS

Team Averages
Level 70
1,530 SR
1,405 Elo+
Jing Wei
Jing Wei
HoracioDespacio
Jing Wei
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 131L
1,162 Elo+
Party 2
Hun Batz
Hun Batz
Legolasfolhaverd
Hun Batz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
S3LF CARE
Baron Samedi
Level 40
God Stats
1W - 2L
1,844 SR
Queue Stats
127W - 136L
1,410 Elo+
Party 2
Sobek
Sobek
VulgarVulpine
Sobek
Level 117
God Stats
7W - 3L
1,523 SR
Queue Stats
371W - 378L
1,517 Elo+
Solo
Poseidon
Poseidon
Yahllmyasmim
Poseidon
Level 155
God Stats
5W - 5L
1,285 SR
Queue Stats
125W - 137L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
5 / 3 / 15
9,656
878
10,198
9,584
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
14
3 / 2 / 10
8,658
787
7,341
6,390
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 4 / 11
9,049
823
9,048
10,590
4,746
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 3 / 15
8,173
743
3,664
12,440
9,507
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
yell0wcray0n
Lancelot
18
13 / 3 / 9
11,712
1,065
15,376
13,251
6,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
2 / 3 / 6
8,677
789
6,021
8,211
3,778
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 8 / 6
8,103
737
4,792
11,442
5,953
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
S3LF CARE
Baron Samedi
13
1 / 7 / 6
7,682
698
8,690
11,951
7,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 5 / 8
9,021
820
10,592
13,492
17,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Yahllmyasmim
Poseidon
15
5 / 4 / 3
8,931
812
9,996
7,344
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
43
26
Kills
14
15
Deaths
27
60
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
3
15
4.17
W
Eset
3
2
10
4
L
Jing Wei
2
3
6
1.67
L
2
8
6
0.63
W
5
4
11
2.63
W
0
3
15
2.5
L
Baron Samedi
S3LF CARE
Baron Samedi
1
7
6
0.57
L
4
5
8
1.6
L
Poseidon
Yahllmyasmim
Poseidon
5
4
3
1.63
W
Lancelot
yell0wcray0n
Lancelot
13
3
9
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,627
Damage
40,091
52,255
Taken
52,440
28,585
Mitigated
37,665
17,045
Healing
10,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,198
3,490
713
1,739
9,584
4,500
1,832
5,131
4,358
0
24,563
W
Eset
7,341
96
2,646
1,367
6,390
2,853
396
3,710
2,570
13,962
338
L
Jing Wei
6,021
4,791
224
580
8,211
3,778
125
706
7,407
0
18,592
L
4,792
702
0
429
11,442
5,953
0
2,133
9,045
0
7,978
W
9,048
4,449
137
1,372
10,590
4,746
803
4,700
5,662
0
16,682
W
3,664
593
712
2,855
12,440
9,507
645
8,015
4,038
6,444
1,164
L
Baron Samedi
S3LF CARE
Baron Samedi
8,690
1,014
1,949
2,360
11,951
7,866
0
2,490
9,229
17,350
0
L
10,592
760
342
2,866
13,492
17,062
0
2,700
10,471
14,907
784
L
Poseidon
Yahllmyasmim
Poseidon
9,996
974
654
661
7,344
3,006
0
1,290
5,918
23,233
243
W
Lancelot
yell0wcray0n
Lancelot
15,376
3,672
869
4,635
13,251
6,979
784
6,118
6,876
0
30,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,248
Gold Earned
42,414
115
Minions Killed
99
0
Camps Cleared
0
1,066,308
Distance Traveled
933,129
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,656
878
28
3
0
186,464
0
W
Eset
8,658
787
24
2
0
213,797
0
L
Jing Wei
8,677
789
29
3
0
210,826
0
L
Hun Batz
8,103
737
8
1
0
176,940
0
W
Hou Yi
9,049
823
23
2
0
185,665
0
W
Athena
8,173
743
5
0
0
211,756
0
L
Baron Samedi
7,682
698
13
1
0
179,719
0
L
Sobek
9,021
820
6
1
0
200,518
0
L
Poseidon
8,931
812
43
4
0
165,126
0
W
Lancelot
11,712
1,065
35
3
0
268,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role