Player Matchup

Da Ji
Da Ji
A-Way-Bell-o
Da Ji
Level 67
God Stats
1W - 2L
1,861 SR
Queue Stats
51W - 55L
1,461 Elo+
Party 1
Jing Wei
Jing Wei
JKLouw
Jing Wei
Level 85
God Stats
1W - 3L
1,171 SR
Queue Stats
51W - 55L
1,452 Elo+
Solo
Hun Batz
Hun Batz
Spooklezz
Hun Batz
Level 80
God Stats
3W - 3L
1,661 SR
Queue Stats
37W - 34L
1,618 Elo+
Solo
Agni
Agni
mrtoliyk
Agni
Level 49
God Stats
6W - 7L
1,440 SR
Queue Stats
96W - 95L
1,482 Elo+
Party 1
Chaac
Chaac
terrorfie34_YT
Chaac
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 38L
1,400 Elo+
Solo
Team Averages
Level 71
1,527 SR
1,483 Elo+

VS

Team Averages
Level 109
1,540 SR
1,498 Elo+
Poseidon
Poseidon
 
Poseidon
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ConnorCannibal
Bellona
Level 157
God Stats
11W - 5L
1,527 SR
Queue Stats
818W - 825L
1,490 Elo+
Solo
Cupid
Cupid
Yuublue
Cupid
Level 148
God Stats
1W - 0L
1,673 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,248
531
3,182
4,845
2,929
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
JKLouw
Jing Wei
9
1 / 2 / 1
4,842
605
4,337
5,163
1,897
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
Spooklezz
Hun Batz
9
1 / 1 / 0
4,559
570
2,051
5,713
2,180
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Agni
2
0 / 1 / 0
3,166
396
0
787
210
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
0 / 4 / 0
4,550
569
3,942
6,712
3,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
1 / 1 / 1
5,265
658
2,251
3,765
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
 
Anubis
9
3 / 0 / 0
5,159
645
2,360
4,522
1,786
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Loki
 
Loki
8
2 / 0 / 2
4,608
576
2,161
4,722
1,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 1 / 1
4,751
594
3,556
7,600
6,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cupid
Yuublue
Cupid
9
1 / 1 / 2
4,592
574
1,911
4,952
1,483
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
3
Kills
9
9
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
1
1
1.5
W
Anubis
 
Anubis
3
0
0
3
W
Loki
 
Loki
2
0
2
3
L
1
1
0
1
W
2
1
1
2.5
L
Jing Wei
JKLouw
Jing Wei
1
2
1
0.75
L
Hun Batz
Spooklezz
Hun Batz
1
1
0
1
W
Cupid
Yuublue
Cupid
1
1
2
2
L
Agni
0
1
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,512
Damage
12,239
23,220
Taken
25,561
10,429
Mitigated
12,218
7,387
Healing
11,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
2,251
377
0
1,652
3,765
1,107
0
0
3,765
32,348
0
W
Anubis
 
Anubis
2,360
122
0
3,141
4,522
1,786
0
0
4,224
30,168
774
W
Loki
 
Loki
2,161
826
0
2,901
4,722
1,347
0
0
4,576
0
26,159
L
3,182
434
0
719
4,845
2,929
0
1,461
3,384
0
15,647
W
3,556
748
0
1,674
7,600
6,495
0
0
7,600
0
26,264
L
Jing Wei
JKLouw
Jing Wei
4,337
3,154
0
1,978
5,163
1,897
0
0
5,163
0
33,568
L
Hun Batz
Spooklezz
Hun Batz
2,051
512
0
2,905
5,713
2,180
0
409
5,304
0
28,115
W
Cupid
Yuublue
Cupid
1,911
1,339
173
1,637
4,952
1,483
0
0
4,952
0
19,823
L
Agni
0
0
0
71
787
210
0
381
406
1,732
209
L
3,942
344
0
1,714
6,712
3,213
0
2,280
4,432
0
26,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,365
Gold Earned
24,375
199
Minions Killed
247
0
Camps Cleared
0
683,347
Distance Traveled
834,423
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
5,265
658
62
8
0
154,628
1
W
Anubis
5,159
645
50
6
0
161,401
4
W
Loki
4,608
576
55
7
0
201,865
0
L
Da Ji
4,248
531
28
4
0
162,318
0
W
Bellona
4,751
594
43
5
0
162,864
0
L
Jing Wei
4,842
605
57
7
0
169,396
0
L
Hun Batz
4,559
570
59
7
0
182,692
0
W
Cupid
4,592
574
37
5
0
153,665
0
L
Agni
3,166
396
5
1
0
15,509
0
L
Chaac
4,550
569
50
6
0
153,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role