Player Matchup

Atlas
Atlas
Dinyaa
Atlas
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,132 Elo+
Party 1
Scylla
Scylla
QanzoSb
Scylla
Level 79
God Stats
10W - 11L
1,223 SR
Queue Stats
176W - 175L
1,352 Elo+
Solo
Amaterasu
Amaterasu
Yuusetsuu
Amaterasu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,132 Elo+
Party 1
Team Averages
Level 43
1,408 SR
1,205 Elo+

VS

Team Averages
Level 81
1,425 SR
1,456 Elo+
Ne Zha
Ne Zha
Creatinpro
Ne Zha
Level 145
God Stats
44W - 31L
1,388 SR
Queue Stats
164W - 120L
1,527 Elo+
Solo
Anubis
Anubis
dar_ksouls29
Anubis
Level 54
God Stats
45W - 55L
1,389 SR
Queue Stats
430W - 483L
1,364 Elo+
Solo
Artio
Artio
pigEONN_01
Artio
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 30L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dinyaa
Atlas
17
5 / 3 / 5
12,014
751
18,558
19,907
21,556
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
QanzoSb
Scylla
17
4 / 2 / 4
11,585
724
5,922
6,700
2,440
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
Yuusetsuu
Amaterasu
15
1 / 6 / 7
10,233
640
11,260
20,666
14,244
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Creatinpro
Ne Zha
17
8 / 3 / 2
12,310
769
22,226
19,496
10,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
11
3 / 3 / 2
9,545
597
4,929
5,723
2,809
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Artio
16
0 / 4 / 10
10,475
655
12,370
20,968
25,776
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
10
Kills
11
11
Deaths
10
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Creatinpro
Ne Zha
8
3
2
3
W
Atlas
Dinyaa
Atlas
5
3
5
2.5
W
Scylla
QanzoSb
Scylla
4
2
4
3
W
Amaterasu
Yuusetsuu
Amaterasu
1
6
7
0.75
L
Anubis
3
3
2
1.33
L
Artio
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,740
Damage
39,525
47,273
Taken
46,187
38,240
Mitigated
39,013
3,221
Healing
12,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Creatinpro
Ne Zha
22,226
5,650
356
6,554
19,496
10,428
100
9,508
9,988
97
68,523
W
Atlas
Dinyaa
Atlas
18,558
7,649
0
120
19,907
21,556
45
7,409
12,439
39,392
2,750
W
Scylla
QanzoSb
Scylla
5,922
529
0
311
6,700
2,440
560
1,140
5,535
51,633
987
W
Amaterasu
Yuusetsuu
Amaterasu
11,260
5,659
0
2,790
20,666
14,244
1,484
7,628
12,998
0
22,561
L
Anubis
4,929
452
125
1,675
5,723
2,809
578
2,957
2,766
27,928
0
L
Artio
12,370
1,496
856
3,086
20,968
25,776
317
9,784
11,131
29,765
2,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,832
Gold Earned
32,330
161
Minions Killed
165
0
Camps Cleared
0
860,341
Distance Traveled
691,258
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,310
769
82
5
0
277,725
0
W
Atlas
12,014
751
51
3
0
294,863
0
W
Scylla
11,585
724
84
5
0
286,012
0
W
Amaterasu
10,233
640
26
2
0
279,466
0
L
Anubis
9,545
597
49
3
0
129,639
2
L
Artio
10,475
655
34
2
0
283,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role