Player Matchup

Chaac
Chaac
 
Chaac
Level 277
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Artorias15
Terra
Level 111
God Stats
3W - 0L
1,719 SR
Queue Stats
64W - 72L
1,445 Elo+
Solo
Hades
Hades
Feo_skverni666
Hades
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 10L
1,677 Elo+
Solo
Ymir
Ymir
Playfulkitten
Ymir
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 49L
1,421 Elo+
Solo
Atlas
Atlas
WndrBr3d
Atlas
Level 146
God Stats
5W - 7L
1,813 SR
Queue Stats
226W - 232L
1,498 Elo+
Solo
Team Averages
Level 155
1,606 SR
1,508 Elo+

VS

Team Averages
Level 135
1,457 SR
1,440 Elo+
Ares
Ares
COD_SHELLSHOCK
Ares
Level 147
God Stats
1W - 3L
1,245 SR
Queue Stats
94W - 102L
1,528 Elo+
Solo
Kuzenbo
Kuzenbo
DartLucifer
Kuzenbo
Level 89
God Stats
2W - 3L
1,287 SR
Queue Stats
193W - 188L
1,451 Elo+
Party 1
The Morrigan
The Morrigan
Shadow and Sin
The Morrigan
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 2
Medusa
Medusa
Slashklaudio
Medusa
Level 134
God Stats
3W - 3L
1,515 SR
Queue Stats
130W - 121L
1,452 Elo+
Party 1
Guan Yu
Guan Yu
wasted bugs
Guan Yu
Level 156
God Stats
1W - 1L
1,735 SR
Queue Stats
9W - 7L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
3 / 3 / 15
8,793
879
11,119
13,554
11,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
15
3 / 1 / 13
8,300
830
4,374
7,433
5,253
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
4 / 3 / 14
8,645
865
10,075
11,672
8,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
6 / 1 / 13
8,919
892
14,941
12,338
10,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
WndrBr3d
Atlas
15
3 / 1 / 14
8,241
824
12,276
11,565
12,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 6
7,235
724
9,992
11,946
12,410
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kuzenbo
DartLucifer
Kuzenbo
15
2 / 3 / 7
8,586
859
7,436
12,256
17,836
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Morrigan
Shadow and Sin
The Morrigan
14
2 / 5 / 6
7,921
792
9,291
10,660
5,371
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Medusa
15
4 / 3 / 5
8,353
835
12,516
10,794
7,144
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
wasted bugs
Guan Yu
13
0 / 4 / 7
6,982
698
5,058
15,373
13,205
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
40
19
Kills
9
9
Deaths
19
69
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
3
15
3.5
W
Terra
3
1
13
9.5
L
1
4
6
1
L
Kuzenbo
DartLucifer
Kuzenbo
2
3
7
1.83
W
4
3
14
3.67
W
6
1
13
12.5
L
The Morrigan
Shadow and Sin
The Morrigan
2
5
6
1
L
Medusa
4
3
5
2.17
W
Atlas
WndrBr3d
Atlas
3
1
14
10
L
Guan Yu
wasted bugs
Guan Yu
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,785
Damage
44,293
56,562
Taken
61,029
47,925
Mitigated
55,966
25,861
Healing
20,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,119
1,621
441
2,354
13,554
11,873
633
5,846
7,708
0
29,137
W
Terra
4,374
445
11,057
3,143
7,433
5,253
510
4,101
3,332
7,822
1,217
L
9,992
545
959
1,357
11,946
12,410
0
7,192
4,235
13,601
2,413
L
Kuzenbo
DartLucifer
Kuzenbo
7,436
2,704
1,026
1,198
12,256
17,836
0
6,423
5,478
14,781
0
W
10,075
372
727
2,969
11,672
8,029
338
4,670
7,002
22,024
0
W
14,941
1,024
1,204
1,694
12,338
10,602
432
5,927
6,411
18,826
1,853
L
The Morrigan
Shadow and Sin
The Morrigan
9,291
3,511
1,827
2,268
10,660
5,371
426
7,011
3,245
20,282
0
L
Medusa
12,516
3,053
1,942
2,519
10,794
7,144
0
7,689
2,635
0
28,869
W
Atlas
WndrBr3d
Atlas
12,276
2,955
805
1,467
11,565
12,168
247
4,847
6,718
22,842
2,115
L
Guan Yu
wasted bugs
Guan Yu
5,058
650
3,803
4,000
15,373
13,205
660
7,919
6,931
0
10,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,898
Gold Earned
39,077
118
Minions Killed
108
0
Camps Cleared
0
864,470
Distance Traveled
916,586
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,793
879
33
3
0
183,231
0
W
Terra
8,300
830
14
1
0
189,576
0
L
Ares
7,235
724
10
1
0
167,138
0
L
Kuzenbo
8,586
859
11
1
0
197,348
0
W
Hades
8,645
865
32
3
0
182,440
0
W
Ymir
8,919
892
15
2
0
162,309
0
L
The Morrigan
7,921
792
36
4
0
165,319
2
L
Medusa
8,353
835
39
4
0
190,699
0
W
Atlas
8,241
824
24
2
0
146,914
0
L
Guan Yu
6,982
698
12
1
0
196,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role