Player Matchup

Terra
Terra
 
Terra
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
DJ-Duck-Sick
King Arthur
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 61L
1,504 Elo+
Solo
Bake Kujira
Bake Kujira
Dr_Toboggan427
Bake Kujira
Level 128
God Stats
0W - 3L
1,745 SR
Queue Stats
150W - 165L
1,516 Elo+
Solo
Sol
Sol
LegendaryBlunt
Sol
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 29L
1,502 Elo+
Party 1
Raijin
Raijin
Speed_Demon0001
Raijin
Level 78
God Stats
0W - 3L
1,285 SR
Queue Stats
76W - 74L
1,471 Elo+
Solo
Team Averages
Level 100
1,506 SR
1,499 Elo+

VS

Team Averages
Level 121
1,416 SR
1,477 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Ihavefaith
Erlang Shen
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 94L
1,452 Elo+
Solo
Hades
Hades
JustDoMaTing
Hades
Level 101
God Stats
2W - 0L
1,477 SR
Queue Stats
45W - 62L
1,426 Elo+
Solo
Chang'e
Chang'e
Smadadap
Chang'e
Level 143
God Stats
3W - 3L
1,500 SR
Queue Stats
179W - 162L
1,520 Elo+
Solo
Cernunnos
Cernunnos
continentalclub0
Cernunnos
Level 101
God Stats
1W - 5L
1,103 SR
Queue Stats
155W - 160L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
1 / 4 / 4
6,753
675
2,782
12,461
10,570
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
DJ-Duck-Sick
King Arthur
13
2 / 6 / 4
7,299
730
10,306
14,246
19,468
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bake Kujira
Dr_Toboggan427
Bake Kujira
13
0 / 6 / 5
6,993
699
4,286
15,540
16,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 2 / 7
8,203
820
17,930
9,090
4,998
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 5 / 3
8,626
863
10,264
12,622
6,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
3 / 3 / 10
8,261
826
10,957
11,500
8,104
Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Erlang Shen
Ihavefaith
Erlang Shen
14
2 / 2 / 13
8,175
818
7,554
13,988
11,483
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
10 / 3 / 10
9,963
996
15,881
14,516
9,717
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Smadadap
Chang'e
15
4 / 3 / 12
8,970
897
11,872
13,601
5,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
15
4 / 1 / 14
9,084
908
13,184
11,938
4,958
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
82
10
Kills
23
23
Deaths
12
23
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
4
4
0.75
W
Zhong Kui
 
Zhong Kui
3
3
10
2.67
L
King Arthur
DJ-Duck-Sick
King Arthur
2
6
4
0.67
L
Bake Kujira
Dr_Toboggan427
Bake Kujira
0
6
5
0.42
W
Erlang Shen
Ihavefaith
Erlang Shen
2
2
13
4.25
W
10
3
10
5
L
2
2
7
2.75
W
Chang'e
Smadadap
Chang'e
4
3
12
3.33
L
5
5
3
1.3
W
Cernunnos
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,568
Damage
59,448
63,959
Taken
65,543
58,112
Mitigated
39,538
15,387
Healing
33,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,782
319
2,610
1,250
12,461
10,570
0
8,771
3,690
4,378
0
W
Zhong Kui
 
Zhong Kui
10,957
1,472
960
2,404
11,500
8,104
898
6,641
4,684
20,197
0
L
King Arthur
DJ-Duck-Sick
King Arthur
10,306
669
697
430
14,246
19,468
0
7,245
7,001
0
21,229
L
Bake Kujira
Dr_Toboggan427
Bake Kujira
4,286
1,675
1,116
1,642
15,540
16,584
0
9,776
5,764
10,513
193
W
Erlang Shen
Ihavefaith
Erlang Shen
7,554
1,183
812
4,021
13,988
11,483
907
6,252
7,616
0
14,169
W
15,881
430
695
4,819
14,516
9,717
0
7,012
7,426
27,238
424
L
17,930
3,175
0
3,075
9,090
4,998
0
5,579
3,511
29,205
1,421
W
Chang'e
Smadadap
Chang'e
11,872
472
7,705
6,855
13,601
5,276
1,337
6,902
6,561
20,018
374
L
10,264
948
2,398
2,169
12,622
6,492
51
6,845
5,777
17,820
0
W
Cernunnos
13,184
5,036
1,270
3,671
11,938
4,958
510
6,604
5,285
0
25,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,874
Gold Earned
44,453
77
Minions Killed
119
0
Camps Cleared
0
905,534
Distance Traveled
938,327
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,753
675
2
0
0
185,920
0
W
Zhong Kui
8,261
826
31
3
0
151,885
0
L
King Arthur
7,299
730
16
2
0
194,754
0
L
Bake Kujira
6,993
699
24
2
0
158,488
0
W
Erlang Shen
8,175
818
7
1
0
205,703
0
W
Hades
9,963
996
30
3
0
200,113
0
L
Sol
8,203
820
19
2
0
188,582
0
W
Chang'e
8,970
897
24
2
0
199,658
0
L
Raijin
8,626
863
16
2
0
177,790
0
W
Cernunnos
9,084
908
27
3
0
180,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role