Player Matchup

Agni
Agni
 
Agni
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Pachelly
Apollo
Level 79
God Stats
18W - 11L
1,840 SR
Queue Stats
130W - 117L
1,579 Elo+
Solo
Hou Yi
Hou Yi
R0PY
Hou Yi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,279 Elo+
Party 1
Ao Kuang
Ao Kuang
Tindangler
Ao Kuang
Level 78
God Stats
1W - 5L
1,411 SR
Queue Stats
220W - 208L
1,528 Elo+
Solo
Ymir
Ymir
iPenor
Ymir
Level 53
God Stats
0W - 2L
1,249 SR
Queue Stats
0W - 5L
1,279 Elo+
Party 1
Team Averages
Level 91
1,500 SR
1,433 Elo+

VS

Team Averages
Level 123
1,357 SR
1,513 Elo+
Thor
Thor
BoneDragon1196
Thor
Level 127
God Stats
3W - 1L
1,389 SR
Queue Stats
156W - 151L
1,491 Elo+
Solo
Tyr
Tyr
Echegaray4
Tyr
Level 105
God Stats
2W - 4L
1,103 SR
Queue Stats
12W - 13L
1,472 Elo+
Solo
Tiamat
Tiamat
GOD OF MOBN
Tiamat
Level 149
God Stats
2W - 8L
1,500 SR
Queue Stats
249W - 251L
1,538 Elo+
Party 2
Xbalanque
Xbalanque
MOBN NIGHTMARE
Xbalanque
Level 104
God Stats
2W - 4L
1,500 SR
Queue Stats
95W - 110L
1,535 Elo+
Party 2
Cthulhu
Cthulhu
MOBN VIPER
Cthulhu
Level 129
God Stats
10W - 5L
1,294 SR
Queue Stats
222W - 208L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
0 / 1 / 0
6,087
609
1,795
3,851
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Apollo
Pachelly
Apollo
11
1 / 4 / 0
6,061
606
3,348
8,032
2,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hou Yi
R0PY
Hou Yi
9
2 / 1 / 1
5,024
502
3,101
5,619
2,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ao Kuang
Tindangler
Ao Kuang
10
1 / 3 / 0
5,110
511
2,370
9,664
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
iPenor
Ymir
8
1 / 1 / 1
4,987
499
1,258
9,425
6,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
5,442
544
2,281
7,269
2,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 1 / 2
6,601
660
5,289
10,079
4,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
11
3 / 0 / 0
5,724
572
3,936
4,638
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
MOBN NIGHTMARE
Xbalanque
9
1 / 2 / 0
5,235
524
5,348
5,455
2,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
MOBN VIPER
Cthulhu
9
1 / 1 / 2
5,876
588
4,293
7,639
5,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
5
Kills
10
10
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
1
0
0
W
2
1
3
3.5
W
3
1
2
4
W
Tiamat
3
0
0
3
W
Xbalanque
MOBN NIGHTMARE
Xbalanque
1
2
0
0.5
W
Cthulhu
MOBN VIPER
Cthulhu
1
1
2
2
L
Apollo
Pachelly
Apollo
1
4
0
0.25
L
Hou Yi
R0PY
Hou Yi
2
1
1
2.5
L
Ao Kuang
Tindangler
Ao Kuang
1
3
0
0.33
L
Ymir
iPenor
Ymir
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,872
Damage
21,147
36,591
Taken
35,080
15,673
Mitigated
17,375
10,527
Healing
9,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
1,795
0
0
750
3,851
1,343
468
1,797
1,734
50,400
476
W
2,281
419
0
970
7,269
2,922
0
1,348
5,921
0
31,942
W
5,289
913
0
4,018
10,079
4,950
0
0
10,079
0
45,050
W
Tiamat
3,936
228
0
1,928
4,638
2,282
0
2,604
2,034
30,700
0
W
Xbalanque
MOBN NIGHTMARE
Xbalanque
5,348
2,514
0
948
5,455
2,120
0
763
4,692
0
35,042
W
Cthulhu
MOBN VIPER
Cthulhu
4,293
382
0
1,625
7,639
5,101
0
568
7,071
26,492
3,485
L
Apollo
Pachelly
Apollo
3,348
1,863
0
2,207
8,032
2,936
0
0
8,032
0
43,244
L
Hou Yi
R0PY
Hou Yi
3,101
1,514
0
715
5,619
2,026
0
1,337
4,282
0
29,714
L
Ao Kuang
Tindangler
Ao Kuang
2,370
718
0
4,743
9,664
3,315
0
1,782
7,632
29,015
1,986
L
Ymir
iPenor
Ymir
1,258
217
0
2,112
9,425
6,053
0
2,363
7,062
16,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,269
Gold Earned
28,878
316
Minions Killed
280
0
Camps Cleared
0
987,342
Distance Traveled
940,017
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,087
609
106
11
0
206,973
0
W
Thor
5,442
544
50
5
0
210,221
0
W
Tyr
6,601
660
78
8
0
181,257
2
W
Tiamat
5,724
572
60
6
0
198,037
0
W
Xbalanque
5,235
524
57
6
0
163,071
0
W
Cthulhu
5,876
588
35
4
0
187,431
2
L
Apollo
6,061
606
82
8
0
167,162
3
L
Hou Yi
5,024
502
48
5
0
188,534
2
L
Ao Kuang
5,110
511
57
6
0
227,480
0
L
Ymir
4,987
499
23
2
0
197,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role